ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							664fa4ea06 
							
						 
					 
					
						
						
							
							astc: Fix clang build issues  
						
						
						
						
					 
					
						2020-03-18 04:30:25 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							f5658a9fda 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Don't redeclare gl_VertexID and gl_InstanceID  
						
						
						
						
					 
					
						2020-03-18 01:28:41 -03:00 
						 
				 
			
				
					
						
							
							
								Mat M 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							edb9cccb36 
							
						 
					 
					
						
						
							
							Merge pull request  #3510  from FernandoS27/dirty-write  
						
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						DirtyFlags: relax need to set render_targets as dirty 
						
						
					 
					
						2020-03-17 17:29:22 -04:00 
						 
				 
			
				
					
						
							
							
								Mat M 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f54d2d3114 
							
						 
					 
					
						
						
							
							Merge pull request  #3509  from ReinUsesLisp/astc-opts  
						
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						astc: General changes and optimizations 
						
						
					 
					
						2020-03-17 17:28:49 -04:00 
						 
				 
			
				
					
						
							
							
								Mat M 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d787856621 
							
						 
					 
					
						
						
							
							Merge pull request  #3518  from ReinUsesLisp/scissor-clears  
						
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						vk_rasterizer: Implement scissor clears and layered clears 
						
						
					 
					
						2020-03-17 17:27:15 -04:00 
						 
				 
			
				
					
						
							
							
								Mat M 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9fdfd58f9f 
							
						 
					 
					
						
						
							
							Merge pull request  #3519  from ReinUsesLisp/int-formats  
						
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						maxwell_to_vk: Implement RG32 and RGB32 integer vertex formats 
						
						
					 
					
						2020-03-17 17:26:16 -04:00 
						 
				 
			
				
					
						
							
							
								FearlessTobi 
							
						 
					 
					
						
						
						
						
							
						
						
							cdeadd448b 
							
						 
					 
					
						
						
							
							yuzu: Save sound output mode and set it to Stereo by default  
						
						
						
						
					 
					
						2020-03-17 19:03:00 +01:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							1c45c8086e 
							
						 
					 
					
						
						
							
							Merge pull request  #3498  from ReinUsesLisp/texel-fetch-glsl  
						
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						gl_shader_decompiler: Add layer component to texelFetch 
						
						
					 
					
						2020-03-17 10:53:38 -04:00 
						 
				 
			
				
					
						
							
							
								FearlessTobi 
							
						 
					 
					
						
						
						
						
							
						
						
							2fd3b328ae 
							
						 
					 
					
						
						
							
							bcat: Disable Boxcat backend by default  
						
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						This commit disables the Boxcat backend by default for new users of yuzu.
There's several reasons as to why this is done:
1. Boxcat currently only actually has an impact on 3 games and doesn't influence any core mechanics of them
2. It causes a plethora of issues when enabled such as games like Crash Team Racing, Diablo 3 and Tales of Vesperia not booting at all or hanging
3. It causes https://github.com/yuzu-emu/yuzu/issues/2957  to happen. This makes the configuration menu totally unusable for many Linux users of yuzu
I think those points show that currently the negative impact of Boxcat outweighs its benefits and should therefore be disabled by default.
For users who are eager to use the extra features provided by it, they can still just turn it on in the settings. 
						
						
					 
					
						2020-03-17 15:24:26 +01:00 
						 
				 
			
				
					
						
							
							
								FearlessTobi 
							
						 
					 
					
						
						
						
						
							
						
						
							230ac6a4e8 
							
						 
					 
					
						
						
							
							input_common/udp: Fix Linux build by using a backwards compatible way of error checking  
						
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						Should fix https://github.com/yuzu-emu/yuzu/issues/3487 .
error_code::failed is a function which has been introduced in Boost 1.69.
This version of boost hasn't landed in most major distros yet. 
						
						
					 
					
						2020-03-17 12:29:25 +01:00 
						 
				 
			
				
					
						
							
							
								Gauvain "GovanifY" Roussel-Tarbouriech 
							
						 
					 
					
						
						
						
						
							
						
						
							eae2ed6b07 
							
						 
					 
					
						
						
							
							gdbstub: small logic bug fix with defer_start  
						
						
						
						
					 
					
						2020-03-17 11:18:39 +01:00 
						 
				 
			
				
					
						
							
							
								Gauvain "GovanifY" Roussel-Tarbouriech 
							
						 
					 
					
						
						
						
						
							
						
						
							38036eb1c8 
							
						 
					 
					
						
						
							
							gdbstub: Ensure gdbstub doesn't drop packets crucial to initialization  
						
						
						
						
					 
					
						2020-03-17 11:18:13 +01:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							53d673a7d3 
							
						 
					 
					
						
						
							
							renderer_opengl: Move some logic to an anonymous namespace  
						
						
						
						
					 
					
						2020-03-16 04:03:34 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							311d2fc768 
							
						 
					 
					
						
						
							
							renderer_opengl: Detect Nvidia Nsight as a debugging tool  
						
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						Use getenv to detect Nsight. 
						
						
					 
					
						2020-03-16 03:59:08 -03:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b16c8e0e8d 
							
						 
					 
					
						
						
							
							Merge pull request  #3515  from ReinUsesLisp/vertex-vk-assert  
						
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						vk_rasterizer: Fix vertex range assert 
						
						
					 
					
						2020-03-15 21:26:54 -03:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7cc46a6faa 
							
						 
					 
					
						
						
							
							Merge pull request  #3501  from ReinUsesLisp/rgba16-snorm  
						
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						video_core: Implement RGBA16_SNORM 
						
						
					 
					
						2020-03-15 21:24:53 -03:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ddafc99776 
							
						 
					 
					
						
						
							
							Merge pull request  #3502  from namkazt/patch-3  
						
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						shader_decode: Reimplement BFE instructions 
						
						
					 
					
						2020-03-15 21:23:04 -03:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d64edf21bb 
							
						 
					 
					
						
						
							
							Merge pull request  #3503  from makigumo/patch-2  
						
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						maxwell_to_vk: add vertex format eA2B10G10R10UnormPack32 
						
						
					 
					
						2020-03-15 21:21:38 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							5afc397d52 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement legacy varyings  
						
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						Legacy varyings are special attributes carried over in hardware from
the OpenGL 1 and OpenGL 2 days. These were generally used instead of the
generic attributes we use today. They are deprecated or removed from
most APIs, but Nvidia still ships them in hardware.
To implement these, this commit maps them 1:1 to OpenGL compatibility. 
						
						
					 
					
						2020-03-15 21:03:59 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							6442e02c5d 
							
						 
					 
					
						
						
							
							shader/shader_ir: Track usage in input attribute and of legacy varyings  
						
						
						
						
					 
					
						2020-03-15 21:01:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							8e6e55d6f8 
							
						 
					 
					
						
						
							
							shader/shader_ir: Fix clip distance usage stores  
						
						
						
						
					 
					
						2020-03-15 20:53:14 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							464bd5fad7 
							
						 
					 
					
						
						
							
							shader/shader_ir: Change declare output attribute to a switch  
						
						
						
						
					 
					
						2020-03-15 20:49:35 -03:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							86b1f15d9a 
							
						 
					 
					
						
						
							
							Merge pull request  #3512  from bunnei/fix-renderdoc  
						
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						renderer_opengl: Keep frames synchronized when using a GPU debugger. 
						
						
					 
					
						2020-03-15 19:28:43 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							52acb7f9a0 
							
						 
					 
					
						
						
							
							maxwell_to_vk: Implement RG32 and RGB32 integer vertex formats  
						
						
						
						
					 
					
						2020-03-15 18:51:49 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							71cc772988 
							
						 
					 
					
						
						
							
							vk_rasterizer: Implement layered clears  
						
						
						
						
					 
					
						2020-03-15 18:37:19 -03:00 
						 
				 
			
				
					
						
							
							
								makigumo 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f91046bf8d 
							
						 
					 
					
						
						
							
							vk_shader_decompiler: fix linux build  
						
						
						
						
					 
					
						2020-03-15 18:00:14 +01:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							a7131af7d6 
							
						 
					 
					
						
						
							
							vk_rasterizer: Fix vertex range assert  
						
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						End can be equal to start in CalculateVertexArraysSize. This is quite
common when the vertex size is zero. 
						
						
					 
					
						2020-03-15 04:04:17 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							8baf98e439 
							
						 
					 
					
						
						
							
							vk_rasterizer: Reimplement clears with vkCmdClearAttachments  
						
						
						
						
					 
					
						2020-03-15 03:40:41 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							c5afe93dcc 
							
						 
					 
					
						
						
							
							renderer_opengl: Keep presentation frames in lock-step when GPU debugging.  
						
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						- Fixes renderdoc with OpenGL renderer. 
						
						
					 
					
						2020-03-14 17:45:01 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							4373fa8042 
							
						 
					 
					
						
						
							
							gl_device: Add option to check GL_EXT_debug_tool.  
						
						
						
						
					 
					
						2020-03-14 17:39:29 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							4dfd5c84ea 
							
						 
					 
					
						
						
							
							Merge pull request  #3508  from FernandoS27/page-table  
						
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						PageTable: move backing addresses to a children class as the CPU page table does not need them. 
						
						
					 
					
						2020-03-14 16:50:27 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							380fc8d2e1 
							
						 
					 
					
						
						
							
							DirtyFlags: relax need to set render_targets as dirty  
						
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						The texture cache already takes care of setting a render target to dirty 
when invalidated. 
						
						
					 
					
						2020-03-14 11:47:33 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c51dbf8038 
							
						 
					 
					
						
						
							
							Merge pull request  #3500  from ReinUsesLisp/incompatible-types  
						
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						texture_cache: Report incompatible textures as black 
						
						
					 
					
						2020-03-14 09:49:05 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							41905ee467 
							
						 
					 
					
						
						
							
							Merge pull request  #3499  from ReinUsesLisp/depth-2d-array  
						
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						texture_cache/surface_params: Force depth=1 on 2D textures 
						
						
					 
					
						2020-03-14 09:48:39 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							27cbb75e7c 
							
						 
					 
					
						
						
							
							PageTable: move backing addresses to a children class as the CPU page table does not need them.  
						
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						This PR aims to reduce the memory usage in the CPU page table by moving
GPU specific parameters into a child class. This saves 1Gb of Memory for
most games. 
						
						
					 
					
						2020-03-14 09:43:57 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							42cb8f1124 
							
						 
					 
					
						
						
							
							astc: Fix typos from search and replace  
						
						
						
						
					 
					
						2020-03-14 01:05:20 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							9b8fb3c756 
							
						 
					 
					
						
						
							
							astc: Minor changes to InputBitStream  
						
						
						
						
					 
					
						2020-03-14 00:45:54 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							d71d7d917e 
							
						 
					 
					
						
						
							
							astc: Pass val in Replicate by copy  
						
						
						
						
					 
					
						2020-03-14 00:13:58 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							134f3ff9b4 
							
						 
					 
					
						
						
							
							astc: Call std::vector:reserve on decodedClolorValues to avoid reallocating  
						
						
						
						
					 
					
						2020-03-14 00:09:56 -03:00 
						 
				 
			
				
					
						
							
							
								Nguyen Dac Nam 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3287b1247d 
							
						 
					 
					
						
						
							
							clang-format  
						
						
						
						
					 
					
						2020-03-14 10:07:40 +07:00 
						 
				 
			
				
					
						
							
							
								Nguyen Dac Nam 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							240d45830d 
							
						 
					 
					
						
						
							
							nit  
						
						
						
						
					 
					
						2020-03-14 09:57:24 +07:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							3377b78ea7 
							
						 
					 
					
						
						
							
							astc: Call std::vector::reserve on texelWeightValues to avoid reallocating  
						
						
						
						
					 
					
						2020-03-13 23:52:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							801fd04f75 
							
						 
					 
					
						
						
							
							astc: Create a LUT at compile time for encoding values  
						
						
						
						
					 
					
						2020-03-13 23:40:02 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							e183820956 
							
						 
					 
					
						
						
							
							astc: Make IntegerEncodedValue a trivial structure  
						
						
						
						
					 
					
						2020-03-13 22:49:28 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							70a31eda62 
							
						 
					 
					
						
						
							
							astc: Make IntegerEncodedValue constructor constexpr  
						
						
						
						
					 
					
						2020-03-13 22:36:45 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							5ed377b989 
							
						 
					 
					
						
						
							
							astc: Make IntegerEncodedValue trivially copyable  
						
						
						
						
					 
					
						2020-03-13 22:30:31 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							e7d97605e8 
							
						 
					 
					
						
						
							
							astc: Rename C types to common_types  
						
						
						
						
					 
					
						2020-03-13 22:28:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							835a3d09c6 
							
						 
					 
					
						
						
							
							astc: Move Popcnt to an anonymous namespace and make it constexpr  
						
						
						
						
					 
					
						2020-03-13 22:26:48 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							731a9a322e 
							
						 
					 
					
						
						
							
							astc: Use common types instead of stdint.h integer types  
						
						
						
						
					 
					
						2020-03-13 22:22:27 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							d3dc4e399c 
							
						 
					 
					
						
						
							
							astc: Use 'enum class' instead of 'enum' for EIntegerEncoding  
						
						
						
						
					 
					
						2020-03-13 22:20:12 -03:00