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	system: Add a function to see if the emulator is running.
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				| @ -17,6 +17,8 @@ | ||||
| 
 | ||||
| namespace System { | ||||
| 
 | ||||
| static bool is_powered_on{ false }; | ||||
| 
 | ||||
| Result Init(EmuWindow* emu_window) { | ||||
|     Core::Init(); | ||||
|     CoreTiming::Init(); | ||||
| @ -30,9 +32,15 @@ Result Init(EmuWindow* emu_window) { | ||||
|     AudioCore::Init(); | ||||
|     GDBStub::Init(); | ||||
| 
 | ||||
|     is_powered_on = true; | ||||
| 
 | ||||
|     return Result::Success; | ||||
| } | ||||
| 
 | ||||
| bool IsPoweredOn() { | ||||
|     return is_powered_on; | ||||
| } | ||||
| 
 | ||||
| void Shutdown() { | ||||
|     GDBStub::Shutdown(); | ||||
|     AudioCore::Shutdown(); | ||||
| @ -42,6 +50,8 @@ void Shutdown() { | ||||
|     HW::Shutdown(); | ||||
|     CoreTiming::Shutdown(); | ||||
|     Core::Shutdown(); | ||||
| 
 | ||||
|     is_powered_on = false; | ||||
| } | ||||
| 
 | ||||
| } // namespace
 | ||||
|  | ||||
| @ -16,6 +16,7 @@ enum class Result { | ||||
| }; | ||||
| 
 | ||||
| Result Init(EmuWindow* emu_window); | ||||
| bool IsPoweredOn(); | ||||
| void Shutdown(); | ||||
| 
 | ||||
| } | ||||
|  | ||||
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