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								 bunnei | 76b475faf7 | Fix build and address review feedback | 2018-07-02 21:45:48 -04:00 |  | 
			
				
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								 James Rowe | 6269a01b4e | Add configurable logging backends | 2018-07-02 21:45:47 -04:00 |  | 
			
				
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								 James Rowe | 0d46f0df12 | Update clang format | 2018-07-02 21:45:47 -04:00 |  | 
			
				
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								 James Rowe | 638956aa81 | Rename logging macro back to LOG_* | 2018-07-02 21:45:47 -04:00 |  | 
			
				
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								 bunnei | 92c7135065 | Merge pull request #608 from Subv/depth GPU: Implemented the depth buffer and depth test + culling | 2018-07-02 21:24:43 -04:00 |  | 
			
				
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								 Subv | a6d4903aaf | GPU: Set up the culling configuration on each draw. | 2018-07-02 19:51:29 -05:00 |  | 
			
				
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								 Subv | 6e4e0b2b41 | GPU: Implemented MUFU suboperation 8, sqrt. | 2018-07-02 19:48:15 -05:00 |  | 
			
				
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								 Sebastian Valle | 055f1546d7 | Merge pull request #606 from Subv/base_vertex GPU: Fixed the index offset and implement BaseVertex when doing indexed rendering. | 2018-07-02 14:07:38 -05:00 |  | 
			
				
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								 Sebastian Valle | 79167fc989 | Merge pull request #603 from Subv/nvmap_free GPU: Remove unmapped surfaces from the rasterizer cache and fix our nvmap::Free behavior. | 2018-07-02 14:07:17 -05:00 |  | 
			
				
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								 Sebastian Valle | 9685dd5840 | Merge pull request #605 from Subv/dma_copy GPU: Directly copy the pixels when performing a same-layout DMA. | 2018-07-02 14:06:56 -05:00 |  | 
			
				
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								 Subv | 18c8ae7750 | GPU: Set up the depth test state on every draw. | 2018-07-02 13:33:06 -05:00 |  | 
			
				
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								 Subv | d480b63e0d | MaxwellToGL: Added conversion functions for depth test and cull mode. | 2018-07-02 13:31:49 -05:00 |  | 
			
				
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								 Subv | c1f55c32c8 | GPU: Added registers for depth test and cull mode. | 2018-07-02 13:31:20 -05:00 |  | 
			
				
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								 Subv | 0f929762b3 | GPU: Implemented the Z24S8 depth format and load the depth framebuffer. | 2018-07-02 12:42:04 -05:00 |  | 
			
				
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								 Subv | 4c59105adf | GPU: Implement offsetted rendering when using non-indexed drawing. | 2018-07-02 11:23:36 -05:00 |  | 
			
				
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								 Subv | fca3d1cc65 | GPU: Fixed the index offset rendering, and implemented the base vertex functionality. This fixes Stardew Valley. | 2018-07-02 11:22:17 -05:00 |  | 
			
				
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								 Subv | cc73bad293 | GPU: Added register definitions for the vertex buffer base element. | 2018-07-02 11:21:23 -05:00 |  | 
			
				
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								 bunnei | 3d41fdfbba | Merge pull request #604 from Subv/invalid_textures GPU: Ignore invalid and disabled textures when drawing. | 2018-07-02 11:48:18 -04:00 |  | 
			
				
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								 Subv | ca633a5a3c | GPU: Directly copy the pixels when performing a same-layout DMA. | 2018-07-02 09:46:33 -05:00 |  | 
			
				
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								 Subv | 80c5e8ae99 | GPU: Ignore disabled textures and textures with an invalid address. | 2018-07-02 09:43:38 -05:00 |  | 
			
				
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								 Subv | e9d147349b | GPU: Allow GpuToCpuAddress to return boost::none for unmapped addresses. | 2018-07-02 09:42:48 -05:00 |  | 
			
				
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								 Subv | 6c0c81dfdc | GPU: Remove a surface from the cache when its backing memory is being unmapped from the GPU's MMU. | 2018-07-01 10:50:06 -05:00 |  | 
			
				
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								 Subv | a093feca62 | nvmap: Return the address of the nvmap object when Freeing it for the last time. This behavior is confirmed by reverse engineering. | 2018-07-01 10:48:50 -05:00 |  | 
			
				
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								 bunnei | 066d6184d4 | Merge pull request #602 from Subv/mufu_subop GPU: Corrected the size of the MUFU subop field, and removed incorrect "min" operation. | 2018-07-01 11:06:04 -04:00 |  | 
			
				
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								 bunnei | b611d852db | Merge pull request #601 from Subv/rgba32_ui GPU: Implement the RGBA32_UINT rendertarget format. | 2018-07-01 03:22:38 -04:00 |  | 
			
				
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								 bunnei | 85a60e2044 | Merge pull request #600 from bunnei/pred-not-eq-nan gl_shader_decompiler: Implement predicate NotEqualWithNan. | 2018-07-01 03:22:11 -04:00 |  | 
			
				
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								 Subv | f33e406ff2 | GPU: Corrected the size of the MUFU subop field, and removed incorrect "min" operation. | 2018-06-30 14:48:25 -05:00 |  | 
			
				
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								 Subv | c0e2d52758 | GPU: Implemented the RGBA32_UINT rendertarget format. | 2018-06-30 14:23:13 -05:00 |  | 
			
				
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								 Subv | b11072d54a | GLCache: Specify the component type along the texture type in the format tuple. | 2018-06-30 14:08:51 -05:00 |  | 
			
				
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								 bunnei | c96da97630 | gl_shader_decompiler: Implement predicate NotEqualWithNan. | 2018-06-30 03:01:25 -04:00 |  | 
			
				
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								 bunnei | 50ef2beb58 | Merge pull request #595 from bunnei/raster-cache Rewrite the OpenGL rasterizer cache | 2018-06-29 14:07:28 -04:00 |  | 
			
				
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								 bunnei | c18425ef98 | gl_rasterizer_cache: Only dereference color_surface/depth_surface if valid. | 2018-06-29 13:08:08 -04:00 |  | 
			
				
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								 bunnei | da2bdbc0d7 | Merge pull request #588 from mailwl/hwopus Service/Audio: add hwopus service, stub GetWorkBufferSize function | 2018-06-27 21:57:21 -04:00 |  | 
			
				
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								 bunnei | 7fa9177830 | gl_shader_decompiler: Add a return path for unknown instructions. | 2018-06-27 01:14:34 -04:00 |  | 
			
				
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								 bunnei | 1dd754590f | gl_rasterizer_cache: Implement caching for texture and framebuffer surfaces. gl_rasterizer_cache: Improved cache management based on Citra's implementation.
gl_surface_cache: Add some docstrings. | 2018-06-27 00:15:44 -04:00 |  | 
			
				
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								 bunnei | 8af1ae46aa | gl_rasterizer_cache: Various fixes for ASTC handling. | 2018-06-27 00:08:04 -04:00 |  | 
			
				
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								 bunnei | c7c379bd19 | gl_rasterizer_cache: Use SurfaceParams as a key for surface caching. | 2018-06-27 00:08:04 -04:00 |  | 
			
				
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								 bunnei | 6a28a66832 | maxwell_3d: Add a struct for RenderTargetConfig. | 2018-06-27 00:08:04 -04:00 |  | 
			
				
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								 bunnei | 1bbbd26563 | settings: Add a configuration for use_accurate_framebuffers. | 2018-06-27 00:08:04 -04:00 |  | 
			
				
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								 bunnei | 3f9f047375 | gl_rasterizer: Implement AccelerateDisplay to forward textures to framebuffers. | 2018-06-27 00:08:03 -04:00 |  | 
			
				
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								 bunnei | ff6785f3e8 | gl_rasterizer_cache: Cache size_in_bytes as a const per surface. | 2018-06-27 00:08:03 -04:00 |  | 
			
				
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								 bunnei | 9f2f819bb6 | gl_rasterizer_cache: Refactor to make SurfaceParams members const. | 2018-06-27 00:08:03 -04:00 |  | 
			
				
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								 bunnei | 5f57ab1b2a | gl_rasterizer_cache: Remove Citra's rasterizer cache, always load/flush surfaces. | 2018-06-27 00:08:03 -04:00 |  | 
			
				
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								 bunnei | 84cadf9918 | Merge pull request #594 from bunnei/max-constbuff gl_rasterizer: Workaround for when exceeding max UBO size. | 2018-06-27 00:06:23 -04:00 |  | 
			
				
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								 bunnei | 10422f3c18 | gl_rasterizer: Workaround for when exceeding max UBO size. | 2018-06-26 23:07:34 -04:00 |  | 
			
				
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								 bunnei | dfac394e60 | Merge pull request #593 from bunnei/fix-swizzle gl_state: Fix state management for texture swizzle. | 2018-06-26 22:05:49 -04:00 |  | 
			
				
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								 bunnei | 73de9bab1a | Merge pull request #592 from bunnei/cleanup-gl-state gl_state: Remove unused state management from 3DS. | 2018-06-26 22:05:03 -04:00 |  | 
			
				
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								 bunnei | 0399d98cd9 | Merge pull request #591 from bunnei/fix-rgb565 gl_rasterizer_cache: Fix inverted B5G6R5 format. | 2018-06-26 22:04:42 -04:00 |  | 
			
				
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								 bunnei | 8447d20a11 | gl_state: Fix state management for texture swizzle. | 2018-06-26 17:15:58 -04:00 |  | 
			
				
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								 bunnei | 20b58bab9c | gl_state: Remove unused state management from 3DS. | 2018-06-26 17:09:25 -04:00 |  |