Rodrigo Locatti 
							
						 
					 
					
						
						
						
						
							
						
						
							4d4f9cc104 
							
						 
					 
					
						
						
							
							video_core: Silent miscellaneous warnings  ( #2820 )  
						
						... 
						
						
						
						* texture_cache/surface_params: Remove unused local variable
* rasterizer_interface: Add missing documentation commentary
* maxwell_dma: Remove unused rasterizer reference
* video_core/gpu: Sort member declaration order to silent -Wreorder warning
* fermi_2d: Remove unused MemoryManager reference
* video_core: Silent unused variable warnings
* buffer_cache: Silent -Wreorder warnings
* kepler_memory: Remove unused MemoryManager reference
* gl_texture_cache: Add missing override
* buffer_cache: Add missing include
* shader/decode: Remove unused variables 
						
						
					 
					
						2019-08-30 14:08:00 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							878adee0a3 
							
						 
					 
					
						
						
							
							gl_buffer_cache: Add missing include  
						
						... 
						
						
						
						RasterizerInterface was considered an incomplete object by clang. 
						
						
					 
					
						2019-08-29 22:02:52 +00:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a67c4e6e02 
							
						 
					 
					
						
						
							
							Merge pull request  #2742  from ReinUsesLisp/fix-texture-buffers  
						
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						gl_texture_cache: Miscellaneous texture buffer fixes 
						
						
					 
					
						2019-08-29 15:59:17 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e424615839 
							
						 
					 
					
						
						
							
							Merge pull request  #2783  from FernandoS27/new-buffer-cache  
						
						... 
						
						
						
						Implement a New LLE Buffer Cache 
						
						
					 
					
						2019-08-29 13:07:01 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f8cc5668f8 
							
						 
					 
					
						
						
							
							Merge pull request  #2758  from ReinUsesLisp/packed-tid  
						
						... 
						
						
						
						shader/decode: Implement S2R Tic 
						
						
					 
					
						2019-08-29 12:58:43 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							e3534700d7 
							
						 
					 
					
						
						
							
							shader_ir/conversion: Split int and float selector and implement F2F H1  
						
						
						
						
					 
					
						2019-08-28 16:09:33 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							b13fbc25b8 
							
						 
					 
					
						
						
							
							shader_ir/conversion: Implement F2I F16 Ra.H1  
						
						
						
						
					 
					
						2019-08-27 23:40:40 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							6207751b00 
							
						 
					 
					
						
						
							
							float_set_predicate: Add missing negation bit for the second operand  
						
						
						
						
					 
					
						2019-08-27 21:57:43 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							4e35177e23 
							
						 
					 
					
						
						
							
							shader_ir: Implement VOTE  
						
						... 
						
						
						
						Implement VOTE using Nvidia's intrinsics. Documentation about these can
be found here
https://developer.nvidia.com/reading-between-threads-shader-intrinsics 
Instead of using portable ARB instructions I opted to use Nvidia
intrinsics because these are the closest we have to how Tegra X1
hardware renders.
To stub VOTE on non-Nvidia drivers (including nouveau) this commit
simulates a GPU with a warp size of one, returning what is meaningful
for the instruction being emulated:
* anyThreadNV(value) -> value
* allThreadsNV(value) -> value
* allThreadsEqualNV(value) -> true
ballotARB, also known as "uint64_t(activeThreadsNV())", emits
VOTE.ANY Rd, PT, PT;
on nouveau's compiler. This doesn't match exactly to Nvidia's code
VOTE.ALL Rd, PT, PT;
Which is emulated with activeThreadsNV() by this commit. In theory this
shouldn't really matter since .ANY, .ALL and .EQ affect the predicates
(set to PT on those cases) and not the registers. 
						
						
					 
					
						2019-08-21 14:50:38 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							83ec2091c1 
							
						 
					 
					
						
						
							
							Buffer Cache: Adress Feedback.  
						
						
						
						
					 
					
						2019-08-21 12:14:27 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							6ce2c85047 
							
						 
					 
					
						
						
							
							Buffer_Cache: Implement flushing.  
						
						
						
						
					 
					
						2019-08-21 12:14:26 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							de8ff8a1c6 
							
						 
					 
					
						
						
							
							Buffer_Cache: Implement barriers.  
						
						
						
						
					 
					
						2019-08-21 12:14:25 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							286f4c446a 
							
						 
					 
					
						
						
							
							Buffer_Cache: Optimize and track written areas.  
						
						
						
						
					 
					
						2019-08-21 12:14:25 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							5f4b746a1e 
							
						 
					 
					
						
						
							
							BufferCache: Rework mapping caching.  
						
						
						
						
					 
					
						2019-08-21 12:14:24 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							86d8563314 
							
						 
					 
					
						
						
							
							Buffer_Cache: Fixes and optimizations.  
						
						
						
						
					 
					
						2019-08-21 12:14:23 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							862bec001b 
							
						 
					 
					
						
						
							
							Video_Core: Implement a new Buffer Cache  
						
						
						
						
					 
					
						2019-08-21 12:14:22 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d654b3d82e 
							
						 
					 
					
						
						
							
							Merge pull request  #2769  from FernandoS27/commands-flush  
						
						... 
						
						
						
						GPU: Flush commands on every dma pusher step. 
						
						
					 
					
						2019-08-21 10:29:56 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							dfdd20142e 
							
						 
					 
					
						
						
							
							Merge pull request  #2777  from ReinUsesLisp/hsetp2-fe3h-fix  
						
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						half_set_predicate: Fix HSETP2_C constant buffer offset 
						
						
					 
					
						2019-08-21 10:29:17 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							cedc1aab4a 
							
						 
					 
					
						
						
							
							Merge pull request  #2753  from FernandoS27/float-convert  
						
						... 
						
						
						
						Shader_Ir: Implement F16 Variants of F2F, F2I, I2F. 
						
						
					 
					
						2019-08-21 10:27:57 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							80702aa88f 
							
						 
					 
					
						
						
							
							renderer_opengl: Implement RGB565 framebuffer format  
						
						
						
						
					 
					
						2019-08-21 02:28:31 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							9cdf5c6c31 
							
						 
					 
					
						
						
							
							renderer_opengl: Use block linear swizzling for CPU framebuffers  
						
						
						
						
					 
					
						2019-08-21 02:17:14 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							8ad7268c75 
							
						 
					 
					
						
						
							
							renderer_opengl: Use VideoCore pixel format  
						
						
						
						
					 
					
						2019-08-21 02:16:40 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							9a76e94b3d 
							
						 
					 
					
						
						
							
							gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig  
						
						
						
						
					 
					
						2019-08-21 01:55:25 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ca61e298b3 
							
						 
					 
					
						
						
							
							Merge pull request  #2778  from ReinUsesLisp/nop  
						
						... 
						
						
						
						shader_ir: Implement NOP 
						
						
					 
					
						2019-08-18 08:51:34 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							87bbefe55f 
							
						 
					 
					
						
						
							
							Merge pull request  #2768  from ReinUsesLisp/hsetp2-fix  
						
						... 
						
						
						
						decode/half_set_predicate: Fix predicates 
						
						
					 
					
						2019-08-18 08:50:54 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							2ff8044806 
							
						 
					 
					
						
						
							
							shader_ir: Implement NOP  
						
						
						
						
					 
					
						2019-08-04 03:02:55 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							ec0da3ef64 
							
						 
					 
					
						
						
							
							half_set_predicate: Fix HSETP2_C constant buffer offset  
						
						
						
						
					 
					
						2019-08-04 02:50:55 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							e52c895559 
							
						 
					 
					
						
						
							
							GPU: Flush commands on every dma pusher step.  
						
						... 
						
						
						
						This commit ensures that the host gpu is constantly fed with commands to
work with, while the guest gpu keeps producing the rest of the commands.
This reduces syncing time between host and guest gpu. 
						
						
					 
					
						2019-07-26 16:54:22 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							52f54c728d 
							
						 
					 
					
						
						
							
							Merge pull request  #2592  from FernandoS27/sync1  
						
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						Implement GPU Synchronization Mechanisms & Correct NVFlinger 
						
						
					 
					
						2019-07-26 14:26:44 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							77f1a676a1 
							
						 
					 
					
						
						
							
							decode/half_set_predicate: Fix predicates  
						
						
						
						
					 
					
						2019-07-26 00:12:38 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							a452ff983d 
							
						 
					 
					
						
						
							
							MaxwellDMA: Fixes, corrections and relaxations.  
						
						... 
						
						
						
						This commit fixes offsets on Linear -> Tiled copies, corrects z pos
fortiled->linear copies, corrects bytes_per_pixel calculation in tiled
-> linear copies and relaxes some limitations set by latest dma fixes
refactors. 
						
						
					 
					
						2019-07-25 20:41:42 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b0ff3179ef 
							
						 
					 
					
						
						
							
							Merge pull request  #2739  from lioncash/cflow  
						
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						video_core/control_flow: Minor changes/warning cleanup 
						
						
					 
					
						2019-07-25 13:04:56 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							4d26550f5f 
							
						 
					 
					
						
						
							
							Merge pull request  #2737  from FernandoS27/track-fix  
						
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						Shader_Ir: Correct tracking to track from right to left 
						
						
					 
					
						2019-07-25 12:41:52 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							31e8a61527 
							
						 
					 
					
						
						
							
							Merge pull request  #2743  from FernandoS27/surpress-assert  
						
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						Downgrade and suppress a series of GPU asserts and debug messages. 
						
						
					 
					
						2019-07-25 12:34:36 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9be9600bdc 
							
						 
					 
					
						
						
							
							Merge pull request  #2704  from FernandoS27/conditional  
						
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						maxwell3d: Implement Conditional Rendering 
						
						
					 
					
						2019-07-24 17:07:57 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							104641db07 
							
						 
					 
					
						
						
							
							shader/decode: Implement S2R Tic  
						
						
						
						
					 
					
						2019-07-22 16:16:10 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f601f25bcc 
							
						 
					 
					
						
						
							
							Merge pull request  #2734  from ReinUsesLisp/compute-shaders  
						
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						gl_rasterizer: Implement compute shaders 
						
						
					 
					
						2019-07-22 11:12:55 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							27e10e0442 
							
						 
					 
					
						
						
							
							Merge pull request  #2735  from FernandoS27/pipeline-rework  
						
						... 
						
						
						
						Rework Dirty Flags in GPU Pipeline, Optimize CBData and Redo Clearing mechanism 
						
						
					 
					
						2019-07-21 00:59:52 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							11f4e739bd 
							
						 
					 
					
						
						
							
							Shader_Ir: Implement F16 Variants of F2F, F2I, I2F.  
						
						... 
						
						
						
						This commit takes care of implementing the F16 Variants of the 
conversion instructions and makes sure conversions are done. 
						
						
					 
					
						2019-07-20 17:38:25 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							7a35178ee2 
							
						 
					 
					
						
						
							
							Maxwell3D: Reorganize and address feedback  
						
						
						
						
					 
					
						2019-07-20 10:18:35 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							1158777737 
							
						 
					 
					
						
						
							
							Shader_Ir: Change Debug Asserts for Log Warnings  
						
						
						
						
					 
					
						2019-07-19 22:15:34 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							45c162444d 
							
						 
					 
					
						
						
							
							shader/half_set_predicate: Fix HSETP2 implementation  
						
						
						
						
					 
					
						2019-07-19 22:21:22 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							6c4985edc9 
							
						 
					 
					
						
						
							
							shader/half_set_predicate: Implement missing HSETP2 variants  
						
						
						
						
					 
					
						2019-07-19 22:20:47 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							c1c89411da 
							
						 
					 
					
						
						
							
							video_core/control_flow: Provide operator!= for types with operator==  
						
						... 
						
						
						
						Provides operational symmetry for the respective structures. 
						
						
					 
					
						2019-07-18 21:03:31 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							1780e0e3d0 
							
						 
					 
					
						
						
							
							video_core/control_flow: Prevent sign conversion in TryGetBlock()  
						
						... 
						
						
						
						The return value is a u32, not an s32, so this would result in an
implicit signedness conversion. 
						
						
					 
					
						2019-07-18 21:03:31 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							a162a844d2 
							
						 
					 
					
						
						
							
							video_core/control_flow: Remove unnecessary BlockStack copy constructor  
						
						... 
						
						
						
						This is the default behavior of the copy constructor, so it doesn't need
to be specified.
While we're at it we can make the other non-default constructor
explicit. 
						
						
					 
					
						2019-07-18 21:03:30 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							56bc11d952 
							
						 
					 
					
						
						
							
							video_core/control_flow: Use std::move where applicable  
						
						... 
						
						
						
						Results in less work being done where avoidable. 
						
						
					 
					
						2019-07-18 21:03:30 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							e7b39f47f8 
							
						 
					 
					
						
						
							
							video_core/control_flow: Use the prefix variant of operator++ for iterators  
						
						... 
						
						
						
						Same thing, but potentially allows a standard library implementation to
pick a more efficient codepath. 
						
						
					 
					
						2019-07-18 21:03:30 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							6885e7e7ec 
							
						 
					 
					
						
						
							
							video_core/control_flow: Use empty() member function for checking emptiness  
						
						... 
						
						
						
						It's what it's there for. 
						
						
					 
					
						2019-07-18 21:03:30 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							45fa12a05c 
							
						 
					 
					
						
						
							
							video_core: Resolve -Wreorder warnings  
						
						... 
						
						
						
						Ensures that the constructor members are always initialized in the order
that they're declared in. 
						
						
					 
					
						2019-07-18 21:03:30 -04:00