Jan Beich 
							
						 
					 
					
						
						
						
						
							
						
						
							a24224e274 
							
						 
					 
					
						
						
							
							cmake: don't use pkg-config directly with non-reference libusb  
						
						... 
						
						
						
						CMake Error at externals/libusb/CMakeLists.txt:120 (add_library):
  Cannot find source file:
    libusb/libusb/core.c
  Tried extensions .c .C .c++ .cc .cpp .cxx .cu .mpp .m .M .mm .h .hh .h++
  .hm .hpp .hxx .in .txx .f .F .for .f77 .f90 .f95 .f03 .ispc
CMake Error at externals/libusb/CMakeLists.txt:120 (add_library):
  No SOURCES given to target: usb
ld: error: undefined symbol: libusb_interrupt_transfer
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::SendVibrations()) in archive src/input_common/libinput_common.a
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::GetGCEndpoint(libusb_device*)) in archive src/input_common/libinput_common.a
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::AdapterInputThread()) in archive src/input_common/libinput_common.a
ld: error: undefined symbol: libusb_error_name
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::SendVibrations()) in archive src/input_common/libinput_common.a
ld: error: undefined symbol: libusb_control_transfer
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::CheckDeviceAccess()) in archive src/input_common/libinput_common.a
ld: error: undefined symbol: libusb_kernel_driver_active
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::CheckDeviceAccess()) in archive src/input_common/libinput_common.a
ld: error: undefined symbol: libusb_close
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::CheckDeviceAccess()) in archive src/input_common/libinput_common.a
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::ClearLibusbHandle()) in archive src/input_common/libinput_common.a
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::Reset()) in archive src/input_common/libinput_common.a
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::Setup()) in archive src/input_common/libinput_common.a
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::AdapterScanThread()) in archive src/input_common/libinput_common.a
ld: error: undefined symbol: libusb_detach_kernel_driver
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::CheckDeviceAccess()) in archive src/input_common/libinput_common.a
ld: error: undefined symbol: libusb_claim_interface
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::CheckDeviceAccess()) in archive src/input_common/libinput_common.a
ld: error: undefined symbol: libusb_get_config_descriptor
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::GetGCEndpoint(libusb_device*)) in archive src/input_common/libinput_common.a
ld: error: undefined symbol: libusb_release_interface
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::ClearLibusbHandle()) in archive src/input_common/libinput_common.a
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::Reset()) in archive src/input_common/libinput_common.a
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::Setup()) in archive src/input_common/libinput_common.a
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::AdapterScanThread()) in archive src/input_common/libinput_common.a
ld: error: undefined symbol: libusb_init
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::Adapter()) in archive src/input_common/libinput_common.a
ld: error: undefined symbol: libusb_open_device_with_vid_pid
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::Setup()) in archive src/input_common/libinput_common.a
ld: error: undefined symbol: libusb_get_device
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::Setup()) in archive src/input_common/libinput_common.a
ld: error: undefined symbol: libusb_exit
>>> referenced by gc_adapter.cpp
>>>               gc_adapter.cpp.o:(GCAdapter::Adapter::Reset()) in archive src/input_common/libinput_common.a 
						
						
					 
					
						2021-07-27 15:01:56 +00:00 
						 
				 
			
				
					
						
							
							
								Morph 
							
						 
					 
					
						
						
						
						
							
						
						
							a6359fe9ae 
							
						 
					 
					
						
						
							
							service: ns: Remove unused ns_language header  
						
						
						
						
					 
					
						2021-07-27 08:59:26 -04:00 
						 
				 
			
				
					
						
							
							
								Morph 
							
						 
					 
					
						
						
						
						
							
						
						
							d7cd316a6c 
							
						 
					 
					
						
						
							
							service: ns: Map ZH_TW and ZH_CN to Traditional/Simplified Chinese  
						
						
						
						
					 
					
						2021-07-27 08:54:41 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							00e100de08 
							
						 
					 
					
						
						
							
							render_target: Add missing initializer for size extent  
						
						... 
						
						
						
						Everything else has a default constructor that does the straightforward
thing of initializing most members to a default value, except for the
size.
We explicitly initialize the size (and others, for consistency), to
prevent potential uninitialized reads from occurring. Particularly given
the largeish surface area that this struct is used in. 
						
						
					 
					
						2021-07-27 07:41:21 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							f8964dd89a 
							
						 
					 
					
						
						
							
							video_core/engine: Consistently initialize rasterizer pointers  
						
						... 
						
						
						
						Ensures all of the engines have consistent and deterministic
initialization of the rasterizer pointers. 
						
						
					 
					
						2021-07-27 07:30:57 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							8c82c594f0 
							
						 
					 
					
						
						
							
							vulkan_wrapper: Fix SetObjectName() always indicating objects as images  
						
						... 
						
						
						
						We should be using the passed in object type instead. 
						
						
					 
					
						2021-07-27 07:19:15 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							ec56a17acd 
							
						 
					 
					
						
						
							
							buffer_cache: Remove unused small_vector in CommitAsyncFlushesHigh()  
						
						... 
						
						
						
						Given this is non-trivial, the constructor is required to execute, so
this removes a bit of redundant codegen. 
						
						
					 
					
						2021-07-27 06:24:44 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							075a744e38 
							
						 
					 
					
						
						
							
							gl_shader_cache: Remove unused variable  
						
						
						
						
					 
					
						2021-07-27 06:23:49 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							296728ec46 
							
						 
					 
					
						
						
							
							vk_compute_pass: Remove unused captures  
						
						... 
						
						
						
						Resolves two compiler warnings. 
						
						
					 
					
						2021-07-27 06:17:52 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							c27ddb44de 
							
						 
					 
					
						
						
							
							exception: Make constructors explicit  
						
						... 
						
						
						
						Ensures that exception construction is always explicit. 
						
						
					 
					
						2021-07-27 04:15:14 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							e490ddf327 
							
						 
					 
					
						
						
							
							exception: Make what() member function nodiscard  
						
						
						
						
					 
					
						2021-07-27 04:14:32 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							90f3678ada 
							
						 
					 
					
						
						
							
							exception: Narrow down specific header  
						
						... 
						
						
						
						We can use the <exception> header instead of pulling in all of the
exception-style classes. 
						
						
					 
					
						2021-07-27 04:09:18 -04:00 
						 
				 
			
				
					
						
							
							
								Morph 
							
						 
					 
					
						
						
						
						
							
						
						
							f5f04cce01 
							
						 
					 
					
						
						
							
							common: fs: fs_util: Add BufferToUTF8String  
						
						... 
						
						
						
						Allows for direct conversion to std::string without having to convert std::u8string to std::string 
						
						
					 
					
						2021-07-27 00:02:22 -04:00 
						 
				 
			
				
					
						
							
							
								Morph 
							
						 
					 
					
						
						
						
						
							
						
						
							b9b48aee7d 
							
						 
					 
					
						
						
							
							common: uuid: Return a lower-case hex string in Format  
						
						
						
						
					 
					
						2021-07-26 23:54:59 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d6c799494c 
							
						 
					 
					
						
						
							
							Merge pull request  #6696  from ameerj/speed-limit-rename  
						
						... 
						
						
						
						general: Rename "Frame Limit" references to "Speed Limit" 
						
						
					 
					
						2021-07-26 18:51:00 -07:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7511f65e31 
							
						 
					 
					
						
						
							
							Merge pull request  #6741  from ReinUsesLisp/stream-remove  
						
						... 
						
						
						
						vk_stream_buffer: Remove unused stream buffer 
						
						
					 
					
						2021-07-26 20:35:01 -03:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							1a94b3f452 
							
						 
					 
					
						
						
							
							Merge pull request  #6740  from K0bin/hvv-fallback  
						
						... 
						
						
						
						Handle allocation failure in Staging buffer 
						
						
					 
					
						2021-07-26 20:34:44 -03:00 
						 
				 
			
				
					
						
							
							
								Robin Kertels 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							75050c788c 
							
						 
					 
					
						
						
							
							vk_staging_buffer_pool: Fall back to host memory when allocation fails  
						
						
						
						
					 
					
						2021-07-26 23:37:18 +02:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c6991fa900 
							
						 
					 
					
						
						
							
							Merge pull request  #6728  from ReinUsesLisp/null-buffer-usage  
						
						... 
						
						
						
						vk_buffer_cache: Add transform feedback usage to null buffer 
						
						
					 
					
						2021-07-26 18:30:45 -03:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							6c432d5349 
							
						 
					 
					
						
						
							
							Merge pull request  #6729  from ReinUsesLisp/quad-indexed-barrier  
						
						... 
						
						
						
						vk_compute_pass: Fix pipeline barrier for indexed quads 
						
						
					 
					
						2021-07-26 18:30:05 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							5f9a4817a5 
							
						 
					 
					
						
						
							
							vk_stream_buffer: Remove unused stream buffer  
						
						... 
						
						
						
						Remove unused file. 
						
						
					 
					
						2021-07-26 18:19:53 -03:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c0f99558fb 
							
						 
					 
					
						
						
							
							Merge pull request  #6724  from lioncash/nodisc-shader  
						
						... 
						
						
						
						shader_recompiler: Remove unnecessary [[nodiscard]] instances 
						
						
					 
					
						2021-07-26 16:35:21 -03:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							de0b89792c 
							
						 
					 
					
						
						
							
							Merge pull request  #6726  from lioncash/hguard  
						
						... 
						
						
						
						emit_spirv_instructions: Add missing header guard 
						
						
					 
					
						2021-07-26 16:35:11 -03:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3d97f1e6cf 
							
						 
					 
					
						
						
							
							Merge pull request  #6727  from lioncash/topology  
						
						... 
						
						
						
						emit_glasm: Fix LINESS_ADJACENCY typo in InputPrimitive() 
						
						
					 
					
						2021-07-26 16:35:03 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7490117fa4 
							
						 
					 
					
						
						
							
							Merge pull request  #6736  from CaptV0rt3x/patch-1  
						
						... 
						
						
						
						Config-graphics: reword GLASM option 
						
						
					 
					
						2021-07-26 11:27:46 -07:00 
						 
				 
			
				
					
						
							
							
								Vamsi Krishna 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c05bbf375d 
							
						 
					 
					
						
						
							
							configure_graphics: reword GLASM option  
						
						... 
						
						
						
						Change wording to explain that GLASM is actually short for Assembly Shaders 
						
						
					 
					
						2021-07-26 20:49:31 +05:30 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b2b3fcdccd 
							
						 
					 
					
						
						
							
							Merge pull request  #6723  from lioncash/shader  
						
						... 
						
						
						
						object_pool: Add missing return in Chunk move assignment operator 
						
						
					 
					
						2021-07-26 06:01:21 -03:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							4afc2de129 
							
						 
					 
					
						
						
							
							Merge pull request  #6725  from lioncash/control-token  
						
						... 
						
						
						
						control_flow: Fix duplicate switch case in OpcodeToken 
						
						
					 
					
						2021-07-26 06:00:23 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							771dcb2a56 
							
						 
					 
					
						
						
							
							vk_compute_pass: Fix pipeline barrier for indexed quads  
						
						... 
						
						
						
						Use an index buffer barrier instead of a vertex input read barrier. 
						
						
					 
					
						2021-07-26 05:51:09 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							27ed6e7c2b 
							
						 
					 
					
						
						
							
							vk_buffer_cache: Add transform feedback usage to null buffer  
						
						... 
						
						
						
						Fixes bad API usages on Vulkan. 
						
						
					 
					
						2021-07-26 05:49:37 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							3e7813e49d 
							
						 
					 
					
						
						
							
							emit_glasm: Fix LINESS_ADJACENCY typo in InputPrimitive()  
						
						... 
						
						
						
						This should be LINES_ADJACENCY 
						
						
					 
					
						2021-07-26 04:44:56 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							c2915d9f2f 
							
						 
					 
					
						
						
							
							emit_spirv_instructions: Add missing header guard  
						
						
						
						
					 
					
						2021-07-26 04:28:35 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							06ca911621 
							
						 
					 
					
						
						
							
							shader_recompiler: Remove unnecessary [[nodiscard]] instances  
						
						... 
						
						
						
						[[nodiscard]] doesn't do anything on functions with a void return type
and causes superfluous warnings. 
						
						
					 
					
						2021-07-26 04:23:59 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							0b67df1f7c 
							
						 
					 
					
						
						
							
							control_flow: Fix duplicate switch case in OpcodeToken  
						
						... 
						
						
						
						This previously duplicated the case of the PBK case above it. 
						
						
					 
					
						2021-07-26 04:16:34 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							89ad9df0e9 
							
						 
					 
					
						
						
							
							object_pool: Add missing return in Chunk move assignment operator  
						
						... 
						
						
						
						Prevents undefined behavior from occurring. 
						
						
					 
					
						2021-07-26 04:01:05 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							66a0cedba3 
							
						 
					 
					
						
						
							
							shader: Fold integer FMA from Nvidia's pattern  
						
						... 
						
						
						
						Fold shaders doing "a * b + c" on integers from the pattern generated by
Nvidia's GL compiler.
On a somewhat complex compute shader it reduces the code size by 16
instructions from 2 matches on Turing GPUs.
On Intel as extracted from KHR_pipeline_executable_properties:
Before the optimization:
```
Instruction Count: 2057
Basic Block Count: 45
Scratch Memory Size: 14752
Spill Count: 232
Fill Count: 261
SEND Count: 610
Cycle Count: 11325
```
After the optimization:
```
Instruction Count: 2046
Basic Block Count: 44
Scratch Memory Size: 13728
Spill Count: 219
Fill Count: 268
SEND Count: 604
Cycle Count: 11367
``` 
						
						
					 
					
						2021-07-26 04:58:02 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							09fb41dc63 
							
						 
					 
					
						
						
							
							shader: Use TryInstRecursive on XMAD multiply folding  
						
						... 
						
						
						
						Simplify a bit the logic. 
						
						
					 
					
						2021-07-26 04:15:27 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							f6f0383b49 
							
						 
					 
					
						
						
							
							shader: Add TryInstRecursive utility to values  
						
						
						
						
					 
					
						2021-07-26 01:31:05 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c09557acd8 
							
						 
					 
					
						
						
							
							Merge pull request  #6697  from ameerj/fps-cap  
						
						... 
						
						
						
						config, nvflinger: Add FPS cap setting 
						
						
					 
					
						2021-07-25 16:23:44 -07:00 
						 
				 
			
				
					
						
							
							
								lat9nq 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							09d6cc9943 
							
						 
					 
					
						
						
							
							Merge branch 'master' into fullscreen-enum  
						
						
						
						
					 
					
						2021-07-25 15:31:33 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7e272d3cd8 
							
						 
					 
					
						
						
							
							Merge pull request  #6575  from FernandoS27/new_settings  
						
						... 
						
						
						
						Settings: Eliminate ASYNC & MULTICORE Toggles and add GPU Accuracy to  status bar 
						
						
					 
					
						2021-07-25 11:45:45 -07:00 
						 
				 
			
				
					
						
							
							
								Morph 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b5c3cb8763 
							
						 
					 
					
						
						
							
							Merge pull request  #6709  from ameerj/screenshot-path  
						
						... 
						
						
						
						main: Fix screenshot filepath construction 
						
						
					 
					
						2021-07-25 14:41:38 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							98b26b6e12 
							
						 
					 
					
						
						
							
							Merge pull request  #6585  from ameerj/hades  
						
						... 
						
						
						
						Shader Decompiler Rewrite 
						
						
					 
					
						2021-07-25 11:39:04 -07:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							9dd35b7b66 
							
						 
					 
					
						
						
							
							main: Fix screenshot filepath construction  
						
						... 
						
						
						
						The screenshot directory path returned does not have a trailing directory separator character. This caused screenshots to be saved in the parent directory of the configured screenshot directory.
This fixes that behavior 
						
						
					 
					
						2021-07-25 14:24:08 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c2aaf51370 
							
						 
					 
					
						
						
							
							Merge pull request  #6699  from lat9nq/common-threads  
						
						... 
						
						
						
						common: Publically link to pthreads 
						
						
					 
					
						2021-07-25 10:43:11 -07:00 
						 
				 
			
				
					
						
							
							
								Fernando S 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e7c30f33fe 
							
						 
					 
					
						
						
							
							Merge pull request  #6706  from FernandoS27/skyline-love-letter  
						
						... 
						
						
						
						Grant a partial license exception to Skyline Emulator. 
						
						
					 
					
						2021-07-25 12:24:29 +02:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							e6a0ca5f2c 
							
						 
					 
					
						
						
							
							Grant a license exception to Skyline Emulator.  
						
						
						
						
					 
					
						2021-07-25 02:09:42 +02:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							84b9c42642 
							
						 
					 
					
						
						
							
							Merge pull request  #6690  from ReinUsesLisp/dma-clear-fixups  
						
						... 
						
						
						
						buffer_cache: Misc fixups related to buffer clears 
						
						
					 
					
						2021-07-24 01:27:50 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							c80ae87b4e 
							
						 
					 
					
						
						
							
							renderer_base: Removed redundant settings  
						
						... 
						
						
						
						use_framelimiter was not being used internally by the renderers.
set_background_color was always set to true as there is no toggle for the renderer background color, instead users directly choose the color of their choice. 
						
						
					 
					
						2021-07-23 22:10:01 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							9dfbc9bdce 
							
						 
					 
					
						
						
							
							general: Rename "Frame Limit" references to "Speed Limit"  
						
						... 
						
						
						
						This setting is best referred to as a speed limit, as it involves the limits of all timing based aspects of the emulator, not only framerate.
This allows us to differentiate it from the fps unlocker setting. 
						
						
					 
					
						2021-07-23 22:10:01 -04:00