Kloen 
							
						 
					 
					
						
						
						
						
							
						
						
							4652d70572 
							
						 
					 
					
						
						
							
							video_core: silence unused-local-typedef boost related warning on GCC  
						
						
						
						
					 
					
						2017-01-29 21:24:24 +01:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							0e9081b973 
							
						 
					 
					
						
						
							
							VideoCore/Shader: Move entry_point to SetupBatch  
						
						
						
						
					 
					
						2017-01-25 18:53:25 -08:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							0f64274145 
							
						 
					 
					
						
						
							
							VideoCore/Shader: Move per-batch ShaderEngine state into ShaderSetup  
						
						
						
						
					 
					
						2017-01-25 18:53:25 -08:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							6fa3687afc 
							
						 
					 
					
						
						
							
							Shader: Remove OutputRegisters struct  
						
						
						
						
					 
					
						2017-01-25 18:53:25 -08:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							9ea5eacf91 
							
						 
					 
					
						
						
							
							Shader: Initialize conditional_code in interpreter  
						
						... 
						
						
						
						This doesn't belong in LoadInputVertex because it also happens for
non-VS invocations. Since it's not used by the JIT it seems adequate to
initialize it in the interpreter which is the only thing that cares
about them. 
						
						
					 
					
						2017-01-25 18:53:24 -08:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							1a2acc3baa 
							
						 
					 
					
						
						
							
							Shader: Don't read ShaderSetup from global state  
						
						
						
						
					 
					
						2017-01-25 18:53:24 -08:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							fa4ac279a7 
							
						 
					 
					
						
						
							
							shader_jit_x64: Don't read program from global state  
						
						
						
						
					 
					
						2017-01-25 18:53:24 -08:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							ade7ed7c5f 
							
						 
					 
					
						
						
							
							VideoCore/Shader: Move ProduceDebugInfo to InterpreterEngine  
						
						
						
						
					 
					
						2017-01-25 18:53:24 -08:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							114d6b2f97 
							
						 
					 
					
						
						
							
							VideoCore/Shader: Split interpreter and JIT into separate ShaderEngines  
						
						
						
						
					 
					
						2017-01-25 18:53:24 -08:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							8eefc62833 
							
						 
					 
					
						
						
							
							VideoCore/Shader: Rename shader_jit_x64{ => _compiler}.{cpp,h}  
						
						
						
						
					 
					
						2017-01-25 18:53:23 -08:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							dd4a1672a7 
							
						 
					 
					
						
						
							
							VideoCore/Shader: Split shader uniform state and shader engine  
						
						... 
						
						
						
						Currently there's only a single dummy implementation, which will be
split in a following commit. 
						
						
					 
					
						2017-01-25 18:53:23 -08:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							bd82cffd0b 
							
						 
					 
					
						
						
							
							VideoCore/Shader: Add constness to methods  
						
						
						
						
					 
					
						2017-01-25 18:53:23 -08:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							1e1f939817 
							
						 
					 
					
						
						
							
							VideoCore/Shader: Use only entry_point as ShaderSetup param  
						
						... 
						
						
						
						This removes all implicit dependency of ShaderState on global PICA
state. 
						
						
					 
					
						2017-01-25 18:53:23 -08:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							e3caf669b0 
							
						 
					 
					
						
						
							
							VideoCore/Shader: Use self instead of g_state.vs in ShaderSetup  
						
						
						
						
					 
					
						2017-01-25 18:53:23 -08:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							34d581f2dc 
							
						 
					 
					
						
						
							
							VideoCore/Shader: Extract input vertex loading code into function  
						
						
						
						
					 
					
						2017-01-25 18:53:20 -08:00 
						 
				 
			
				
					
						
							
							
								Kloen 
							
						 
					 
					
						
						
						
						
							
						
						
							5cc94c17f6 
							
						 
					 
					
						
						
							
							video_core: fix shader.cpp signed / unsigned warning  
						
						
						
						
					 
					
						2017-01-23 16:53:31 +01:00 
						 
				 
			
				
					
						
							
							
								Kloen 
							
						 
					 
					
						
						
						
						
							
						
						
							753fea5d65 
							
						 
					 
					
						
						
							
							video_core: gl_rasterizer float to int warning  
						
						
						
						
					 
					
						2017-01-23 16:53:30 +01:00 
						 
				 
			
				
					
						
							
							
								Kloen 
							
						 
					 
					
						
						
						
						
							
						
						
							b6063d9a93 
							
						 
					 
					
						
						
							
							video_core: fix gl_rasterizer warning on MSVC  
						
						
						
						
					 
					
						2017-01-23 16:53:30 +01:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							22ad9094e6 
							
						 
					 
					
						
						
							
							config: Add option for specifying screen resolution scale factor.  
						
						
						
						
					 
					
						2017-01-07 03:23:22 -05:00 
						 
				 
			
				
					
						
							
							
								Jonathan Hao 
							
						 
					 
					
						
						
						
						
							
						
						
							c18cb1b192 
							
						 
					 
					
						
						
							
							Fix some warnings ( #2399 )  
						
						
						
						
					 
					
						2017-01-04 13:48:29 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							2f746e9946 
							
						 
					 
					
						
						
							
							Merge pull request  #2367  from JayFoxRox/lighting-lut-quickfix  
						
						... 
						
						
						
						Lighting LUT Quickfix 
						
						
					 
					
						2016-12-29 13:41:51 -05:00 
						 
				 
			
				
					
						
							
							
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							6ed4206f87 
							
						 
					 
					
						
						
							
							Minor cleanup in GLSL code  
						
						
						
						
					 
					
						2016-12-25 21:38:10 +01:00 
						 
				 
			
				
					
						
							
							
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							88f409aec9 
							
						 
					 
					
						
						
							
							Offset lighting LUT samples correctly  
						
						
						
						
					 
					
						2016-12-25 21:37:26 +01:00 
						 
				 
			
				
					
						
							
							
								MerryMage 
							
						 
					 
					
						
						
						
						
							
						
						
							64f98f4d0f 
							
						 
					 
					
						
						
							
							core: Move emu_window and key_map into core  
						
						... 
						
						
						
						* Removes circular dependences (common should not depend on core) 
						
						
					 
					
						2016-12-23 13:42:39 +00:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							29564d73bd 
							
						 
					 
					
						
						
							
							Merge pull request  #2319  from yuriks/profile-scopes  
						
						... 
						
						
						
						VideoCore: Make profiling scope more representative 
						
						
					 
					
						2016-12-21 13:33:49 -05:00 
						 
				 
			
				
					
						
							
							
								Albin Bernhardsson 
							
						 
					 
					
						
						
						
						
							
						
						
							ddec9cb369 
							
						 
					 
					
						
						
							
							Use GL_TRUE when setting color_mask  
						
						
						
						
					 
					
						2016-12-19 19:06:35 +01:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							3a1eaf2efc 
							
						 
					 
					
						
						
							
							Merge pull request  #2318  from yuriks/trace-opt  
						
						... 
						
						
						
						VideoCore: Inline IsPicaTracing 
						
						
					 
					
						2016-12-18 21:15:24 -05:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							c135317de1 
							
						 
					 
					
						
						
							
							VideoCore/Shader: Extract DebugData out from UnitState  
						
						
						
						
					 
					
						2016-12-16 00:16:25 -08:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							6e7e767645 
							
						 
					 
					
						
						
							
							Remove unnecessary cast  
						
						
						
						
					 
					
						2016-12-16 00:15:55 -08:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							b5e3599704 
							
						 
					 
					
						
						
							
							VideoCore/Shader: Extract evaluate_condition lambda to function scope  
						
						
						
						
					 
					
						2016-12-16 00:15:51 -08:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							960578f4e1 
							
						 
					 
					
						
						
							
							VideoCore/Shader: Extract call lambda up a scope and remove unused param  
						
						
						
						
					 
					
						2016-12-15 23:08:05 -08:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							e4e962bc7c 
							
						 
					 
					
						
						
							
							VideoCore/Shader: Remove dynamic control flow in (Get)UniformOffset  
						
						
						
						
					 
					
						2016-12-15 23:08:05 -08:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							d27cb1dedc 
							
						 
					 
					
						
						
							
							VideoCore/Shader: Move DebugData to a separate file  
						
						
						
						
					 
					
						2016-12-15 23:08:05 -08:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							fb9e856b91 
							
						 
					 
					
						
						
							
							shader_jit_x64: Use LOOPCOUNT_REG as a 64-bit reg when indexing  
						
						
						
						
					 
					
						2016-12-15 10:02:42 -08:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							ac9f937477 
							
						 
					 
					
						
						
							
							VideoCore: Make profiling scope more representative  
						
						
						
						
					 
					
						2016-12-14 22:52:09 -08:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							945f554b84 
							
						 
					 
					
						
						
							
							VideoCore: Inline IsPicaTracing  
						
						... 
						
						
						
						Speeds up ALBW main menu slightly (~3%) 
						
						
					 
					
						2016-12-14 22:06:40 -08:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							f00ada3363 
							
						 
					 
					
						
						
							
							VideoCore: Eliminate an unnecessary copy in the drawcall loop  
						
						
						
						
					 
					
						2016-12-14 21:00:29 -08:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							5ff3206207 
							
						 
					 
					
						
						
							
							shader_jit_x64: Use Reg32 for LOOP* registers, eliminating casts  
						
						
						
						
					 
					
						2016-12-14 20:06:09 -08:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							f4e98ecf3f 
							
						 
					 
					
						
						
							
							VideoCore: Convert x64 shader JIT to use Xbyak for assembly  
						
						
						
						
					 
					
						2016-12-14 20:06:08 -08:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							963aedd8cc 
							
						 
					 
					
						
						
							
							Add all services to the Service namespace  
						
						... 
						
						
						
						Previously there was a split where some of the services were in the
Service namespace and others were not. 
						
						
					 
					
						2016-12-11 00:07:27 +00:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
						
						
							
						
						
							d0d49bb951 
							
						 
					 
					
						
						
							
							OpenGL: Drop framebuffer completeness check.  
						
						... 
						
						
						
						This OpenGL call synchronize the worker thread of the nvidia blob.
It can be verified on linux with the __GL_THREADED_OPTIMIZATIONS=1 environment variable.
Those errors should not happen on tested drivers.
It was used as a workaround for https://bugs.freedesktop.org/show_bug.cgi?id=94148  
						
						
					 
					
						2016-12-07 22:09:13 +01:00 
						 
				 
			
				
					
						
							
							
								emmauss 
							
						 
					 
					
						
						
						
						
							
						
						
							c4e4fa53d9 
							
						 
					 
					
						
						
							
							Implement Frame rate limiter ( #2223 )  
						
						... 
						
						
						
						* implement frame limiter
* fixes 
						
						
					 
					
						2016-12-06 14:33:19 -05:00 
						 
				 
			
				
					
						
							
							
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							fc4591fa49 
							
						 
					 
					
						
						
							
							ASSERT that shader was linked successfully  
						
						
						
						
					 
					
						2016-12-05 21:11:24 +01:00 
						 
				 
			
				
					
						
							
							
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							4088afe23c 
							
						 
					 
					
						
						
							
							Report shader uniform block size in case of mismatch  
						
						
						
						
					 
					
						2016-12-05 21:11:24 +01:00 
						 
				 
			
				
					
						
							
							
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							0edc986861 
							
						 
					 
					
						
						
							
							Print broken shader code to log  
						
						
						
						
					 
					
						2016-12-05 21:11:24 +01:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							8a1f96011d 
							
						 
					 
					
						
						
							
							OpenGL: Non-zero stride only makes sense for linear buffers  
						
						
						
						
					 
					
						2016-12-04 06:14:27 -08:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							2600633b89 
							
						 
					 
					
						
						
							
							OpenGL: Ensure framebuffer binding is restored if completion check fails  
						
						
						
						
					 
					
						2016-12-04 06:14:27 -08:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							ba7f213655 
							
						 
					 
					
						
						
							
							OpenGL: Fix DisplayTransfer accel when input width != output width  
						
						... 
						
						
						
						Fixes  #2246 , #2261  
					
						2016-12-04 05:21:57 -08:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							4f0f88bc6a 
							
						 
					 
					
						
						
							
							Merge pull request  #2259  from JayFoxRox/fix-fallback  
						
						... 
						
						
						
						shader_jit: Fix non-SSE4.1 path where FLR would not truncate 
						
						
					 
					
						2016-12-03 22:11:39 -08:00 
						 
				 
			
				
					
						
							
							
								Jannik Vogel 
							
						 
					 
					
						
						
						
						
							
						
						
							2d8097eecc 
							
						 
					 
					
						
						
							
							shader_jit: Fix non-SSE4.1 path where FLR would not truncate  
						
						
						
						
					 
					
						2016-12-04 04:26:33 +01:00