FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							d4ae43f9c1 
							
						 
					 
					
						
						
							
							Remove old Swizzle algorithms and use 3d Swizzle  
						
						
						
						
					 
					
						2018-10-13 15:25:17 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							4d959c6bdc 
							
						 
					 
					
						
						
							
							Implement Precise 3D Swizzle  
						
						
						
						
					 
					
						2018-10-13 15:25:16 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							736db284d2 
							
						 
					 
					
						
						
							
							Implement Fast 3D Swizzle  
						
						
						
						
					 
					
						2018-10-13 15:25:15 -04:00 
						 
				 
			
				
					
						
							
							
								Hexagon12 
							
						 
					 
					
						
						
						
						
							
						
						
							cbf723896f 
							
						 
					 
					
						
						
							
							Added ASTC 5x4; 8x5  
						
						
						
						
					 
					
						2018-10-13 17:10:26 +03:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							97b6405a17 
							
						 
					 
					
						
						
							
							Implemented helper function to correctly calculate a texture's size  
						
						
						
						
					 
					
						2018-10-12 14:21:53 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							17290a4416 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement VMAD  
						
						
						
						
					 
					
						2018-10-11 04:15:10 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							6d82c4adf9 
							
						 
					 
					
						
						
							
							Merge pull request  #1458  from FernandoS27/fix-render-target-block-settings  
						
						... 
						
						
						
						Fixed block height settings for RenderTargets and Depth Buffers 
						
						
					 
					
						2018-10-10 21:24:07 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							03ec936ca0 
							
						 
					 
					
						
						
							
							Merge pull request  #1460  from FernandoS27/scissor_test  
						
						... 
						
						
						
						Implemented Scissor Testing 
						
						
					 
					
						2018-10-10 12:04:10 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ee1b204749 
							
						 
					 
					
						
						
							
							Merge pull request  #1425  from ReinUsesLisp/geometry-shaders  
						
						... 
						
						
						
						gl_shader_decompiler: Implement geometry shaders 
						
						
					 
					
						2018-10-10 11:51:29 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							5f4ee6f0c8 
							
						 
					 
					
						
						
							
							Add memory Layout to Render Targets and Depth Buffers  
						
						
						
						
					 
					
						2018-10-09 22:28:19 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							af653906d0 
							
						 
					 
					
						
						
							
							Fixed block height settings for RenderTargets and Depth Buffers, and added block width and block depth  
						
						
						
						
					 
					
						2018-10-09 21:14:32 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							6e27c5d4d1 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Remove unused variables in TMML's implementation  
						
						... 
						
						
						
						Given "y" isn't always used, but "x" is, we can rearrange this to avoid
unused variable warnings by changing the names of op_a and op_b 
						
						
					 
					
						2018-10-09 15:44:37 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							be97fc884d 
							
						 
					 
					
						
						
							
							Implement Scissor Test  
						
						
						
						
					 
					
						2018-10-08 21:36:23 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							30ff42b8cc 
							
						 
					 
					
						
						
							
							Assert Scissor tests  
						
						
						
						
					 
					
						2018-10-08 20:49:36 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							7c2d6ef210 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Move position varying location from 15 to 0 and apply an offset  
						
						
						
						
					 
					
						2018-10-07 17:36:00 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							ee4d538850 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement geometry shaders  
						
						
						
						
					 
					
						2018-10-07 17:36:00 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							4d0c682468 
							
						 
					 
					
						
						
							
							video_core: Allow LabelGLObject to use extra info on any object  
						
						
						
						
					 
					
						2018-10-07 17:27:49 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							2c0b0ad50d 
							
						 
					 
					
						
						
							
							Merge pull request  #1446  from bunnei/fast_fermi_copy  
						
						... 
						
						
						
						gl_rasterizer: Implement accelerated Fermi2D copies. 
						
						
					 
					
						2018-10-06 23:18:52 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							1cc5e6e9bc 
							
						 
					 
					
						
						
							
							Merge pull request  #1437  from FernandoS27/tex-mode2  
						
						... 
						
						
						
						Implemented Depth Compare, Shadow Samplers and Texture Processing Modes for TEXS and TLDS 
						
						
					 
					
						2018-10-06 23:14:27 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							0ecd181cca 
							
						 
					 
					
						
						
							
							gl_rasterizer: Fixup undefined behaviour in SetupDraw  
						
						
						
						
					 
					
						2018-10-06 23:22:48 -03:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							752faff2bc 
							
						 
					 
					
						
						
							
							Implemented Depth Compare and Shadow Samplers  
						
						
						
						
					 
					
						2018-10-06 11:27:54 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							9aec85d39c 
							
						 
					 
					
						
						
							
							fermi_2d: Implement simple copies with AccelerateSurfaceCopy.  
						
						
						
						
					 
					
						2018-10-06 03:20:04 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							011cf77796 
							
						 
					 
					
						
						
							
							gl_rasterizer: Add rasterizer cache code to handle accerated fermi copies.  
						
						
						
						
					 
					
						2018-10-06 03:20:04 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							749aef3dd0 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Implement a simpler surface copy using glCopyImageSubData.  
						
						
						
						
					 
					
						2018-10-06 03:20:04 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							3e2380327a 
							
						 
					 
					
						
						
							
							gl_rasterizer: Implement quads topology  
						
						
						
						
					 
					
						2018-10-04 00:03:44 -03:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
						
						
							
						
						
							f664437ae8 
							
						 
					 
					
						
						
							
							Implemented Texture Processing Modes in TEXS and TLDS  
						
						
						
						
					 
					
						2018-10-03 08:41:12 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							1835911425 
							
						 
					 
					
						
						
							
							gl_rasterizer: Fixup unassigned point sizes  
						
						
						
						
					 
					
						2018-10-01 01:18:24 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							bc679c9b8c 
							
						 
					 
					
						
						
							
							Merge pull request  #1330  from raven02/tlds  
						
						... 
						
						
						
						TLDS: Add 1D sampler 
						
						
					 
					
						2018-09-30 21:53:38 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							df3799a008 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Fixes to how we do render to cubemap.  
						
						... 
						
						
						
						- Fixes issues with Splatoon 2. 
						
						
					 
					
						2018-09-30 15:10:14 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							29782273ec 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Add check for array rendering to cubemap texture.  
						
						
						
						
					 
					
						2018-09-30 14:31:58 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							f543b43fd0 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Implement render to cubemap.  
						
						
						
						
					 
					
						2018-09-30 14:31:58 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							15cc729ebd 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: TEXS: Implement TextureType::TextureCube.  
						
						
						
						
					 
					
						2018-09-30 14:31:58 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							ed2e0e85c9 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Add support for SurfaceTarget::TextureCubemap.  
						
						
						
						
					 
					
						2018-09-30 14:31:58 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							871580dcd8 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Implement LoadGLBuffer for Texture2DArray.  
						
						
						
						
					 
					
						2018-09-30 14:31:57 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							a9aa1db552 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Update BlitTextures to support non-Texture2D ColorTexture surfaces.  
						
						
						
						
					 
					
						2018-09-30 14:31:57 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							2e1cdde994 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Track texture target and depth in the cache.  
						
						
						
						
					 
					
						2018-09-30 14:31:57 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							fefb003b23 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Workaround for Texture2D -> Texture2DArray scenario.  
						
						
						
						
					 
					
						2018-09-30 14:31:56 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							ce452049d3 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Keep track of surface 2D size separately from total size.  
						
						
						
						
					 
					
						2018-09-30 14:31:56 -04:00 
						 
				 
			
				
					
						
							
							
								raven02 
							
						 
					 
					
						
						
						
						
							
						
						
							b92b4bbeaf 
							
						 
					 
					
						
						
							
							Fix trailing whitespace  
						
						
						
						
					 
					
						2018-09-30 23:51:10 +08:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							fe5962e073 
							
						 
					 
					
						
						
							
							Merge pull request  #1411  from ReinUsesLisp/point-size  
						
						... 
						
						
						
						video_core: Implement point_size and add point state sync 
						
						
					 
					
						2018-09-29 11:58:39 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							8d8366b602 
							
						 
					 
					
						
						
							
							Merge pull request  #1406  from ReinUsesLisp/multibind-samplers  
						
						... 
						
						
						
						gl_state: Pack sampler bindings into a single ARB_multi_bind 
						
						
					 
					
						2018-09-29 10:55:45 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							e3e51d3ddb 
							
						 
					 
					
						
						
							
							video_core: Implement point_size and add point state sync  
						
						
						
						
					 
					
						2018-09-28 02:13:29 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							b8f1506aa5 
							
						 
					 
					
						
						
							
							gl_state: Pack sampler bindings into a single ARB_multi_bind  
						
						
						
						
					 
					
						2018-09-28 02:04:22 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							62048edc15 
							
						 
					 
					
						
						
							
							Merge pull request  #1377  from FernandoS27/faster-swizzle  
						
						... 
						
						
						
						Improved Fast Swizzle and Legacy Swizzle 
						
						
					 
					
						2018-09-27 10:00:04 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							ab65fde9f4 
							
						 
					 
					
						
						
							
							video_core: Add asserts for CS, TFB and alpha testing  
						
						... 
						
						
						
						Add asserts for compute shader dispatching, transform feedback being
enabled and alpha testing. These have in common that they'll probably break
rendering without logging. 
						
						
					 
					
						2018-09-25 21:07:00 -03:00 
						 
				 
			
				
					
						
							
							
								David 
							
						 
					 
					
						
						
						
						
							
						
						
							9f3fc067bf 
							
						 
					 
					
						
						
							
							Added glObjectLabels for renderdoc for textures and shader programs ( #1384 )  
						
						... 
						
						
						
						* Added glObjectLabels for renderdoc for textures and shader programs
* Changed hardcoded "Texture" name to reflect the texture type instead
* Removed string initialize 
						
						
					 
					
						2018-09-23 17:55:41 -04:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
						
						
							
						
						
							b91e2d55f3 
							
						 
					 
					
						
						
							
							correct BC6H  
						
						
						
						
					 
					
						2018-09-23 19:17:22 +02:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							fb9f273e90 
							
						 
					 
					
						
						
							
							Merge pull request  #1380  from lioncash/const  
						
						... 
						
						
						
						shader_bytecode: Make operator== and operator!= of IpaMode const qualified 
						
						
					 
					
						2018-09-22 01:37:36 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							73eea61614 
							
						 
					 
					
						
						
							
							Merge pull request  #1382  from lioncash/inc  
						
						... 
						
						
						
						gl_state: Remove unused type alias 
						
						
					 
					
						2018-09-22 01:36:21 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							90746c33c7 
							
						 
					 
					
						
						
							
							gl_state: Remove unused type alias  
						
						... 
						
						
						
						This isn't used anywhere within the header, so we can remove it, along
with the include that was previously necessary. This also uncovers an
indirect include in the cpp file for the assertion macros. 
						
						
					 
					
						2018-09-21 18:22:43 -04:00