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								 bunnei | ec38b4e883 | Merge pull request #1753 from FernandoS27/ufbtype Use default values for unknown framebuffer pixel format | 2018-11-21 14:15:27 -08:00 |  | 
			
				
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								 bunnei | 61586e8794 | Merge pull request #1752 from ReinUsesLisp/unimpl-decompiler gl_shader_decompiler: Use UNIMPLEMENTED when applicable | 2018-11-21 14:13:28 -08:00 |  | 
			
				
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								 FernandoS27 | 4a6a9b6622 | Properly Implemented TXQ Instruction | 2018-11-21 18:12:36 -04:00 |  | 
			
				
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								 ReinUsesLisp | 642dfeda2a | gl_shader_decompiler: Implement BFI_IMM_R | 2018-11-21 16:12:30 -03:00 |  | 
			
				
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								 bunnei | bb175ab430 | Merge pull request #1754 from ReinUsesLisp/zero-register gl_shader_decompiler: Remove UNREACHABLE when setting RZ | 2018-11-21 08:06:29 -08:00 |  | 
			
				
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								 FernandoS27 | 0368260c99 | Removed pre 4.3 ARB extensions | 2018-11-21 11:43:17 -04:00 |  | 
			
				
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								 FernandoS27 | 0a9fedfac9 | Use default values for unknown framebuffer pixel format | 2018-11-21 07:33:34 -04:00 |  | 
			
				
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								 ReinUsesLisp | d92afc7493 | gl_shader_decompiler: Implement R2P_IMM | 2018-11-21 04:56:00 -03:00 |  | 
			
				
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								 ReinUsesLisp | 423a3ed2c8 | gl_shader_decompiler: Remove UNREACHABLE when setting RZ | 2018-11-20 22:23:10 -03:00 |  | 
			
				
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								 ReinUsesLisp | bb893188eb | gl_shader_decompiler: Use UNIMPLEMENTED instead of LOG+UNREACHABLE when applicable | 2018-11-20 22:00:13 -03:00 |  | 
			
				
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								 bunnei | 1a543723ab | maxwell_3d: Initialize rasterizer color mask registers as enabled. - Fixes rendering regression with Sonic Mania. | 2018-11-20 19:58:06 -05:00 |  | 
			
				
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								 Markus Wick | cfbae58b2b | shader_cache: Only lock covered instructions. | 2018-11-20 21:58:31 +01:00 |  | 
			
				
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								 FernandoS27 | eb36463e03 | Implemented Fast Layered Copy | 2018-11-19 19:51:13 -04:00 |  | 
			
				
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								 bunnei | f02b125ac8 | Merge pull request #1717 from FreddyFunk/swizzle-gob textures/decoders: Replace magic numbers | 2018-11-18 20:13:00 -08:00 |  | 
			
				
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								 bunnei | 6dc33fb812 | Merge pull request #1693 from Tinob/master Missing ogl states | 2018-11-18 19:59:10 -08:00 |  | 
			
				
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								 Frederic L | 11a1442229 | Eliminated unnessessary memory allocation and copy (#1702) | 2018-11-18 19:53:03 -08:00 |  | 
			
				
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								 ReinUsesLisp | 29e7c76d66 | gl_rasterizer: Remove default clip distance | 2018-11-18 23:57:52 -03:00 |  | 
			
				
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								 Rodolfo Bogado | 4d1a0a24cc | drop support for non  separate alpha as it seems to cause issues in some games | 2018-11-18 03:44:48 -03:00 |  | 
			
				
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								 Rodolfo Bogado | 81a9c5fe6f | fix sampler configuration, thanks to Marcos for his investigation | 2018-11-17 19:59:34 -03:00 |  | 
			
				
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								 Rodolfo Bogado | b312cca756 | small type fix | 2018-11-17 19:59:34 -03:00 |  | 
			
				
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								 Rodolfo Bogado | 5297495c87 | small fix for alphaToOne bit location | 2018-11-17 19:59:34 -03:00 |  | 
			
				
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								 Rodolfo Bogado | e69eb3c760 | fix for gcc compilation | 2018-11-17 19:59:34 -03:00 |  | 
			
				
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								 Rodolfo Bogado | 53b4a1af0f | add AlphaToCoverage and AlphaToOne | 2018-11-17 19:59:34 -03:00 |  | 
			
				
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								 Rodolfo Bogado | 8ed7e1af2c | add support for fragment_color_clamp | 2018-11-17 19:59:33 -03:00 |  | 
			
				
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								 Rodolfo Bogado | 02c22a3440 | add missing MirrorOnceBorder support where supported | 2018-11-17 19:59:33 -03:00 |  | 
			
				
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								 Rodolfo Bogado | 1d60bb6544 | set border color not depending on the wrap mode only enable color mask for the first framebuffer id independent blending is disabled | 2018-11-17 19:59:33 -03:00 |  | 
			
				
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								 Rodolfo Bogado | 6a2aa6dbdb | set default value for point size register | 2018-11-17 19:59:33 -03:00 |  | 
			
				
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								 Rodolfo Bogado | 1881e86c43 | fix viewport and scissor behavior | 2018-11-17 19:59:32 -03:00 |  | 
			
				
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								 Markus Wick | 97f5c4ffd3 | gl_rasterizer: Skip VB upload if the state is clean. | 2018-11-17 14:28:54 +01:00 |  | 
			
				
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								 Frederic Laing | 7a400e2191 | textures/decoders: Replace magic numbers | 2018-11-17 01:55:28 +01:00 |  | 
			
				
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								 bunnei | 405dd03dae | Merge pull request #1700 from FreddyFunk/cleanup gl_rasterizer_chache: Minor cleanup | 2018-11-16 07:07:30 -08:00 |  | 
			
				
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								 bunnei | 241646f423 | Merge pull request #1701 from FreddyFunk/decoders textures/decoders: Minor cleanup | 2018-11-16 07:07:11 -08:00 |  | 
			
				
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								 bunnei | 0b701751da | Merge pull request #1676 from lioncash/warn gl_state: Amend compilation warnings | 2018-11-16 07:00:03 -08:00 |  | 
			
				
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								 Frederic Laing | 95d3965f31 | textures/decoders: Minor cleanup | 2018-11-15 21:04:17 +01:00 |  | 
			
				
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								 Frederic Laing | 3844b5c0c5 | gl_rasterizer_chache: Minor cleanup | 2018-11-15 20:10:05 +01:00 |  | 
			
				
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								 bunnei | 8a537a2021 | Merge pull request #1637 from FernandoS27/cache Improved GPU Caches lookup Speed | 2018-11-14 19:07:52 -08:00 |  | 
			
				
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								 bunnei | 3bd503d59c | Merge pull request #1662 from FreddyFunk/CopySurface-Optimization gl_rasterizer_cache: CopySurface optimization | 2018-11-13 18:58:12 -08:00 |  | 
			
				
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								 bunnei | d2b2b05b6a | Merge pull request #1685 from lioncash/base video_core/renderer_base: Remove GL include from the renderer base class files | 2018-11-13 18:53:59 -08:00 |  | 
			
				
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								 Lioncash | 4ed9ef15c4 | video_core/renderer_base: Remove GL include from the renderer base class files Keeps the base class source files implementation-agnostic. | 2018-11-13 14:38:13 -05:00 |  | 
			
				
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								 Frederic L | ab362aa7e5 | gl_rasterizer: Minor cleanup Minor code cleanup from unaddressed feedback in #1654 | 2018-11-13 14:07:23 +01:00 |  | 
			
				
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								 Lioncash | 9a0fb7d9fb | gl_state: Amend compilation warnings Makes float -> integral conversions explicit via casts and also silences
a sign conversion warning. | 2018-11-13 07:10:40 -05:00 |  | 
			
				
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								 bunnei | 65bd03d74c | Merge pull request #1628 from greggameplayer/Texture2DArray Implement SurfaceTarget Texture2DArray | 2018-11-12 21:13:47 -08:00 |  | 
			
				
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								 greggameplayer | c8b3f09876 | Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB (#1666) * Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB
( needed by Mario+Rabbids Kingdom Battle )
* Small placement correction | 2018-11-12 18:34:54 -08:00 |  | 
			
				
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								 bunnei | 2c6efda235 | Merge pull request #1660 from Tinob/master Map more missing opengl states | 2018-11-11 19:58:16 -08:00 |  | 
			
				
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								 bunnei | a264fac943 | Merge pull request #1664 from FreddyFunk/cast2 gl_rasterizer: Fix compiler warnings | 2018-11-11 12:18:29 -08:00 |  | 
			
				
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								 Rodolfo Bogado | 72b1fae984 | Use core extensions when available to set max anisotropic filtering level | 2018-11-11 16:36:53 -03:00 |  | 
			
				
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								 Rodolfo Bogado | 4e6c64bf8d | Improve state management by splitting some of the states id separated function to avoid a full apply overhead | 2018-11-11 16:36:53 -03:00 |  | 
			
				
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								 Rodolfo Bogado | 4a6eff3b7b | Try to fix problems with stencil test in some games, relax translation to opengl enums to avoid crashing and only generate logs of the errors. | 2018-11-11 16:31:00 -03:00 |  | 
			
				
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								 Rodolfo Bogado | e9610ec0dd | set sampler max lod, min lod, lod bias and max anisotropy | 2018-11-11 16:31:00 -03:00 |  | 
			
				
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								 FernandoS27 | 3088e36237 | Improved GPU Caches lookup Speed | 2018-11-11 12:53:25 -04:00 |  |