// SPDX-License-Identifier: GPL-2.0-or-later #include #include #include #include #include "common/logging/log.h" #include "common/scm_rev.h" #include "suyu_cmd/emu_window/emu_window_sdl2_mtl.h" #include "video_core/renderer_metal/renderer_metal.h" #include #include EmuWindow_SDL2_MTL::EmuWindow_SDL2_MTL(InputCommon::InputSubsystem* input_subsystem_, Core::System& system_, bool fullscreen) : EmuWindow_SDL2{input_subsystem_, system_} { const std::string window_title = fmt::format("suyu {} | {}-{} (Vulkan)", Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc); render_window = SDL_CreateWindow(window_title.c_str(), SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height, SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI); SDL_SysWMinfo wm; SDL_VERSION(&wm.version); if (SDL_GetWindowWMInfo(render_window, &wm) == SDL_FALSE) { LOG_CRITICAL(Frontend, "Failed to get information from the window manager: {}", SDL_GetError()); std::exit(EXIT_FAILURE); } SetWindowIcon(); if (fullscreen) { Fullscreen(); ShowCursor(false); } switch (wm.subsystem) { #ifdef SDL_VIDEO_DRIVER_COCOA case SDL_SYSWM_TYPE::SDL_SYSWM_COCOA: window_info.type = Core::Frontend::WindowSystemType::Cocoa; window_info.render_surface = SDL_Metal_CreateView(render_window); break; #endif default: LOG_CRITICAL(Frontend, "Window manager subsystem {} not implemented", wm.subsystem); std::exit(EXIT_FAILURE); break; } OnResize(); OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size); SDL_PumpEvents(); LOG_INFO(Frontend, "suyu Version: {} | {}-{} (Vulkan)", Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc); } EmuWindow_SDL2_MTL::~EmuWindow_SDL2_MTL() = default; std::unique_ptr EmuWindow_SDL2_MTL::CreateSharedContext() const { return std::make_unique(); }