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				https://git.suyu.dev/suyu/suyu.git
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	[REUSE] is a specification that aims at making file copyright information consistent, so that it can be both human and machine readable. It basically requires that all files have a header containing copyright and licensing information. When this isn't possible, like when dealing with binary assets, generated files or embedded third-party dependencies, it is permitted to insert copyright information in the `.reuse/dep5` file. Oh, and it also requires that all the licenses used in the project are present in the `LICENSES` folder, that's why the diff is so huge. This can be done automatically with `reuse download --all`. The `reuse` tool also contains a handy subcommand that analyzes the project and tells whether or not the project is (still) compliant, `reuse lint`. Following REUSE has a few advantages over the current approach: - Copyright information is easy to access for users / downstream - Files like `dist/license.md` do not need to exist anymore, as `.reuse/dep5` is used instead - `reuse lint` makes it easy to ensure that copyright information of files like binary assets / images is always accurate and up to date To add copyright information of files that didn't have it I looked up who committed what and when, for each file. As yuzu contributors do not have to sign a CLA or similar I couldn't assume that copyright ownership was of the "yuzu Emulator Project", so I used the name and/or email of the commit author instead. [REUSE]: https://reuse.software Follow-up to 01cf05bc75b1e47beb08937439f3ed9339e7b254
		
			
				
	
	
		
			58 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			CMake
		
	
	
	
	
	
			
		
		
	
	
			58 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			CMake
		
	
	
	
	
	
| # SPDX-FileCopyrightText: 2018 tech4me <guiwanglong@gmail.com>
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| # SPDX-License-Identifier: GPL-2.0-or-later
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| 
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| set(MINGW_PREFIX   /usr/x86_64-w64-mingw32/)
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| set(CMAKE_SYSTEM_NAME               Windows)
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| set(CMAKE_SYSTEM_PROCESSOR           x86_64)
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| # Actually a hack, w/o this will cause some strange errors
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| set(CMAKE_HOST_WIN32                 TRUE)
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| 
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| 
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| set(CMAKE_FIND_ROOT_PATH            ${MINGW_PREFIX})
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| set(SDL2_PATH                       ${MINGW_PREFIX})
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| set(MINGW_TOOL_PREFIX               ${CMAKE_SYSTEM_PROCESSOR}-w64-mingw32-)
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| 
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| # Specify the cross compiler
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| set(CMAKE_C_COMPILER            ${MINGW_TOOL_PREFIX}gcc)
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| set(CMAKE_CXX_COMPILER          ${MINGW_TOOL_PREFIX}g++)
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| set(CMAKE_RC_COMPILER           ${MINGW_TOOL_PREFIX}windres)
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| 
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| # Mingw tools
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| set(STRIP                       ${MINGW_TOOL_PREFIX}strip)
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| set(WINDRES                     ${MINGW_TOOL_PREFIX}windres)
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| set(ENV{PKG_CONFIG}             ${MINGW_TOOL_PREFIX}pkg-config)
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| 
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| # ccache wrapper
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| option(USE_CCACHE "Use ccache for compilation" OFF)
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| if(USE_CCACHE)
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|     find_program(CCACHE ccache)
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|     if(CCACHE)
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|         message(STATUS "Using ccache found in PATH")
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|         set_property(GLOBAL PROPERTY RULE_LAUNCH_COMPILE ${CCACHE})
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|         set_property(GLOBAL PROPERTY RULE_LAUNCH_LINK ${CCACHE})
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|     else(CCACHE)
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|         message(WARNING "USE_CCACHE enabled, but no ccache found")
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|     endif(CCACHE)
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| endif(USE_CCACHE)
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| 
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| # Search for programs in the build host directories
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| set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
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| 
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| 
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| # Echo modified cmake vars to screen for debugging purposes
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| if(NOT DEFINED ENV{MINGW_DEBUG_INFO})
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|         message("")
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|         message("Custom cmake vars: (blank = system default)")
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|         message("-----------------------------------------")
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|         message("* CMAKE_C_COMPILER                     : ${CMAKE_C_COMPILER}")
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|         message("* CMAKE_CXX_COMPILER                   : ${CMAKE_CXX_COMPILER}")
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|         message("* CMAKE_RC_COMPILER                    : ${CMAKE_RC_COMPILER}")
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|         message("* WINDRES                              : ${WINDRES}")
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|         message("* ENV{PKG_CONFIG}                      : $ENV{PKG_CONFIG}")
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|         message("* STRIP                                : ${STRIP}")
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|         message("* USE_CCACHE                           : ${USE_CCACHE}")
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|         message("")
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|         # So that the debug info only appears once
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|         set(ENV{MINGW_DEBUG_INFO} SHOWN)
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| endif()
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