Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							31461589c5 
							
						 
					 
					
						
						
							
							Merge pull request  #4672  from lioncash/narrowing  
						
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						decoder/texture: Eliminate narrowing conversion in GetTldCode() 
						
						
					 
					
						2020-09-17 21:17:54 +00:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							4944d48ee8 
							
						 
					 
					
						
						
							
							decode/image: Eliminate switch fallthrough in DecodeImage()  
						
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						Fortunately this didn't result in any issues, given the block that code
was falling through to would immediately break. 
						
						
					 
					
						2020-09-17 15:12:18 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							ffc66f089d 
							
						 
					 
					
						
						
							
							decoder/texture: Eliminate narrowing conversion in GetTldCode()  
						
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						The assignment was previously truncating a u64 value to a bool. 
						
						
					 
					
						2020-09-17 15:04:17 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							eb914b6c50 
							
						 
					 
					
						
						
							
							video_core: Enforce -Werror=switch  
						
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						This forces us to fix all -Wswitch warnings in video_core. 
						
						
					 
					
						2020-09-16 17:48:01 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							9e87193725 
							
						 
					 
					
						
						
							
							video_core: Remove all Core::System references in renderer  
						
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						Now that the GPU is initialized when video backends are initialized,
it's no longer needed to query components once the game is running: it
can be done when yuzu is booting.
This allows us to pass components between constructors and in the
process remove all Core::System references in the video backend. 
						
						
					 
					
						2020-09-06 05:28:48 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							94a25b75a0 
							
						 
					 
					
						
						
							
							Merge pull request  #4611  from lioncash/xbyak2  
						
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						externals: Update Xbyak to 5.96 
						
						
					 
					
						2020-09-03 20:24:27 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							39319f09d8 
							
						 
					 
					
						
						
							
							Merge pull request  #4575  from lioncash/async  
						
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						async_shaders: Mark getters as const member functions 
						
						
					 
					
						2020-09-03 11:34:30 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							c573920c01 
							
						 
					 
					
						
						
							
							vk_device: Fix driver id check on AMD for VK_EXT_extended_dynamic_state  
						
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						'driver_id' can only be known on Vulkan 1.1 after creating a logical
device. Move the driver id check to disable
VK_EXT_extended_dynamic_state after the logical device is successfully
initialized.
The Vulkan device will have the extension enabled but it will not be
used. 
						
						
					 
					
						2020-08-30 20:22:48 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							a5dcccfdd2 
							
						 
					 
					
						
						
							
							externals: Update Xbyak to 5.96  
						
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						I made a request on the Xbyak issue tracker to allow some constructors
to be constexpr in order to avoid static constructors from needing to
execute for some of our register constants.
This request was implemented, so this updates Xbyak so that we can make
use of it. 
						
						
					 
					
						2020-08-30 05:09:48 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							fe90c4fd7b 
							
						 
					 
					
						
						
							
							vk_device: Blacklist AMD proprietary from VK_EXT_extended_dynamic_state  
						
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						Vertex binding's <stride> is bugged on AMD's proprietary drivers when
using VK_EXT_extended_dynamic_state. Blacklist it for now while we
investigate how to report this issue to AMD. 
						
						
					 
					
						2020-08-28 19:14:57 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9864da7d43 
							
						 
					 
					
						
						
							
							Merge pull request  #4524  from lioncash/memory-log  
						
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						shader/memory: Amend UNIMPLEMENTED_IF_MSG without a message 
						
						
					 
					
						2020-08-27 00:16:10 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							1bb8c27a70 
							
						 
					 
					
						
						
							
							Merge pull request  #4569  from ReinUsesLisp/glsl-cmake  
						
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						video_core/host_shaders: Add CMake integration for string shaders 
						
						
					 
					
						2020-08-26 22:57:39 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							1e2a92918b 
							
						 
					 
					
						
						
							
							Merge pull request  #4555  from ReinUsesLisp/fix-primitive-topology  
						
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						vk_state_tracker: Fix primitive topology 
						
						
					 
					
						2020-08-26 22:19:52 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							7b50c48df7 
							
						 
					 
					
						
						
							
							memory_manager: Make use of [[nodiscard]] in the interface  
						
						
						
						
					 
					
						2020-08-26 20:15:03 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							d12d59f62a 
							
						 
					 
					
						
						
							
							memory_manager: Make operator+ const qualified  
						
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						This doesn't modify member state, so it can be marked as const. 
						
						
					 
					
						2020-08-26 20:11:58 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							902bf6d37d 
							
						 
					 
					
						
						
							
							Merge pull request  #4574  from lioncash/const-fn  
						
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						memory_manager: Mark IsGranularRange() as a const member function 
						
						
					 
					
						2020-08-25 11:24:13 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							bb752df736 
							
						 
					 
					
						
						
							
							Merge pull request  #4542  from ReinUsesLisp/gpu-init-base  
						
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						video_core: Initialize renderer with a GPU 
						
						
					 
					
						2020-08-24 22:56:11 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							bafef3d1c9 
							
						 
					 
					
						
						
							
							async_shaders: Mark getters as const member functions  
						
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						While we're at it, we can also mark them as nodiscard. 
						
						
					 
					
						2020-08-24 01:15:50 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							5bce81c3d6 
							
						 
					 
					
						
						
							
							memory_manager: Mark IsGranularRange() as a const member function  
						
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						This doesn't modify internal member state, so it can be marked as const. 
						
						
					 
					
						2020-08-24 00:37:57 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							bae4e6c2f5 
							
						 
					 
					
						
						
							
							gl_texture_cache: Take std::string by reference in DecorateViewName()  
						
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						LabelGLObject takes a string_view, so we don't need to make copies of
the std::string. 
						
						
					 
					
						2020-08-23 23:36:33 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							f3bb52c0a9 
							
						 
					 
					
						
						
							
							video_core/fence_manager: Remove unnecessary includes  
						
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						Avoids pulling in unnecessary things that can cause rebuilds when they
aren't required. 
						
						
					 
					
						2020-08-23 21:44:50 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							91df2beee3 
							
						 
					 
					
						
						
							
							video_core/host_shaders: Add CMake integration for string shaders  
						
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						Add the necessary CMake code to copy the contents in a string source
shader (GLSL or GLASM) to a header file then consumed by video_core
files.
This allows editting GLSL in its own files without having to maintain
them in source files.
For now, only OpenGL presentation shaders are moved, but we can add
GLASM presentation shaders and static SPIR-V generation through
glslangValidator in the future. 
						
						
					 
					
						2020-08-23 21:37:20 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							0eaf7e1daa 
							
						 
					 
					
						
						
							
							gl_shader_util: Use std::string_view instead of star pointer  
						
						... 
						
						
						
						This allows us passing any type of string and hinting the length of the
string to the OpenGL driver. 
						
						
					 
					
						2020-08-23 21:23:54 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							da53bcee60 
							
						 
					 
					
						
						
							
							video_core: Initialize renderer with a GPU  
						
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						Add an extra step in GPU initialization to be able to initialize render
backends with a valid GPU instance. 
						
						
					 
					
						2020-08-22 01:51:45 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							baff9ffcac 
							
						 
					 
					
						
						
							
							Merge pull request  #4521  from lioncash/optionalcache  
						
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						gl_shader_disk_cache: Make use of std::nullopt where applicable 
						
						
					 
					
						2020-08-21 23:56:55 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							53fbf8e206 
							
						 
					 
					
						
						
							
							Merge pull request  #4523  from lioncash/self-assign  
						
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						macro-interpreter: Resolve -Wself-assign-field warning 
						
						
					 
					
						2020-08-21 18:25:53 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							aed6011d7c 
							
						 
					 
					
						
						
							
							vk_state_tracker: Fix primitive topology  
						
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						State track the current primitive topology with a regular comparison
instead of using dirty flags.
This fixes a bug in dirty flags for this particular state and it also
avoids unnecessary state changes as this property is stored in a
frequently changed bit field. 
						
						
					 
					
						2020-08-20 23:07:30 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							c5a78f4480 
							
						 
					 
					
						
						
							
							vk_device: Use Vulkan 1.0 properly  
						
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						Enable the required capabilities to use Vulkan 1.0 without validation
errors and disable those that are not compatible with it. 
						
						
					 
					
						2020-08-20 16:55:22 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							29a0ca2391 
							
						 
					 
					
						
						
							
							renderer_vulkan: Create a Vulkan 1.0 instance when 1.1 is not available  
						
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						This commit doesn't make yuzu compatible with Vulkan 1.0 yet, it only
creates an 1.0 instance. 
						
						
					 
					
						2020-08-20 16:55:22 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3ea3de4ecd 
							
						 
					 
					
						
						
							
							Merge pull request  #4546  from lioncash/telemetry  
						
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						common/telemetry: Migrate namespace into the Common namespace 
						
						
					 
					
						2020-08-20 14:29:13 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							2d2e235bcf 
							
						 
					 
					
						
						
							
							Merge pull request  #4522  from lioncash/vulk-copy  
						
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						vulkan/wrapper: Avoid unnecessary copy in EnumerateInstanceExtensionProperties() 
						
						
					 
					
						2020-08-18 19:31:35 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							f6bb905182 
							
						 
					 
					
						
						
							
							common/telemetry: Migrate namespace into the Common namespace  
						
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						Migrates the Telemetry namespace into the Common namespace to make the
code consistent with the rest of our common code. 
						
						
					 
					
						2020-08-18 15:08:32 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							56c6a5def8 
							
						 
					 
					
						
						
							
							Merge pull request  #4535  from lioncash/fileutil  
						
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						common/fileutil: Convert namespace to Common::FS 
						
						
					 
					
						2020-08-17 22:35:30 -04:00 
						 
				 
			
				
					
						
							
							
								David 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							cbaf1bc711 
							
						 
					 
					
						
						
							
							Merge pull request  #4443  from ameerj/vk-async-shaders  
						
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						vulkan_renderer: Async shader/graphics pipeline compilation 
						
						
					 
					
						2020-08-17 15:06:11 +10:00 
						 
				 
			
				
					
						
							
							
								David 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a91acd5365 
							
						 
					 
					
						
						
							
							Merge pull request  #4520  from lioncash/pessimize  
						
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						async_shaders: Resolve -Wpessimizing-move warning 
						
						
					 
					
						2020-08-17 14:36:05 +10:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							fde8102a41 
							
						 
					 
					
						
						
							
							Remove unneeded newlines, optional Registry in shader params  
						
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						Addressing feedback from Rodrigo 
						
						
					 
					
						2020-08-16 16:33:21 -04:00 
						 
				 
			
				
					
						
							
							
								Ameer J 
							
						 
					 
					
						
						
						
						
							
						
						
							f49ffdd648 
							
						 
					 
					
						
						
							
							Morph: Update worker allocation comment  
						
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						Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com> 
						
						
					 
					
						2020-08-16 12:02:22 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							1b829fbd7a 
							
						 
					 
					
						
						
							
							move thread 1/4 count computation into allocate workers method  
						
						
						
						
					 
					
						2020-08-16 12:02:22 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							31a76410e8 
							
						 
					 
					
						
						
							
							Address feedback, add shader compile notifier, update setting text  
						
						
						
						
					 
					
						2020-08-16 12:02:22 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							c02464f64e 
							
						 
					 
					
						
						
							
							Vk Async Worker directly emplace in cache  
						
						
						
						
					 
					
						2020-08-16 12:02:22 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							4539073ce1 
							
						 
					 
					
						
						
							
							Address feedback. Bruteforce delete duplicates  
						
						
						
						
					 
					
						2020-08-16 12:02:22 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							6ac97405df 
							
						 
					 
					
						
						
							
							Vk Async pipeline compilation  
						
						
						
						
					 
					
						2020-08-16 12:02:22 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							c4ed791164 
							
						 
					 
					
						
						
							
							common/fileutil: Convert namespace to Common::FS  
						
						... 
						
						
						
						Migrates a remaining common file over to the Common namespace, making it
consistent with the rest of common files.
This also allows for high-traffic FS related code to alias the
filesystem function namespace as
namespace FS = Common::FS;
for more concise typing. 
						
						
					 
					
						2020-08-16 06:52:40 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							db96034ea4 
							
						 
					 
					
						
						
							
							Merge pull request  #4528  from lioncash/discard  
						
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						common: Make use of [[nodiscard]] where applicable 
						
						
					 
					
						2020-08-16 01:47:54 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							404362e1b0 
							
						 
					 
					
						
						
							
							Merge pull request  #4519  from lioncash/semi  
						
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						maxwell_3d: Resolve -Wextra-semi warning 
						
						
					 
					
						2020-08-16 00:55:15 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							1ee060ca0d 
							
						 
					 
					
						
						
							
							common/compression: Roll back std::span changes  
						
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						Seems like all compilers don't support std::span yet. 
						
						
					 
					
						2020-08-15 17:17:56 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							feb243b08d 
							
						 
					 
					
						
						
							
							Merge pull request  #4416  from lioncash/span  
						
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						lz4_compression/zstd_compression: Make use of std::span in interfaces 
						
						
					 
					
						2020-08-15 00:53:11 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							2dace90346 
							
						 
					 
					
						
						
							
							Merge pull request  #4453  from ReinUsesLisp/block-to-linear  
						
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						textures/decoders: Fix block linear to pitch copies 
						
						
					 
					
						2020-08-14 19:52:12 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							dcc5562cd5 
							
						 
					 
					
						
						
							
							shader/memory: Amend UNIMPLEMENTED_IF_MSG without a message  
						
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						We need to provide a message for this variant of the macro, so we can
simply log out the type being used. 
						
						
					 
					
						2020-08-14 08:38:37 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							34ec64233a 
							
						 
					 
					
						
						
							
							macro-interpreter: Resolve -Wself-assign-field warning  
						
						... 
						
						
						
						This was assigning the field to itself, which is a no-op. The size
doesn't change between its initial assignment and this one, so this is a
safe change to make. 
						
						
					 
					
						2020-08-14 08:26:50 -04:00