Kode-cli/UNIFIED_COMPLETION_FIX.md
CrazyBoyM 926df2cfaf feat: Ultra-redesign completion system with @mention integration
- Complete architectural overhaul of useUnifiedCompletion hook
- Unified state management: 8 separate states → single CompletionState interface
- Simplified core logic: getWordAtCursor 194 lines → 42 lines (78% reduction)
- Fixed infinite React update loops with ref-based input tracking
- Smart triggering mechanism replacing aggressive auto-completion
- Integrated @agent and @file mention system with system reminders
- Added comprehensive agent loading and mention processing
- Enhanced Tab/Arrow/Enter key handling with clean event management
- Maintained 100% functional compatibility across all completion types

Key improvements:
• File path completion (relative, absolute, ~expansion, @references)
• Slash command completion (/help, /model, etc.)
• Agent completion (@agent-xxx with intelligent descriptions)
• System command completion (PATH scanning with fallback)
• Terminal-style Tab cycling, Enter confirmation, Escape cancellation
• Preview mode with boundary calculation
• History navigation compatibility
• Empty directory handling with user feedback

Architecture: Event-driven @mention detection → system reminder injection → LLM tool usage
Performance: Eliminated 7-layer nested conditionals, reduced state synchronization issues
Reliability: Fixed maximum update depth exceeded warnings, stable state management
2025-08-21 01:21:12 +08:00

21 lines
704 B
Markdown

# Unified Completion System Fix
## Problem
The PromptInput component still has references to the old three-hook system that we replaced with the unified completion. We need to clean up all the old references.
## Solution
Replace all old suggestion rendering with a single unified block that handles all completion types.
## Changes Needed:
1. Remove all references to:
- `agentSuggestions`
- `pathSuggestions`
- `pathAutocompleteActive`
- `selectedSuggestion` (replace with `selectedIndex`)
- `selectedPathSuggestion`
- `selectedAgentSuggestion`
2. Consolidate the three rendering blocks into one unified block
3. Update variable names to match the unified completion hook output