FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							8e1239fbc5 
							
						 
					 
					
						
						
							
							Assert that multiple render targets are not set while alpha testing  
						
						
						
						
					 
					
						2018-10-22 15:35:45 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							59a004f915 
							
						 
					 
					
						
						
							
							Use standard UBO and fix/stylize the code  
						
						
						
						
					 
					
						2018-10-22 15:07:33 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							17315cee16 
							
						 
					 
					
						
						
							
							Cache uniform locations and restructure the implementation  
						
						
						
						
					 
					
						2018-10-22 15:07:32 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							bcb5b924fd 
							
						 
					 
					
						
						
							
							Remove SyncAlphaTest and clang format  
						
						
						
						
					 
					
						2018-10-22 15:07:31 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							7b39107e3a 
							
						 
					 
					
						
						
							
							Added Alpha Func  
						
						
						
						
					 
					
						2018-10-22 15:07:30 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							aa620c14af 
							
						 
					 
					
						
						
							
							Implemented Alpha Testing  
						
						
						
						
					 
					
						2018-10-22 15:07:30 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							1226a5706e 
							
						 
					 
					
						
						
							
							Merge pull request  #1547  from FernandoS27/fix-fset  
						
						... 
						
						
						
						Fixed FSETP and FSET 
						
						
					 
					
						2018-10-22 12:53:47 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							5c5b4e8e7d 
							
						 
					 
					
						
						
							
							Fixed FSETP and FSET  
						
						
						
						
					 
					
						2018-10-22 11:31:17 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							e2416bbd1f 
							
						 
					 
					
						
						
							
							Fixed VAOs Float types only returning GL_FLOAT in cases that they had to return GL_HALF_FLOAT  
						
						
						
						
					 
					
						2018-10-22 09:27:00 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							c1e5525fc6 
							
						 
					 
					
						
						
							
							engines/maxwell_*: Use nested namespace specifiers where applicable  
						
						... 
						
						
						
						These three source files are the only ones within the engines directory
that don't use nested namespaces. We may as well change these over to
keep things consistent. 
						
						
					 
					
						2018-10-20 15:58:09 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							d53c73adaa 
							
						 
					 
					
						
						
							
							maxwell_dma: Make variables const where applicable within HandleCopy()  
						
						... 
						
						
						
						These are never modified, so we can make that assumption explicit. 
						
						
					 
					
						2018-10-20 15:56:01 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							dd1ee39426 
							
						 
					 
					
						
						
							
							maxwell_dma: Make FlushAndInvalidate's size parameter a u64  
						
						... 
						
						
						
						This prevents truncation warnings at the lambda's usage sites. 
						
						
					 
					
						2018-10-20 15:54:45 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							08e574eec4 
							
						 
					 
					
						
						
							
							maxwell_dma: Remove unused variables in HandleCopy()  
						
						... 
						
						
						
						These pointer variables are never used, so we can get rid of them. 
						
						
					 
					
						2018-10-20 15:53:24 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							8a86c8d48b 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Allow std::move to function in SetPredicate  
						
						... 
						
						
						
						If the variable being moved is const, then std::move will always perform
a copy (since it can't actually move the data). 
						
						
					 
					
						2018-10-20 14:25:15 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							381baf783d 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Get rid of variable shadowing warnings  
						
						... 
						
						
						
						A variable with the same name was previously declared in an outer scope. 
						
						
					 
					
						2018-10-20 14:22:37 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							61ef8af1e2 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Fix a few comment typos  
						
						
						
						
					 
					
						2018-10-20 14:19:28 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							3ec795d95e 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Move position varying declaration back to gl_shader_gen  
						
						... 
						
						
						
						The intention of declaring them in gl_shader_decompiler was to be able
to use blocks to implement geometry shaders. But that wasn't needed in
the end and it caused issues when both vertex stages were being used,
resulting in a redeclaration of "position". 
						
						
					 
					
						2018-10-20 02:19:30 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b1f8bff7db 
							
						 
					 
					
						
						
							
							Merge pull request  #1501  from ReinUsesLisp/half-float  
						
						... 
						
						
						
						gl_shader_decompiler: Implement H* instructions 
						
						
					 
					
						2018-10-19 23:47:19 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							7e665c2721 
							
						 
					 
					
						
						
							
							GPU: Improved implementation of maxwell DMA (Subv).  
						
						
						
						
					 
					
						2018-10-18 22:41:53 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							bcde71d4d9 
							
						 
					 
					
						
						
							
							decoders: Introduce functions for un/swizzling subrects.  
						
						
						
						
					 
					
						2018-10-18 22:41:43 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							a5d853a9f8 
							
						 
					 
					
						
						
							
							GPU: Invalidate destination address of kepler_memory writes.  
						
						
						
						
					 
					
						2018-10-18 22:41:13 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							6b333d862b 
							
						 
					 
					
						
						
							
							fermi_2d: Add support for more accurate surface copies.  
						
						
						
						
					 
					
						2018-10-18 22:41:12 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							6acd8d166a 
							
						 
					 
					
						
						
							
							Merge pull request  #1505  from FernandoS27/tex-3d  
						
						... 
						
						
						
						Implemented 3D Textures 
						
						
					 
					
						2018-10-18 11:50:42 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							41fb25349a 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement PBK and BRK  
						
						
						
						
					 
					
						2018-10-17 21:30:45 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							77e2d68df7 
							
						 
					 
					
						
						
							
							Merge pull request  #1489  from FernandoS27/fix-tlds  
						
						... 
						
						
						
						shader_decompiler: Fix TLDS 
						
						
					 
					
						2018-10-17 18:58:38 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							caaa9914fd 
							
						 
					 
					
						
						
							
							Clang format and other fixes  
						
						
						
						
					 
					
						2018-10-17 18:52:11 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							cb9fdc7a26 
							
						 
					 
					
						
						
							
							Implement Reinterpret Surface, to accurately blit 3D textures  
						
						
						
						
					 
					
						2018-10-17 18:52:10 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							dbc34db6ce 
							
						 
					 
					
						
						
							
							Implement GetInRange in the Rasterizer Cache  
						
						
						
						
					 
					
						2018-10-17 18:52:10 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							fd9e2d0073 
							
						 
					 
					
						
						
							
							Implement 3D Textures  
						
						
						
						
					 
					
						2018-10-17 18:52:08 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f912a82a8e 
							
						 
					 
					
						
						
							
							Merge pull request  #1497  from bunnei/flush-framebuffers  
						
						... 
						
						
						
						Implement flushing in the rasterizer cache 
						
						
					 
					
						2018-10-17 18:40:34 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							86dcf2942b 
							
						 
					 
					
						
						
							
							Merge pull request  #1496  from FernandoS27/tex-array  
						
						... 
						
						
						
						Implement Arrays on Tex Instruction 
						
						
					 
					
						2018-10-17 18:30:44 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							648b55c6b9 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Remove unnecessary block_depth=1 on Flush.  
						
						
						
						
					 
					
						2018-10-17 18:20:15 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							2a035a1f6f 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Remove unnecessary temporary buffer with unswizzle.  
						
						
						
						
					 
					
						2018-10-17 18:19:35 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							43b9494a0f 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Use AccurateCopySurface for use_accurate_gpu_emulation.  
						
						
						
						
					 
					
						2018-10-16 17:20:49 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							ee7c2dbf5a 
							
						 
					 
					
						
						
							
							config: Rename use_accurate_framebuffers -> use_accurate_gpu_emulation.  
						
						... 
						
						
						
						- This will be used as a catch-all for slow-but-accurate GPU emulation paths. 
						
						
					 
					
						2018-10-16 17:02:29 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							91602de7f2 
							
						 
					 
					
						
						
							
							rasterizer_cache: Refactor to support in-order flushing.  
						
						
						
						
					 
					
						2018-10-16 16:51:53 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							0e59291310 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Refactor to only call GetRegionEnd on surface creation.  
						
						
						
						
					 
					
						2018-10-16 11:31:02 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							949d7832fa 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Only flush when use_accurate_framebuffers is enabled.  
						
						
						
						
					 
					
						2018-10-16 11:31:02 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							5f79ba04bd 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Separate guest and host surface size managment.  
						
						
						
						
					 
					
						2018-10-16 11:31:01 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							58be4dff79 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Rename GetGLBytesPerPixel to GetBytesPerPixel.  
						
						... 
						
						
						
						- This does not really have anything to do with OpenGL. 
						
						
					 
					
						2018-10-16 11:31:01 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							cf7b46c101 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Remove unused FlushSurface method.  
						
						
						
						
					 
					
						2018-10-16 11:31:01 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							3afdfd7bfa 
							
						 
					 
					
						
						
							
							gl_rasterizer: Implement flushing.  
						
						
						
						
					 
					
						2018-10-16 11:31:01 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							b4e29ccb81 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Remove usage of Memory::Read/Write functions.  
						
						... 
						
						
						
						- These cannot be used within the cache, as they change cache state. 
						
						
					 
					
						2018-10-16 11:31:00 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							4e9683e9d5 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Clamp cached surface size to mapped GPU region size.  
						
						
						
						
					 
					
						2018-10-16 11:31:00 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							37575eae65 
							
						 
					 
					
						
						
							
							memory_manager: Add a method for querying the end of a mapped GPU region.  
						
						
						
						
					 
					
						2018-10-16 11:31:00 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							0be7e82289 
							
						 
					 
					
						
						
							
							rasterizer_cache: Reintroduce method for flushing.  
						
						
						
						
					 
					
						2018-10-16 11:31:00 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							9b929e934b 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Reintroduce code for handling swizzle and flush to guest RAM.  
						
						
						
						
					 
					
						2018-10-16 11:30:59 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							936c36a514 
							
						 
					 
					
						
						
							
							shader_bytecode: Add Control Code enum 0xf  
						
						... 
						
						
						
						Control Code 0xf means to unconditionally execute the instruction. This
value is passed to most BRA, EXIT and SYNC instructions (among others)
but this may not always be the case. 
						
						
					 
					
						2018-10-15 15:36:47 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							b461342a84 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Fixup style inconsistencies  
						
						
						
						
					 
					
						2018-10-15 15:35:26 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							27916764b1 
							
						 
					 
					
						
						
							
							gl_rasterizer: Silence implicit cast warning in glBindBufferRange  
						
						
						
						
					 
					
						2018-10-15 15:26:50 -03:00