Sebastian Valle 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9e30f5574f 
							
						 
					 
					
						
						
							
							Merge pull request  #471  from bunnei/fmnmx  
						
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						shader_bytecode: Implement other variants of FMNMX. 
						
						
					 
					
						2018-05-27 09:04:47 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							7ddc872b52 
							
						 
					 
					
						
						
							
							GPU: Implemented the A1B5G5R5 texture format (0x14)  
						
						
						
						
					 
					
						2018-05-27 09:02:05 -05:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							6138075df0 
							
						 
					 
					
						
						
							
							NvOsGetConfigU32 should return null instead of 0 for default output  
						
						
						
						
					 
					
						2018-05-26 17:48:09 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							0d681f7a7a 
							
						 
					 
					
						
						
							
							am: Stub IApplicationFunctions GetDisplayVersion.  
						
						
						
						
					 
					
						2018-05-26 00:21:59 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							c23ce3365d 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement GetPredicateComparison GreaterEqual.  
						
						
						
						
					 
					
						2018-05-25 23:21:29 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							ee53688ca7 
							
						 
					 
					
						
						
							
							shader_bytecode: Implement other variants of FMNMX.  
						
						
						
						
					 
					
						2018-05-25 23:18:50 -04:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
						
						
							
						
						
							b16e5c6a81 
							
						 
					 
					
						
						
							
							Add & correct miscellaneous things ( #470 )  
						
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						* add some InfoType
* correct OpenApplicationProxy cmd number
* add IDisplayController functions
* fix clang-format
* add more system languages 
						
						
					 
					
						2018-05-25 22:31:54 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							87f21657f8 
							
						 
					 
					
						
						
							
							Merge pull request  #466  from mailwl/nv-timeout  
						
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						Stub NVGPU_IOCTL_CHANNEL_SET_TIMEOUT 
						
						
					 
					
						2018-05-25 22:31:06 -04:00 
						 
				 
			
				
					
						
							
							
								David 
							
						 
					 
					
						
						
						
						
							
						
						
							e6df4b37db 
							
						 
					 
					
						
						
							
							GetAudioRendererWorkBufferSize impl ( #465 )  
						
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						* GetAudioRendererWorkBufferSize impl
Impl of GetAudioRendererWorkBufferSize based on RE, if this can be cleaned up, please contribute!
* Naming conventions
* Removed unneeded placeholder
* lioncache changes
* fixed const
* switched to Common::AlignUp 
						
						
					 
					
						2018-05-25 22:30:02 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							aee356bd10 
							
						 
					 
					
						
						
							
							Merge pull request  #468  from Subv/compound_preds  
						
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						Shader: Implemented compound predicates in the fset and fsetp instructions 
						
						
					 
					
						2018-05-25 22:28:47 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							cd7665218d 
							
						 
					 
					
						
						
							
							Merge pull request  #469  from Subv/channel_rebind  
						
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						GPU: Allow command lists to rebind a channel to another engine in the middle of the command list. 
						
						
					 
					
						2018-05-25 22:27:58 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							e2cdf54177 
							
						 
					 
					
						
						
							
							Shader: Implemented compound predicates in fset.  
						
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						You can specify a predicate in the fset instruction:
Result = ((Value1 Comp Value2) OP P0) ? 1.0 : 0.0; 
						
						
					 
					
						2018-05-24 17:39:59 -05:00 
						 
				 
			
				
					
						
							
							
								David 
							
						 
					 
					
						
						
						
						
							
						
						
							e3a92b09ba 
							
						 
					 
					
						
						
							
							Stubbed NVGPU_GPU_IOCTL_ZBC_SET_TABLE ( #463 )  
						
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						We have no clue on what this actually does yet so stubbing it since it's just input only should be fine for now 
						
						
					 
					
						2018-05-24 18:36:12 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							e2db7a83f6 
							
						 
					 
					
						
						
							
							GPU: Allow command lists to rebind a channel to another engine in the middle of the command list.  
						
						
						
						
					 
					
						2018-05-24 17:32:46 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							126270d963 
							
						 
					 
					
						
						
							
							Shader: Implemented compound predicates in fsetp.  
						
						... 
						
						
						
						You can specify three predicates in an fsetp instruction:
P1 = (Value1 Comp Value2) OP P0;
P2 = !(Value1 Comp Value2) OP P0; 
						
						
					 
					
						2018-05-24 17:22:36 -05:00 
						 
				 
			
				
					
						
							
							
								mailwl 
							
						 
					 
					
						
						
						
						
							
						
						
							e6a87428ae 
							
						 
					 
					
						
						
							
							Stub NVGPU_IOCTL_CHANNEL_SET_TIMEOUT  
						
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						Used in Nintendo Labo ToyCon 1&2 
						
						
					 
					
						2018-05-24 16:49:34 +03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							55e6296e71 
							
						 
					 
					
						
						
							
							Merge pull request  #464  from bunnei/fix-msvc  
						
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						yuzu_cmd: Fix project for latest msvc. 
						
						
					 
					
						2018-05-24 09:01:07 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							1ce7942dc2 
							
						 
					 
					
						
						
							
							yuzu_cmd: Fix project for latest msvc.  
						
						
						
						
					 
					
						2018-05-23 21:51:49 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							6b6287dda0 
							
						 
					 
					
						
						
							
							Merge pull request  #462  from ogniK5377/hid-fix  
						
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						Fix deadlocks caused from HID having too many layouts 
						
						
					 
					
						2018-05-23 20:50:12 -04:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							c74d24f841 
							
						 
					 
					
						
						
							
							Fix deadlocks caused from HID having too many layouts  
						
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						Games such as SMO deadlock if we have more than 2 layouts 
						
						
					 
					
						2018-05-23 16:00:25 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							4cb92b776c 
							
						 
					 
					
						
						
							
							Merge pull request  #460  from greggameplayer/patch-6  
						
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						Add & correct some error modules 
						
						
					 
					
						2018-05-23 17:13:18 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a55f112cb1 
							
						 
					 
					
						
						
							
							Merge pull request  #459  from greggameplayer/patch-5  
						
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						Add ioctl commands with their params and size check 
						
						
					 
					
						2018-05-23 17:12:56 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							5cdc277dd2 
							
						 
					 
					
						
						
							
							Merge pull request  #461  from lioncash/dynarmic  
						
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						externals: Update dynarmic 
						
						
					 
					
						2018-05-23 17:12:40 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							74efdd6928 
							
						 
					 
					
						
						
							
							externals: Update dynarmic  
						
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						Updates dynarmic to revision 990a569b7a5f2518fe08682f5ebf8536e5388d66 
						
						
					 
					
						2018-05-23 15:26:23 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3825b703fa 
							
						 
					 
					
						
						
							
							Merge pull request  #454  from Subv/signal_processwide  
						
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						Kernel/SVC: Signal the highest priority threads first in svcSignalProcessWideKey 
						
						
					 
					
						2018-05-23 10:28:23 -04:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							1efb81a61d 
							
						 
					 
					
						
						
							
							Add & correct some error modules  
						
						
						
						
					 
					
						2018-05-23 14:22:42 +02:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3c26b7179d 
							
						 
					 
					
						
						
							
							change some functions  
						
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						according to the changes made previously 
						
						
					 
					
						2018-05-23 14:09:24 +02:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							8c648b59cd 
							
						 
					 
					
						
						
							
							correct placement and add size check  
						
						
						
						
					 
					
						2018-05-23 12:34:42 +02:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f217d6c66f 
							
						 
					 
					
						
						
							
							Add ioctl commands with their params and size check  
						
						
						
						
					 
					
						2018-05-23 12:32:37 +02:00 
						 
				 
			
				
					
						
							
							
								David 
							
						 
					 
					
						
						
						
						
							
						
						
							58d9078742 
							
						 
					 
					
						
						
							
							Implemented NVHOST_IOCTL_CHANNEL_GET_WAITBASE ( #440 )  
						
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						* Implemented NVHOST_IOCTL_CHANNEL_GET_WAITBASE
struct + 4 seems to be hard coded at 0 and struct + 0 seems to be ignored?
* IocGetWaitbase -> IocChannelGetWaitbaseCommand
* Added super late fixes 
						
						
					 
					
						2018-05-22 17:41:19 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							58857b9f46 
							
						 
					 
					
						
						
							
							Merge pull request  #456  from Subv/unmap_buffer  
						
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						Implemented nvhost-as-gpu's UnmapBuffer and nvmap's Free ioctls. 
						
						
					 
					
						2018-05-20 23:54:50 -04:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
						
						
							
						
						
							c6eaf0b2cf 
							
						 
					 
					
						
						
							
							Correct audio command numbers & add or rename some functions ( #455 )  
						
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						* Add unknown function at the number command 2
* correct audout:u commands numbers
* correct audrec:u cmd number & add Unknown function
* correct IAudioDevice command numbers
* correct codecctl cmd numbers & rename the 8 function
* correct place of unknown function & fix clang-format 
						
						
					 
					
						2018-05-20 23:48:44 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							693f78e6c2 
							
						 
					 
					
						
						
							
							Merge pull request  #457  from Subv/mutex_waiters  
						
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						Mutex: Do not assert when the mutex waiting threads list isn't empty on mutex release. 
						
						
					 
					
						2018-05-20 23:44:44 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							898f0fa029 
							
						 
					 
					
						
						
							
							Merge pull request  #458  from Subv/fmnmx  
						
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						Shaders: Implemented the FMNMX shader instruction. 
						
						
					 
					
						2018-05-20 23:44:07 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ff54287a73 
							
						 
					 
					
						
						
							
							Merge pull request  #445  from greggameplayer/patch-2  
						
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						Properly rename functions of Fatal Module & add ThrowFatal to this module 
						
						
					 
					
						2018-05-20 23:42:57 -04:00 
						 
				 
			
				
					
						
							
							
								Sebastian Valle 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							882111c4f2 
							
						 
					 
					
						
						
							
							Merge pull request  #453  from Subv/thread_callstack  
						
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						Qt/WaitTree: Display the callstack for each thread in the wait tree widget 
						
						
					 
					
						2018-05-20 20:01:08 -05:00 
						 
				 
			
				
					
						
							
							
								Sebastian Valle 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							6486544e09 
							
						 
					 
					
						
						
							
							Merge pull request  #452  from Subv/psetp  
						
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						ShadersDecompiler: Added decoding for the PSETP instruction. 
						
						
					 
					
						2018-05-20 20:00:55 -05:00 
						 
				 
			
				
					
						
							
							
								Sebastian Valle 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							2dbfcd32d7 
							
						 
					 
					
						
						
							
							Merge pull request  #451  from Subv/gl_array_size  
						
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						GLRenderer: Remove unused vertex buffer and increase the size of the stream buffer to 128 MB. 
						
						
					 
					
						2018-05-20 20:00:40 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							8440cef223 
							
						 
					 
					
						
						
							
							Shaders: Implemented the FMNMX shader instruction.  
						
						
						
						
					 
					
						2018-05-20 17:53:06 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							fd500d3da6 
							
						 
					 
					
						
						
							
							Mutex: Do not assert when the mutex waiting threads list isn't empty on mutex release.  
						
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						A thread may own multiple mutexes at the same time, and only release one of them while other threads are waiting for the other mutexes. 
						
						
					 
					
						2018-05-20 14:41:58 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							525492428d 
							
						 
					 
					
						
						
							
							GPU: Implemented the nvmap Free ioctl.  
						
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						It releases a reference to an nvmap object 
						
						
					 
					
						2018-05-20 14:25:57 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							72b5c448cf 
							
						 
					 
					
						
						
							
							GPU: Implemented nvhost-as-gpu's UnmapBuffer ioctl.  
						
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						It removes a mapping previously created with the MapBufferEx ioctl. 
						
						
					 
					
						2018-05-20 14:25:56 -05:00 
						 
				 
			
				
					
						
							
							
								Sebastian Valle 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							03388c3071 
							
						 
					 
					
						
						
							
							Merge pull request  #450  from Subv/shader_link_error  
						
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						GLRenderer: Log the shader source code when program linking fails. 
						
						
					 
					
						2018-05-20 12:57:32 -05:00 
						 
				 
			
				
					
						
							
							
								Sebastian Valle 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							353e1dd7e4 
							
						 
					 
					
						
						
							
							Merge pull request  #443  from ogniK5377/ipc-500  
						
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						Added IPC RequestWithContext & ControlWithContext 
						
						
					 
					
						2018-05-19 17:03:30 -05:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
						
						
							
						
						
							a215f63235 
							
						 
					 
					
						
						
							
							Add and correct some Error Modules ( #444 )  
						
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						* Add and correct some Error Modules 
						
						
					 
					
						2018-05-19 17:02:24 -05:00 
						 
				 
			
				
					
						
							
							
								Sebastian Valle 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							dc26601860 
							
						 
					 
					
						
						
							
							Merge pull request  #442  from Hexagon12/nfp-service-names  
						
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						Updated nfp to have more service names 
						
						
					 
					
						2018-05-19 17:01:23 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							2a35a36251 
							
						 
					 
					
						
						
							
							Kernel/SVC: Signal the highest priority threads first in svcSignalProcessWideKey.  
						
						
						
						
					 
					
						2018-05-19 16:58:30 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							c74f2555b6 
							
						 
					 
					
						
						
							
							Kernel/Threads: Reschedule the proper core when operating on that core's threads.  
						
						
						
						
					 
					
						2018-05-19 16:57:44 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							fab3dd98fe 
							
						 
					 
					
						
						
							
							SVC: Removed unused WaitSynchronization1 function  
						
						
						
						
					 
					
						2018-05-19 16:56:33 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							c50393e066 
							
						 
					 
					
						
						
							
							Qt/WaitTree: Display the callstack for each thread in the wait tree widget.  
						
						
						
						
					 
					
						2018-05-19 16:52:49 -05:00