bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7530594602 
							
						 
					 
					
						
						
							
							Merge pull request  #6759  from ReinUsesLisp/pipeline-statistics  
						
						... 
						
						
						
						renderer_vulkan: Add setting to log pipeline statistics 
						
						
					 
					
						2021-07-30 11:18:52 -07:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							b185567a03 
							
						 
					 
					
						
						
							
							vk_rasterizer: Flip viewport on Y_NEGATE  
						
						... 
						
						
						
						Matches OpenGL's behavior. I don't believe this register flips geometry,
but we have to try to match behavior on both backends. 
						
						
					 
					
						2021-07-29 02:17:53 -03:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							7ac99bb127 
							
						 
					 
					
						
						
							
							renderers: Add explicit invert_y bool to screenshot callback  
						
						... 
						
						
						
						OpenGL and Vulkan images render in different coordinate systems. This allows us to specify the coordinate system of the screenshot within each renderer 
						
						
					 
					
						2021-07-28 21:46:08 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							75e7f54fb0 
							
						 
					 
					
						
						
							
							renderer_vulkan: Implement screenshots  
						
						
						
						
					 
					
						2021-07-28 21:45:55 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							548bac8989 
							
						 
					 
					
						
						
							
							vk_blit_screen: Add public CreateFramebuffer method  
						
						
						
						
					 
					
						2021-07-28 21:43:02 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							1e6c5d323d 
							
						 
					 
					
						
						
							
							vk_blit_screen: Make Draw method more generic  
						
						... 
						
						
						
						Allows specifying the framebuffer and render area dimensions, rather than being hard coded for the render window. 
						
						
					 
					
						2021-07-28 21:37:30 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							3b006f4fe2 
							
						 
					 
					
						
						
							
							renderer_vulkan: Add setting to log pipeline statistics  
						
						... 
						
						
						
						Use VK_KHR_pipeline_executable_properties when enabled and available to
log statistics about the pipeline cache in a game.
For example, this is on Turing GPUs when generating a pipeline cache
from Super Smash Bros. Ultimate:
Average pipeline statistics
==========================================
Code size:       6433.167
Register count:    32.939
More advanced results could be presented, at the moment it's just an
average of all 3D and compute pipelines. 
						
						
					 
					
						2021-07-27 21:29:24 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							92887a65f0 
							
						 
					 
					
						
						
							
							Merge pull request  #6749  from lioncash/rtarget  
						
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						render_target: Add missing initializer for size extent 
						
						
					 
					
						2021-07-27 17:28:53 -07:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ab206d6378 
							
						 
					 
					
						
						
							
							Merge pull request  #6748  from lioncash/engine-init  
						
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						video_core/engine: Consistently initialize rasterizer pointers 
						
						
					 
					
						2021-07-27 16:17:20 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							2717e79c74 
							
						 
					 
					
						
						
							
							Merge pull request  #6745  from lioncash/copies  
						
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						video_core: Remove some unused variables 
						
						
					 
					
						2021-07-27 11:38:32 -07:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							00e100de08 
							
						 
					 
					
						
						
							
							render_target: Add missing initializer for size extent  
						
						... 
						
						
						
						Everything else has a default constructor that does the straightforward
thing of initializing most members to a default value, except for the
size.
We explicitly initialize the size (and others, for consistency), to
prevent potential uninitialized reads from occurring. Particularly given
the largeish surface area that this struct is used in. 
						
						
					 
					
						2021-07-27 07:41:21 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							f8964dd89a 
							
						 
					 
					
						
						
							
							video_core/engine: Consistently initialize rasterizer pointers  
						
						... 
						
						
						
						Ensures all of the engines have consistent and deterministic
initialization of the rasterizer pointers. 
						
						
					 
					
						2021-07-27 07:30:57 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							8c82c594f0 
							
						 
					 
					
						
						
							
							vulkan_wrapper: Fix SetObjectName() always indicating objects as images  
						
						... 
						
						
						
						We should be using the passed in object type instead. 
						
						
					 
					
						2021-07-27 07:19:15 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							ec56a17acd 
							
						 
					 
					
						
						
							
							buffer_cache: Remove unused small_vector in CommitAsyncFlushesHigh()  
						
						... 
						
						
						
						Given this is non-trivial, the constructor is required to execute, so
this removes a bit of redundant codegen. 
						
						
					 
					
						2021-07-27 06:24:44 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							075a744e38 
							
						 
					 
					
						
						
							
							gl_shader_cache: Remove unused variable  
						
						
						
						
					 
					
						2021-07-27 06:23:49 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							296728ec46 
							
						 
					 
					
						
						
							
							vk_compute_pass: Remove unused captures  
						
						... 
						
						
						
						Resolves two compiler warnings. 
						
						
					 
					
						2021-07-27 06:17:52 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d6c799494c 
							
						 
					 
					
						
						
							
							Merge pull request  #6696  from ameerj/speed-limit-rename  
						
						... 
						
						
						
						general: Rename "Frame Limit" references to "Speed Limit" 
						
						
					 
					
						2021-07-26 18:51:00 -07:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7511f65e31 
							
						 
					 
					
						
						
							
							Merge pull request  #6741  from ReinUsesLisp/stream-remove  
						
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						vk_stream_buffer: Remove unused stream buffer 
						
						
					 
					
						2021-07-26 20:35:01 -03:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							1a94b3f452 
							
						 
					 
					
						
						
							
							Merge pull request  #6740  from K0bin/hvv-fallback  
						
						... 
						
						
						
						Handle allocation failure in Staging buffer 
						
						
					 
					
						2021-07-26 20:34:44 -03:00 
						 
				 
			
				
					
						
							
							
								Robin Kertels 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							75050c788c 
							
						 
					 
					
						
						
							
							vk_staging_buffer_pool: Fall back to host memory when allocation fails  
						
						
						
						
					 
					
						2021-07-26 23:37:18 +02:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c6991fa900 
							
						 
					 
					
						
						
							
							Merge pull request  #6728  from ReinUsesLisp/null-buffer-usage  
						
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						vk_buffer_cache: Add transform feedback usage to null buffer 
						
						
					 
					
						2021-07-26 18:30:45 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							5f9a4817a5 
							
						 
					 
					
						
						
							
							vk_stream_buffer: Remove unused stream buffer  
						
						... 
						
						
						
						Remove unused file. 
						
						
					 
					
						2021-07-26 18:19:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							771dcb2a56 
							
						 
					 
					
						
						
							
							vk_compute_pass: Fix pipeline barrier for indexed quads  
						
						... 
						
						
						
						Use an index buffer barrier instead of a vertex input read barrier. 
						
						
					 
					
						2021-07-26 05:51:09 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							27ed6e7c2b 
							
						 
					 
					
						
						
							
							vk_buffer_cache: Add transform feedback usage to null buffer  
						
						... 
						
						
						
						Fixes bad API usages on Vulkan. 
						
						
					 
					
						2021-07-26 05:49:37 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							98b26b6e12 
							
						 
					 
					
						
						
							
							Merge pull request  #6585  from ameerj/hades  
						
						... 
						
						
						
						Shader Decompiler Rewrite 
						
						
					 
					
						2021-07-25 11:39:04 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							84b9c42642 
							
						 
					 
					
						
						
							
							Merge pull request  #6690  from ReinUsesLisp/dma-clear-fixups  
						
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						buffer_cache: Misc fixups related to buffer clears 
						
						
					 
					
						2021-07-24 01:27:50 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							c80ae87b4e 
							
						 
					 
					
						
						
							
							renderer_base: Removed redundant settings  
						
						... 
						
						
						
						use_framelimiter was not being used internally by the renderers.
set_background_color was always set to true as there is no toggle for the renderer background color, instead users directly choose the color of their choice. 
						
						
					 
					
						2021-07-23 22:10:01 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							9dfbc9bdce 
							
						 
					 
					
						
						
							
							general: Rename "Frame Limit" references to "Speed Limit"  
						
						... 
						
						
						
						This setting is best referred to as a speed limit, as it involves the limits of all timing based aspects of the emulator, not only framerate.
This allows us to differentiate it from the fps unlocker setting. 
						
						
					 
					
						2021-07-23 22:10:01 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							a55ff22900 
							
						 
					 
					
						
						
							
							vulkan/blit_image: Commit descriptor sets within worker thread  
						
						... 
						
						
						
						Fixes race condition caused. The descriptor pool is not thread safe, so
we have to commit descriptor sets within the same thread. 
						
						
					 
					
						2021-07-22 21:51:40 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							f6796cad9c 
							
						 
					 
					
						
						
							
							vulkan_device: Blacklist Volta and older from VK_KHR_push_descriptor  
						
						... 
						
						
						
						Causes crashes on Link's Awakening intro. It's hard to debug if it's our
fault due to bugs in validation layers. 
						
						
					 
					
						2021-07-22 21:51:40 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							3c6d440015 
							
						 
					 
					
						
						
							
							Revert "renderers: Disable async shader compilation"  
						
						... 
						
						
						
						This reverts commit 4a152767286717fa69bfc94846a124a366f70065. 
						
						
					 
					
						2021-07-22 21:51:40 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							8381490a04 
							
						 
					 
					
						
						
							
							opengl: Fix asynchronous shaders  
						
						... 
						
						
						
						Wait for shader to build before configuring it, and wait for the shader
to build before sharing it with other contexts. 
						
						
					 
					
						2021-07-22 21:51:40 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							258f35515d 
							
						 
					 
					
						
						
							
							shader_environment: Receive cache version from outside  
						
						... 
						
						
						
						This allows us invalidating OpenGL and Vulkan separately in the future. 
						
						
					 
					
						2021-07-22 21:51:40 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							56478bc9ac 
							
						 
					 
					
						
						
							
							shader: Fix disabled attribute default values  
						
						
						
						
					 
					
						2021-07-22 21:51:40 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							c9528282d9 
							
						 
					 
					
						
						
							
							gl_device: Simplify GLASM setting logic  
						
						
						
						
					 
					
						2021-07-22 21:51:40 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							e1ed218b41 
							
						 
					 
					
						
						
							
							renderer_opengl: Use ARB_separate_shader_objects  
						
						... 
						
						
						
						Ensures that states set for a particular stage are not attached to other
stages which may not need them. 
						
						
					 
					
						2021-07-22 21:51:40 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							94af0a00f6 
							
						 
					 
					
						
						
							
							glsl: Clamp shared mem size to GL_MAX_COMPUTE_SHARED_MEMORY_SIZE  
						
						
						
						
					 
					
						2021-07-22 21:51:40 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							8c166c68d4 
							
						 
					 
					
						
						
							
							gl_shader_cache: Properly implement asynchronous shaders  
						
						
						
						
					 
					
						2021-07-22 21:51:40 -04:00 
						 
				 
			
				
					
						
							
							
								lat9nq 
							
						 
					 
					
						
						
						
						
							
						
						
							49946cf780 
							
						 
					 
					
						
						
							
							shader_recompiler, video_core: Resolve clang errors  
						
						... 
						
						
						
						Silences the following warnings-turned-errors:
-Wsign-conversion
-Wunused-private-field
-Wbraced-scalar-init
-Wunused-variable
And some other errors 
						
						
					 
					
						2021-07-22 21:51:40 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							41493fbe89 
							
						 
					 
					
						
						
							
							renderers: Fix clang formatting  
						
						
						
						
					 
					
						2021-07-22 21:51:40 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							8390286a89 
							
						 
					 
					
						
						
							
							renderers: Disable async shader compilation  
						
						... 
						
						
						
						The current implementation is prone to causing graphical issues. Disable until a better solution is implemented. 
						
						
					 
					
						2021-07-22 21:51:40 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							be54aad1c4 
							
						 
					 
					
						
						
							
							maxwell_to_vk: Add R16_SNORM  
						
						
						
						
					 
					
						2021-07-22 21:51:40 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							11f04f1022 
							
						 
					 
					
						
						
							
							shader: Ignore global memory ops on devices lacking int64 support  
						
						
						
						
					 
					
						2021-07-22 21:51:40 -04:00 
						 
				 
			
				
					
						
							
							
								lat9nq 
							
						 
					 
					
						
						
						
						
							
						
						
							55233c2861 
							
						 
					 
					
						
						
							
							vulkan_device: Add missing include algorithm  
						
						
						
						
					 
					
						2021-07-22 21:51:40 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							7277d7fe96 
							
						 
					 
					
						
						
							
							vulkan_device: Blacklist ampere devices from float16 math  
						
						
						
						
					 
					
						2021-07-22 21:51:40 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
						
						
							
						
						
							dbee32d302 
							
						 
					 
					
						
						
							
							gl_shader_cache: Fixes for async shaders  
						
						
						
						
					 
					
						2021-07-22 21:51:40 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							57171b23f9 
							
						 
					 
					
						
						
							
							vulkan_device: Enable VK_EXT_extended_dynamic_state on RADV 21.2 onward  
						
						
						
						
					 
					
						2021-07-22 21:51:40 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							8722668b3c 
							
						 
					 
					
						
						
							
							emit_spirv: Workaround VK_KHR_shader_float_controls on fp16 Nvidia  
						
						... 
						
						
						
						Fix regression on Fire Emblem: Three Houses when using native fp16. 
						
						
					 
					
						2021-07-22 21:51:40 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							fba6bd92d4 
							
						 
					 
					
						
						
							
							vk_rasterizer: Workaround bug in VK_EXT_vertex_input_dynamic_state  
						
						... 
						
						
						
						Workaround potential bug on Nvidia's driver where only updating high
attributes leaves low attributes out dated. 
						
						
					 
					
						2021-07-22 21:51:39 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							5643a909bc 
							
						 
					 
					
						
						
							
							shader: Fix disabled and unwritten attributes and varyings  
						
						
						
						
					 
					
						2021-07-22 21:51:39 -04:00