Rodolfo Bogado 
							
						 
					 
					
						
						
						
						
							
						
						
							19038db489 
							
						 
					 
					
						
						
							
							Add support to color mask to avoid issues in blending caused by wrong values in the alpha channel in some render targets.  
						
						
						
						
					 
					
						2018-11-05 00:24:19 -03:00 
						 
				 
			
				
					
						
							
							
								Rodolfo Bogado 
							
						 
					 
					
						
						
						
						
							
						
						
							145ae36963 
							
						 
					 
					
						
						
							
							Implement multi-target viewports and blending  
						
						
						
						
					 
					
						2018-11-04 20:49:48 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							38c1c500ab 
							
						 
					 
					
						
						
							
							Merge pull request  #1625  from FernandoS27/astc  
						
						... 
						
						
						
						Implement ASTC Textures 5x5 and fix a bunch of ASTC texture problems 
						
						
					 
					
						2018-11-04 18:47:26 -05:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9249fadb9e 
							
						 
					 
					
						
						
							
							correct syntax  
						
						
						
						
					 
					
						2018-11-02 14:28:28 +01:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							cb8e4a4633 
							
						 
					 
					
						
						
							
							Merge branch 'master' into Texture2DArray  
						
						
						
						
					 
					
						2018-11-02 14:26:32 +01:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							60a184455c 
							
						 
					 
					
						
						
							
							Fix ASTC Decompressor to support depth parameter  
						
						
						
						
					 
					
						2018-11-01 19:22:12 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							4aa9779ae1 
							
						 
					 
					
						
						
							
							memory_manager: Do not MapBufferEx over already in use memory.  
						
						... 
						
						
						
						- This fixes rendering when changing areas in Super Mario Odyssey. 
						
						
					 
					
						2018-11-01 18:57:59 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							cc1fe93297 
							
						 
					 
					
						
						
							
							Merge pull request  #1623  from Tinob/master  
						
						... 
						
						
						
						Improve OpenGL state handling 
						
						
					 
					
						2018-11-01 15:53:33 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							aee93f98f9 
							
						 
					 
					
						
						
							
							Fix ASTC formats  
						
						
						
						
					 
					
						2018-11-01 13:08:19 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							31930a3334 
							
						 
					 
					
						
						
							
							Implemented ASTC 5x5  
						
						
						
						
					 
					
						2018-11-01 13:06:24 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							678c18aa5c 
							
						 
					 
					
						
						
							
							Implement Cube Arrays  
						
						
						
						
					 
					
						2018-11-01 11:56:19 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9afcbba8e4 
							
						 
					 
					
						
						
							
							Merge pull request  #1527  from FernandoS27/assert-flow  
						
						... 
						
						
						
						Assert Control Flow Instructions using Control Codes 
						
						
					 
					
						2018-11-01 00:34:56 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							de0ab806df 
							
						 
					 
					
						
						
							
							maxwell_3d: Restructure macro upload to use a single macro code memory.  
						
						... 
						
						
						
						- Fixes an issue where macros could be skipped.
- Fixes rendering of distant objects in Super Mario Odyssey. 
						
						
					 
					
						2018-10-31 23:29:21 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							86e70cf302 
							
						 
					 
					
						
						
							
							Merge pull request  #1528  from FernandoS27/assert-control-codes  
						
						... 
						
						
						
						Assert Control Codes Generation on Shader Instructions 
						
						
					 
					
						2018-10-31 22:34:18 -04:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
						
						
							
						
						
							9ae972ab4e 
							
						 
					 
					
						
						
							
							Implement SurfaceTarget Texture2DArray  
						
						... 
						
						
						
						( needed by Mario+Rabbids Kingdom Battle ) 
						
						
					 
					
						2018-10-31 04:29:15 +01:00 
						 
				 
			
				
					
						
							
							
								Rodolfo Bogado 
							
						 
					 
					
						
						
						
						
							
						
						
							aca218aea0 
							
						 
					 
					
						
						
							
							Improve OpenGL state handling  
						
						
						
						
					 
					
						2018-10-30 21:19:04 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							76754f5705 
							
						 
					 
					
						
						
							
							video_core: Move surface declarations out of gl_rasterizer_cache  
						
						
						
						
					 
					
						2018-10-30 16:07:20 -03:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							5bb80ab009 
							
						 
					 
					
						
						
							
							Assert Control Codes Generation  
						
						
						
						
					 
					
						2018-10-30 13:37:55 -04:00 
						 
				 
			
				
					
						
							
							
								Frederic L 
							
						 
					 
					
						
						
						
						
							
						
						
							7a5eda5914 
							
						 
					 
					
						
						
							
							global: Use std::optional instead of boost::optional ( #1578 )  
						
						... 
						
						
						
						* get rid of boost::optional
* Remove optional references
* Use std::reference_wrapper for optional references
* Fix clang format
* Fix clang format part 2
* Adressed feedback
* Fix clang format and MacOS build 
						
						
					 
					
						2018-10-30 00:03:25 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c5a849212f 
							
						 
					 
					
						
						
							
							Merge pull request  #1580  from FernandoS27/mm-impl  
						
						... 
						
						
						
						Implemented Mipmaps 
						
						
					 
					
						2018-10-29 22:34:00 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							0270906dbf 
							
						 
					 
					
						
						
							
							Merge pull request  #1613  from ReinUsesLisp/gl-utils  
						
						... 
						
						
						
						video_core: Move OpenGL specific utils to its renderer 
						
						
					 
					
						2018-10-29 13:22:14 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							5d7167dfca 
							
						 
					 
					
						
						
							
							Merge pull request  #1610  from slashiee/dxt1-alpha  
						
						... 
						
						
						
						renderer_opengl: Enable alpha channel for DXT1 texture format 
						
						
					 
					
						2018-10-28 21:29:43 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							80cbd81276 
							
						 
					 
					
						
						
							
							video_core: Move OpenGL specific utils to its renderer  
						
						
						
						
					 
					
						2018-10-28 22:22:30 -03:00 
						 
				 
			
				
					
						
							
							
								Rodolfo Bogado 
							
						 
					 
					
						
						
						
						
							
						
						
							e8b565b239 
							
						 
					 
					
						
						
							
							renderer_opengl: Correct bpp value for ASTC_2D_8X5_SRGB  
						
						
						
						
					 
					
						2018-10-28 20:52:57 -03:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							3aa8b644a9 
							
						 
					 
					
						
						
							
							Assert Control Flow Instructions using Control Codes  
						
						
						
						
					 
					
						2018-10-28 19:16:41 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							dde3094058 
							
						 
					 
					
						
						
							
							Fixed black textures, pixelation and we no longer require to auto-generate mipmaps  
						
						
						
						
					 
					
						2018-10-28 19:00:49 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							f0e902a7d6 
							
						 
					 
					
						
						
							
							Fixed mipmap block autosizing algorithm  
						
						
						
						
					 
					
						2018-10-28 19:00:05 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							87f8181405 
							
						 
					 
					
						
						
							
							Fixed Invalid Image size and Mipmap calculation  
						
						
						
						
					 
					
						2018-10-28 19:00:04 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							f4432b5d0c 
							
						 
					 
					
						
						
							
							Fixed Block Resizing algorithm and Clang Format  
						
						
						
						
					 
					
						2018-10-28 19:00:03 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							258f0f5c31 
							
						 
					 
					
						
						
							
							Implement Mip Filter  
						
						
						
						
					 
					
						2018-10-28 19:00:01 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							dc85e3bff1 
							
						 
					 
					
						
						
							
							Zero out memory region of recreated surface before flushing  
						
						
						
						
					 
					
						2018-10-28 19:00:00 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							bbf3b2da0c 
							
						 
					 
					
						
						
							
							Implement Mipmaps  
						
						
						
						
					 
					
						2018-10-28 18:59:59 -04:00 
						 
				 
			
				
					
						
							
							
								Michael 
							
						 
					 
					
						
						
						
						
							
						
						
							635d1e5651 
							
						 
					 
					
						
						
							
							Enable alpha channel for DXT1 texture format  
						
						
						
						
					 
					
						2018-10-28 14:11:04 -07:00 
						 
				 
			
				
					
						
							
							
								Tobias 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							351d5a2227 
							
						 
					 
					
						
						
							
							Correct bpp value for ASTC_2D_8X5  
						
						
						
						
					 
					
						2018-10-28 19:49:10 +01:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							aa1cf608ed 
							
						 
					 
					
						
						
							
							Merge pull request  #1601  from FernandoS27/shader-precision  
						
						... 
						
						
						
						Improved Shader accuracy on Vertex and Geometry Shaders. 
						
						
					 
					
						2018-10-28 13:06:21 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							e5ca097e32 
							
						 
					 
					
						
						
							
							Refactor precise usage and add FMNMX, MUFU, FMUL32 and FADD332  
						
						
						
						
					 
					
						2018-10-28 11:38:40 -04:00 
						 
				 
			
				
					
						
							
							
								Rodolfo Bogado 
							
						 
					 
					
						
						
						
						
							
						
						
							0287b2be6d 
							
						 
					 
					
						
						
							
							Implement sRGB Support, including workarounds for nvidia driver issues and QT sRGB support  
						
						
						
						
					 
					
						2018-10-28 01:13:55 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d63f5acb15 
							
						 
					 
					
						
						
							
							Merge pull request  #1594  from FreddyFunk/static-cast  
						
						... 
						
						
						
						gl_rasterizer_cache: Fix compiler warning 
						
						
					 
					
						2018-10-27 21:09:06 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							d8d557df86 
							
						 
					 
					
						
						
							
							Improved Shader accuracy on Vertex and Geometry Shaders with FFMA, FMUL and FADD  
						
						
						
						
					 
					
						2018-10-27 20:09:26 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ed95ce6bb7 
							
						 
					 
					
						
						
							
							Merge pull request  #1592  from bunnei/prim-restart  
						
						... 
						
						
						
						gl_rasterizer: Implement primitive restart. 
						
						
					 
					
						2018-10-27 13:25:00 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							705300992e 
							
						 
					 
					
						
						
							
							Implement Default Block Height for each format  
						
						
						
						
					 
					
						2018-10-27 10:17:39 -04:00 
						 
				 
			
				
					
						
							
							
								Frederic Laing 
							
						 
					 
					
						
						
						
						
							
						
						
							0bf24d310e 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Fix compiler warning  
						
						
						
						
					 
					
						2018-10-27 13:06:26 +02:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							58444a0376 
							
						 
					 
					
						
						
							
							gl_rasterizer: Implement primitive restart.  
						
						
						
						
					 
					
						2018-10-26 00:42:57 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d278f25bda 
							
						 
					 
					
						
						
							
							Merge pull request  #1533  from FernandoS27/lmem  
						
						... 
						
						
						
						Implemented Shader Local Memory 
						
						
					 
					
						2018-10-26 00:16:25 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							949d9a7136 
							
						 
					 
					
						
						
							
							maxwell_3d: Add code for initializing register defaults.  
						
						
						
						
					 
					
						2018-10-25 23:42:39 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							8cea598158 
							
						 
					 
					
						
						
							
							gl_rasterizer: Implement depth range.  
						
						
						
						
					 
					
						2018-10-25 21:53:24 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f7a173de6c 
							
						 
					 
					
						
						
							
							Merge pull request  #1524  from FernandoS27/layers-fix  
						
						... 
						
						
						
						rasterizer: Fix Layered Textures Loading and Cubemaps 
						
						
					 
					
						2018-10-25 00:29:18 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							ca142f35c0 
							
						 
					 
					
						
						
							
							Implemented LD_L and ST_L  
						
						
						
						
					 
					
						2018-10-24 17:51:53 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							abefe29398 
							
						 
					 
					
						
						
							
							Implement Shader Local Memory  
						
						
						
						
					 
					
						2018-10-24 17:50:43 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							69b35d7615 
							
						 
					 
					
						
						
							
							Merge pull request  #1554  from FernandoS27/pointsize  
						
						... 
						
						
						
						Implement PointSize Output Attribute. 
						
						
					 
					
						2018-10-24 17:38:38 -04:00