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	gl_shader_decompiler: Rename GenerateTemporal() to GenerateTemporary()
Temporal generally indicates a relation to time, but this is just creating a temporary, so this isn't really an accurate name for what the function is actually doing.
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				| @ -69,10 +69,10 @@ public: | ||||
|         shader_source += '\n'; | ||||
|     } | ||||
| 
 | ||||
|     std::string GenerateTemporal() { | ||||
|         std::string temporal = "tmp"; | ||||
|         temporal += std::to_string(temporal_index++); | ||||
|         return temporal; | ||||
|     std::string GenerateTemporary() { | ||||
|         std::string temporary = "tmp"; | ||||
|         temporary += std::to_string(temporary_index++); | ||||
|         return temporary; | ||||
|     } | ||||
| 
 | ||||
|     std::string GetResult() { | ||||
| @ -87,7 +87,7 @@ private: | ||||
|     } | ||||
| 
 | ||||
|     std::string shader_source; | ||||
|     u32 temporal_index = 1; | ||||
|     u32 temporary_index = 1; | ||||
| }; | ||||
| 
 | ||||
| /// Generates code to use for a swizzle operation.
 | ||||
| @ -540,7 +540,7 @@ private: | ||||
| 
 | ||||
|             } else if (std::holds_alternative<OperationNode>(*offset)) { | ||||
|                 // Indirect access
 | ||||
|                 const std::string final_offset = code.GenerateTemporal(); | ||||
|                 const std::string final_offset = code.GenerateTemporary(); | ||||
|                 code.AddLine("uint " + final_offset + " = (ftou(" + Visit(offset) + ") / 4) & " + | ||||
|                              std::to_string(MAX_CONSTBUFFER_ELEMENTS - 1) + ';'); | ||||
|                 return fmt::format("{}[{} / 4][{} % 4]", GetConstBuffer(cbuf->GetIndex()), | ||||
| @ -587,9 +587,9 @@ private: | ||||
|         // There's a bug in NVidia's proprietary drivers that makes precise fail on fragment shaders
 | ||||
|         const std::string precise = stage != ShaderStage::Fragment ? "precise " : ""; | ||||
| 
 | ||||
|         const std::string temporal = code.GenerateTemporal(); | ||||
|         code.AddLine(precise + "float " + temporal + " = " + value + ';'); | ||||
|         return temporal; | ||||
|         const std::string temporary = code.GenerateTemporary(); | ||||
|         code.AddLine(precise + "float " + temporary + " = " + value + ';'); | ||||
|         return temporary; | ||||
|     } | ||||
| 
 | ||||
|     std::string VisitOperand(Operation operation, std::size_t operand_index) { | ||||
| @ -601,9 +601,9 @@ private: | ||||
|             return Visit(operand); | ||||
|         } | ||||
| 
 | ||||
|         const std::string temporal = code.GenerateTemporal(); | ||||
|         code.AddLine("float " + temporal + " = " + Visit(operand) + ';'); | ||||
|         return temporal; | ||||
|         const std::string temporary = code.GenerateTemporary(); | ||||
|         code.AddLine("float " + temporary + " = " + Visit(operand) + ';'); | ||||
|         return temporary; | ||||
|     } | ||||
| 
 | ||||
|     std::string VisitOperand(Operation operation, std::size_t operand_index, Type type) { | ||||
|  | ||||
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