Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							4b5b32e721 
							
						 
					 
					
						
						
							
							renderer_base: In-class initialize variables  
						
						
						
						
					 
					
						2016-03-08 21:46:47 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							be913040a8 
							
						 
					 
					
						
						
							
							render_base: Clarify/normalize getter functions  
						
						
						
						
					 
					
						2016-03-08 21:45:24 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							bf76afc68d 
							
						 
					 
					
						
						
							
							renderer_base: Don't directly expose the rasterizer unique_ptr  
						
						... 
						
						
						
						There's no reason to allow direct access to the unique_ptr instance. Only
its contained pointer. 
						
						
					 
					
						2016-03-08 21:31:44 -05:00 
						 
				 
			
				
					
						
							
							
								LittleWhite 
							
						 
					 
					
						
						
						
						
							
						
						
							4be68dddfb 
							
						 
					 
					
						
						
							
							Improve error report from Init() functions  
						
						... 
						
						
						
						Add error popup when citra initialization failed 
						
						
					 
					
						2016-03-08 22:05:25 +01:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							c58bc25d5b 
							
						 
					 
					
						
						
							
							Pica: Write depth value even when depth test is disabled  
						
						... 
						
						
						
						This has been confirmed on hardware. Fixes Etrian Odyssey IV. 
						
						
					 
					
						2016-03-05 20:16:20 -08:00 
						 
				 
			
				
					
						
							
							
								Dwayne Slater 
							
						 
					 
					
						
						
						
						
							
						
						
							6b775034dd 
							
						 
					 
					
						
						
							
							Add immediate mode vertex submission  
						
						
						
						
					 
					
						2016-03-02 22:16:38 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							2b00bdec1f 
							
						 
					 
					
						
						
							
							Merge pull request  #1424  from MerryMage/lut_init  
						
						... 
						
						
						
						renderer_opengl: Initalise fragment shader LUT textures 
						
						
					 
					
						2016-02-25 19:36:27 -05:00 
						 
				 
			
				
					
						
							
							
								MerryMage 
							
						 
					 
					
						
						
						
						
							
						
						
							0801363840 
							
						 
					 
					
						
						
							
							renderer_opengl: Initalise fragment shader LUT textures  
						
						
						
						
					 
					
						2016-02-26 00:12:38 +00:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							e04e6aabbc 
							
						 
					 
					
						
						
							
							Merge pull request  #1395  from ds84182/padding-attributes  
						
						... 
						
						
						
						Add support for padding vertex attributes 
						
						
					 
					
						2016-02-24 18:15:16 -08:00 
						 
				 
			
				
					
						
							
							
								Dwayne Slater 
							
						 
					 
					
						
						
						
						
							
						
						
							ed8072b48b 
							
						 
					 
					
						
						
							
							Fix out of bounds array access when loading a component >= 12  
						
						
						
						
					 
					
						2016-02-20 19:03:14 -05:00 
						 
				 
			
				
					
						
							
							
								Dwayne Slater 
							
						 
					 
					
						
						
						
						
							
						
						
							82fc075ff6 
							
						 
					 
					
						
						
							
							Add support for padding vertex attributes  
						
						
						
						
					 
					
						2016-02-20 19:00:31 -05:00 
						 
				 
			
				
					
						
							
							
								MerryMage 
							
						 
					 
					
						
						
						
						
							
						
						
							6c71858c5c 
							
						 
					 
					
						
						
							
							BitField: Make trivially copyable and remove assignment operator  
						
						
						
						
					 
					
						2016-02-12 19:51:16 +00:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							19557aaab3 
							
						 
					 
					
						
						
							
							pica: Cleanup lighting register definitions and documentation.  
						
						
						
						
					 
					
						2016-02-05 17:20:25 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							c4d318f691 
							
						 
					 
					
						
						
							
							gl_rasterizer: Use alignas(16) instead of explicit padding.  
						
						
						
						
					 
					
						2016-02-05 17:20:24 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							aaa7beeda8 
							
						 
					 
					
						
						
							
							renderer_opengl: Use GLvec3/GLvec4 aliases for commonly used types.  
						
						
						
						
					 
					
						2016-02-05 17:20:23 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							8e9318f20a 
							
						 
					 
					
						
						
							
							gl_rasterizer: Fix issue with interpolation of opposite quaternions.  
						
						
						
						
					 
					
						2016-02-05 17:20:23 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							b694423d09 
							
						 
					 
					
						
						
							
							pica_types: Fix typo in docstring.  
						
						
						
						
					 
					
						2016-02-05 17:20:22 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							a949fd5f25 
							
						 
					 
					
						
						
							
							pica_types: Replace float24/20/16 with a template class.  
						
						
						
						
					 
					
						2016-02-05 17:20:22 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							d171822dce 
							
						 
					 
					
						
						
							
							command_processor: Add an assertion to ensure LUTs are not written past their boundaries.  
						
						
						
						
					 
					
						2016-02-05 17:20:20 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							310a1c30ca 
							
						 
					 
					
						
						
							
							gl_rasterizer: Remove unnecessary casts.  
						
						
						
						
					 
					
						2016-02-05 17:20:19 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							c229503f4a 
							
						 
					 
					
						
						
							
							gl_rasterizer: Fix PicaShaderConfig on GCC.  
						
						
						
						
					 
					
						2016-02-05 17:20:19 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							9dfb223d26 
							
						 
					 
					
						
						
							
							gl_rasterizer: Initial implementation of bump mapping.  
						
						
						
						
					 
					
						2016-02-05 17:20:19 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							449902b558 
							
						 
					 
					
						
						
							
							gl_shader_gen: Fix bug in LUT range (should within range [0, 255] not [0, 256]).  
						
						
						
						
					 
					
						2016-02-05 17:20:17 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							348c9c9ff3 
							
						 
					 
					
						
						
							
							gl_shader_gen: Implement lighting red, green, and blue reflection.  
						
						
						
						
					 
					
						2016-02-05 17:20:16 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							01b407638c 
							
						 
					 
					
						
						
							
							gl_shader_gen: View should be normalized.  
						
						
						
						
					 
					
						2016-02-05 17:20:15 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							c37de30cfc 
							
						 
					 
					
						
						
							
							gl_shader_gen: Implement fragment lighting fresnel effect.  
						
						
						
						
					 
					
						2016-02-05 17:20:13 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							0e67c21c9e 
							
						 
					 
					
						
						
							
							gl_shader_gen: Implement fragment lighting specular 1 component.  
						
						
						
						
					 
					
						2016-02-05 17:19:16 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							781b046579 
							
						 
					 
					
						
						
							
							gl_shader_gen: Add support for D0 LUT scaling.  
						
						
						
						
					 
					
						2016-02-05 17:18:36 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							3d89dacd56 
							
						 
					 
					
						
						
							
							gl_shader_gen: Refactor lighting config to match Pica register naming.  
						
						... 
						
						
						
						- Also implement D0 LUT enable. 
						
						
					 
					
						2016-02-05 17:17:35 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							6307999116 
							
						 
					 
					
						
						
							
							pica: Cleanup and add some comments to lighting registers.  
						
						
						
						
					 
					
						2016-02-05 17:17:34 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							6878ba7608 
							
						 
					 
					
						
						
							
							gl_rasterizer: Minor naming refactor on Pica register naming.  
						
						
						
						
					 
					
						2016-02-05 17:17:33 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							76f303538b 
							
						 
					 
					
						
						
							
							gl_shader_gen: Reorganize and cleanup lighting code.  
						
						... 
						
						
						
						- No functional difference. 
						
						
					 
					
						2016-02-05 17:17:33 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							5f3bad8fb1 
							
						 
					 
					
						
						
							
							gl_shader_gen: Fix directional lights.  
						
						
						
						
					 
					
						2016-02-05 17:17:32 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							bdc72d0904 
							
						 
					 
					
						
						
							
							gl_shader_gen: Fix bug with lighting where clamp highlights was only applied to last light.  
						
						
						
						
					 
					
						2016-02-05 17:17:32 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							603b619cbe 
							
						 
					 
					
						
						
							
							gl_shader_gen: View vector needs to be normalized when computing half angle vector.  
						
						
						
						
					 
					
						2016-02-05 17:17:31 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							021cb0bced 
							
						 
					 
					
						
						
							
							renderer_opengl: Use textures for fragment shader LUTs instead of UBOs.  
						
						... 
						
						
						
						- Gets us LUT interpolation for free.
- Some older Intel GPU drivers did not support the big UBOs needed to store the LUTs. 
						
						
					 
					
						2016-02-05 17:17:31 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							bf89870437 
							
						 
					 
					
						
						
							
							renderer_opengl: Initial implementation of basic specular lighting.  
						
						
						
						
					 
					
						2016-02-05 17:17:30 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							e34fa6365f 
							
						 
					 
					
						
						
							
							renderer_opengl: Implement HW fragment lighting distance attenuation.  
						
						
						
						
					 
					
						2016-02-05 17:17:30 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							e9af70eaf3 
							
						 
					 
					
						
						
							
							renderer_opengl: Implement HW fragment lighting LUTs within our default UBO.  
						
						
						
						
					 
					
						2016-02-05 17:17:29 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							afbef52516 
							
						 
					 
					
						
						
							
							renderer_opengl: Implement diffuse component of HW fragment lighting.  
						
						
						
						
					 
					
						2016-02-05 17:17:29 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							b003075570 
							
						 
					 
					
						
						
							
							pica: Implement decoding of basic fragment lighting components.  
						
						... 
						
						
						
						- Diffuse
- Distance attenuation
- float16/float20 types
- Vertex Shader 'view' output 
						
						
					 
					
						2016-02-05 17:17:28 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							281bc90ad2 
							
						 
					 
					
						
						
							
							pica: Implement fragment lighting LUTs.  
						
						
						
						
					 
					
						2016-02-05 17:17:27 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							4369767c72 
							
						 
					 
					
						
						
							
							pica: Add decodings for distance attenuation and LUT registers.  
						
						
						
						
					 
					
						2016-02-05 17:17:26 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							38c7b20475 
							
						 
					 
					
						
						
							
							pica: Add pica_types module and move float24 definition.  
						
						
						
						
					 
					
						2016-02-05 17:17:26 -05:00 
						 
				 
			
				
					
						
							
							
								tfarley 
							
						 
					 
					
						
						
						
						
							
						
						
							a15f4d1590 
							
						 
					 
					
						
						
							
							hwrasterizer: Use proper cached fb addr/size  
						
						
						
						
					 
					
						2016-02-03 15:52:34 -05:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							05356543d9 
							
						 
					 
					
						
						
							
							OpenGL: Downgrade GL_DEBUG_SEVERITY_NOTIFICATION to Debug logging level  
						
						... 
						
						
						
						The nVidia driver is *extremely* spammy on this category, sending a
message on every buffer or texture upload, slowing down the emulator and
making the log useless. 
						
						
					 
					
						2016-02-02 22:44:13 -08:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							a43f8d2fb7 
							
						 
					 
					
						
						
							
							Merge pull request  #1367  from yuriks/jit-jmp  
						
						... 
						
						
						
						Shader JIT: Fix off-by-one error when compiling JMPs 
						
						
					 
					
						2016-01-27 09:19:28 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							c407b6ce2f 
							
						 
					 
					
						
						
							
							Merge pull request  #1369  from yuriks/jmpu-inverted  
						
						... 
						
						
						
						Shader: Implement "invert condition" feature of IFU instruction 
						
						
					 
					
						2016-01-26 09:58:16 -05:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							d01d1f7e01 
							
						 
					 
					
						
						
							
							Debugger: Use 3dbrew names for GPU registers  
						
						... 
						
						
						
						This list was imported from the 3dbrew wiki page and is pretty much
complete. 
						
						
					 
					
						2016-01-24 20:29:44 -08:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							083d2d89a5 
							
						 
					 
					
						
						
							
							Shader: Implement "invert condition" feature of IFU instruction  
						
						... 
						
						
						
						If the bit 0 of the JMPU instruction is set, then the jump condition
will be inverted. That is, a jump will happen when the boolean is false
instead of when it is true. 
						
						
					 
					
						2016-01-24 20:29:06 -08:00