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	Merge pull request #3330 from ReinUsesLisp/vk-blit-screen
vk_blit_screen: Initial implementation
This commit is contained in:
		
						commit
						79e0991d9b
					
				@ -154,6 +154,8 @@ if (ENABLE_VULKAN)
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        renderer_vulkan/maxwell_to_vk.cpp
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        renderer_vulkan/maxwell_to_vk.h
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        renderer_vulkan/renderer_vulkan.h
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        renderer_vulkan/vk_blit_screen.cpp
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        renderer_vulkan/vk_blit_screen.h
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        renderer_vulkan/vk_buffer_cache.cpp
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        renderer_vulkan/vk_buffer_cache.h
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        renderer_vulkan/vk_compute_pass.cpp
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		||||
							
								
								
									
										627
									
								
								src/video_core/renderer_vulkan/vk_blit_screen.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										627
									
								
								src/video_core/renderer_vulkan/vk_blit_screen.cpp
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,627 @@
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <array>
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#include <cstring>
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#include <memory>
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#include <tuple>
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#include <vector>
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#include "common/assert.h"
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#include "common/common_types.h"
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#include "common/math_util.h"
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#include "core/core.h"
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#include "core/frontend/emu_window.h"
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#include "core/memory.h"
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#include "video_core/gpu.h"
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#include "video_core/morton.h"
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#include "video_core/rasterizer_interface.h"
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#include "video_core/renderer_vulkan/declarations.h"
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#include "video_core/renderer_vulkan/renderer_vulkan.h"
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#include "video_core/renderer_vulkan/vk_blit_screen.h"
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#include "video_core/renderer_vulkan/vk_device.h"
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#include "video_core/renderer_vulkan/vk_image.h"
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#include "video_core/renderer_vulkan/vk_memory_manager.h"
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#include "video_core/renderer_vulkan/vk_resource_manager.h"
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#include "video_core/renderer_vulkan/vk_scheduler.h"
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#include "video_core/renderer_vulkan/vk_shader_util.h"
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#include "video_core/renderer_vulkan/vk_swapchain.h"
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#include "video_core/surface.h"
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namespace Vulkan {
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namespace {
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// Generated from the "shaders/" directory, read the instructions there.
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constexpr u8 blit_vertex_code[] = {
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		||||
    0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x07, 0x00, 0x08, 0x00, 0x27, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00,
 | 
			
		||||
    0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30,
 | 
			
		||||
    0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x0f, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e,
 | 
			
		||||
    0x00, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x25, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00,
 | 
			
		||||
    0x0b, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x48, 0x00, 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x04, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x48, 0x00, 0x04, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x48, 0x00, 0x05, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x00, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x07, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x11, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x13, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x13, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x19, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x24, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x25, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x01, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00,
 | 
			
		||||
    0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00, 0x06, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x20, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x04, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x01, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x04, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x09, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x06, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00,
 | 
			
		||||
    0x0c, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00,
 | 
			
		||||
    0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00,
 | 
			
		||||
    0x0e, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00,
 | 
			
		||||
    0x0e, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x04, 0x00,
 | 
			
		||||
    0x10, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x03, 0x00,
 | 
			
		||||
    0x11, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x12, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x02, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x12, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x13, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x14, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x02, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x17, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x06, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x18, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x01, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x18, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x19, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x1b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x1c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x20, 0x00, 0x04, 0x00, 0x21, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x03, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x23, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x03, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x23, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x24, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x18, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x25, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00,
 | 
			
		||||
    0x05, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x14, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x13, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x16, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x17, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x1a, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x1d, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00,
 | 
			
		||||
    0x06, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x50, 0x00, 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x1e, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x91, 0x00, 0x05, 0x00,
 | 
			
		||||
    0x07, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x41, 0x00, 0x05, 0x00, 0x21, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x0f, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x22, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x3d, 0x00, 0x04, 0x00, 0x17, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x3e, 0x00, 0x03, 0x00, 0x24, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00,
 | 
			
		||||
    0x38, 0x00, 0x01, 0x00};
 | 
			
		||||
 | 
			
		||||
constexpr u8 blit_fragment_code[] = {
 | 
			
		||||
    0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x07, 0x00, 0x08, 0x00, 0x14, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00,
 | 
			
		||||
    0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30,
 | 
			
		||||
    0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x0f, 0x00, 0x07, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e,
 | 
			
		||||
    0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x10, 0x00, 0x03, 0x00,
 | 
			
		||||
    0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x0d, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x0d, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x21, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x11, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00,
 | 
			
		||||
    0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x06, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x03, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x09, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x19, 0x00, 0x09, 0x00, 0x0a, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x06, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x03, 0x00,
 | 
			
		||||
    0x0b, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x0c, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x00, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x0c, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x0d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x0f, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x06, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x11, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00,
 | 
			
		||||
    0x05, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x0d, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x11, 0x00, 0x00, 0x00, 0x57, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x0e, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x09, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x13, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00};
 | 
			
		||||
 | 
			
		||||
struct ScreenRectVertex {
 | 
			
		||||
    ScreenRectVertex() = default;
 | 
			
		||||
    explicit ScreenRectVertex(f32 x, f32 y, f32 u, f32 v) : position{{x, y}}, tex_coord{{u, v}} {}
 | 
			
		||||
 | 
			
		||||
    std::array<f32, 2> position;
 | 
			
		||||
    std::array<f32, 2> tex_coord;
 | 
			
		||||
 | 
			
		||||
    static vk::VertexInputBindingDescription GetDescription() {
 | 
			
		||||
        return vk::VertexInputBindingDescription(0, sizeof(ScreenRectVertex),
 | 
			
		||||
                                                 vk::VertexInputRate::eVertex);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    static std::array<vk::VertexInputAttributeDescription, 2> GetAttributes() {
 | 
			
		||||
        return {vk::VertexInputAttributeDescription(0, 0, vk::Format::eR32G32Sfloat,
 | 
			
		||||
                                                    offsetof(ScreenRectVertex, position)),
 | 
			
		||||
                vk::VertexInputAttributeDescription(1, 0, vk::Format::eR32G32Sfloat,
 | 
			
		||||
                                                    offsetof(ScreenRectVertex, tex_coord))};
 | 
			
		||||
    }
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
constexpr std::array<f32, 4 * 4> MakeOrthographicMatrix(f32 width, f32 height) {
 | 
			
		||||
    // clang-format off
 | 
			
		||||
    return { 2.f / width, 0.f,          0.f, 0.f,
 | 
			
		||||
             0.f,         2.f / height, 0.f, 0.f,
 | 
			
		||||
             0.f,         0.f,          1.f, 0.f,
 | 
			
		||||
            -1.f,        -1.f,          0.f, 1.f};
 | 
			
		||||
    // clang-format on
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::size_t GetBytesPerPixel(const Tegra::FramebufferConfig& framebuffer) {
 | 
			
		||||
    using namespace VideoCore::Surface;
 | 
			
		||||
    return GetBytesPerPixel(PixelFormatFromGPUPixelFormat(framebuffer.pixel_format));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::size_t GetSizeInBytes(const Tegra::FramebufferConfig& framebuffer) {
 | 
			
		||||
    return static_cast<std::size_t>(framebuffer.stride) *
 | 
			
		||||
           static_cast<std::size_t>(framebuffer.height) * GetBytesPerPixel(framebuffer);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
vk::Format GetFormat(const Tegra::FramebufferConfig& framebuffer) {
 | 
			
		||||
    switch (framebuffer.pixel_format) {
 | 
			
		||||
    case Tegra::FramebufferConfig::PixelFormat::ABGR8:
 | 
			
		||||
        return vk::Format::eA8B8G8R8UnormPack32;
 | 
			
		||||
    case Tegra::FramebufferConfig::PixelFormat::RGB565:
 | 
			
		||||
        return vk::Format::eR5G6B5UnormPack16;
 | 
			
		||||
    default:
 | 
			
		||||
        UNIMPLEMENTED_MSG("Unknown framebuffer pixel format: {}",
 | 
			
		||||
                          static_cast<u32>(framebuffer.pixel_format));
 | 
			
		||||
        return vk::Format::eA8B8G8R8UnormPack32;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
} // Anonymous namespace
 | 
			
		||||
 | 
			
		||||
struct VKBlitScreen::BufferData {
 | 
			
		||||
    struct {
 | 
			
		||||
        std::array<f32, 4 * 4> modelview_matrix;
 | 
			
		||||
    } uniform;
 | 
			
		||||
 | 
			
		||||
    std::array<ScreenRectVertex, 4> vertices;
 | 
			
		||||
 | 
			
		||||
    // Unaligned image data goes here
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
VKBlitScreen::VKBlitScreen(Core::System& system, Core::Frontend::EmuWindow& render_window,
 | 
			
		||||
                           VideoCore::RasterizerInterface& rasterizer, const VKDevice& device,
 | 
			
		||||
                           VKResourceManager& resource_manager, VKMemoryManager& memory_manager,
 | 
			
		||||
                           VKSwapchain& swapchain, VKScheduler& scheduler,
 | 
			
		||||
                           const VKScreenInfo& screen_info)
 | 
			
		||||
    : system{system}, render_window{render_window}, rasterizer{rasterizer}, device{device},
 | 
			
		||||
      resource_manager{resource_manager}, memory_manager{memory_manager}, swapchain{swapchain},
 | 
			
		||||
      scheduler{scheduler}, image_count{swapchain.GetImageCount()}, screen_info{screen_info} {
 | 
			
		||||
    watches.resize(image_count);
 | 
			
		||||
    std::generate(watches.begin(), watches.end(),
 | 
			
		||||
                  []() { return std::make_unique<VKFenceWatch>(); });
 | 
			
		||||
 | 
			
		||||
    CreateStaticResources();
 | 
			
		||||
    CreateDynamicResources();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
VKBlitScreen::~VKBlitScreen() = default;
 | 
			
		||||
 | 
			
		||||
void VKBlitScreen::Recreate() {
 | 
			
		||||
    CreateDynamicResources();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::tuple<VKFence&, vk::Semaphore> VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer,
 | 
			
		||||
                                                       bool use_accelerated) {
 | 
			
		||||
    RefreshResources(framebuffer);
 | 
			
		||||
 | 
			
		||||
    // Finish any pending renderpass
 | 
			
		||||
    scheduler.RequestOutsideRenderPassOperationContext();
 | 
			
		||||
 | 
			
		||||
    const std::size_t image_index = swapchain.GetImageIndex();
 | 
			
		||||
    watches[image_index]->Watch(scheduler.GetFence());
 | 
			
		||||
 | 
			
		||||
    VKImage* blit_image = use_accelerated ? screen_info.image : raw_images[image_index].get();
 | 
			
		||||
 | 
			
		||||
    UpdateDescriptorSet(image_index, blit_image->GetPresentView());
 | 
			
		||||
 | 
			
		||||
    BufferData data;
 | 
			
		||||
    SetUniformData(data, framebuffer);
 | 
			
		||||
    SetVertexData(data, framebuffer);
 | 
			
		||||
 | 
			
		||||
    auto map = buffer_commit->Map();
 | 
			
		||||
    std::memcpy(map.GetAddress(), &data, sizeof(data));
 | 
			
		||||
 | 
			
		||||
    if (!use_accelerated) {
 | 
			
		||||
        const u64 image_offset = GetRawImageOffset(framebuffer, image_index);
 | 
			
		||||
 | 
			
		||||
        const auto pixel_format =
 | 
			
		||||
            VideoCore::Surface::PixelFormatFromGPUPixelFormat(framebuffer.pixel_format);
 | 
			
		||||
        const VAddr framebuffer_addr = framebuffer.address + framebuffer.offset;
 | 
			
		||||
        const auto host_ptr = system.Memory().GetPointer(framebuffer_addr);
 | 
			
		||||
        rasterizer.FlushRegion(ToCacheAddr(host_ptr), GetSizeInBytes(framebuffer));
 | 
			
		||||
 | 
			
		||||
        // TODO(Rodrigo): Read this from HLE
 | 
			
		||||
        constexpr u32 block_height_log2 = 4;
 | 
			
		||||
        VideoCore::MortonSwizzle(VideoCore::MortonSwizzleMode::MortonToLinear, pixel_format,
 | 
			
		||||
                                 framebuffer.stride, block_height_log2, framebuffer.height, 0, 1, 1,
 | 
			
		||||
                                 map.GetAddress() + image_offset, host_ptr);
 | 
			
		||||
 | 
			
		||||
        blit_image->Transition(0, 1, 0, 1, vk::PipelineStageFlagBits::eTransfer,
 | 
			
		||||
                               vk::AccessFlagBits::eTransferWrite,
 | 
			
		||||
                               vk::ImageLayout::eTransferDstOptimal);
 | 
			
		||||
 | 
			
		||||
        const vk::BufferImageCopy copy(image_offset, 0, 0,
 | 
			
		||||
                                       {vk::ImageAspectFlagBits::eColor, 0, 0, 1}, {0, 0, 0},
 | 
			
		||||
                                       {framebuffer.width, framebuffer.height, 1});
 | 
			
		||||
        scheduler.Record([buffer_handle = *buffer, image = blit_image->GetHandle(),
 | 
			
		||||
                          copy](auto cmdbuf, auto& dld) {
 | 
			
		||||
            cmdbuf.copyBufferToImage(buffer_handle, image, vk::ImageLayout::eTransferDstOptimal,
 | 
			
		||||
                                     {copy}, dld);
 | 
			
		||||
        });
 | 
			
		||||
    }
 | 
			
		||||
    map.Release();
 | 
			
		||||
 | 
			
		||||
    blit_image->Transition(0, 1, 0, 1, vk::PipelineStageFlagBits::eFragmentShader,
 | 
			
		||||
                           vk::AccessFlagBits::eShaderRead,
 | 
			
		||||
                           vk::ImageLayout::eShaderReadOnlyOptimal);
 | 
			
		||||
 | 
			
		||||
    scheduler.Record([renderpass = *renderpass, framebuffer = *framebuffers[image_index],
 | 
			
		||||
                      descriptor_set = descriptor_sets[image_index], buffer = *buffer,
 | 
			
		||||
                      size = swapchain.GetSize(), pipeline = *pipeline,
 | 
			
		||||
                      layout = *pipeline_layout](auto cmdbuf, auto& dld) {
 | 
			
		||||
        const vk::ClearValue clear_color{std::array{0.0f, 0.0f, 0.0f, 1.0f}};
 | 
			
		||||
        const vk::RenderPassBeginInfo renderpass_bi(renderpass, framebuffer, {{0, 0}, size}, 1,
 | 
			
		||||
                                                    &clear_color);
 | 
			
		||||
 | 
			
		||||
        cmdbuf.beginRenderPass(renderpass_bi, vk::SubpassContents::eInline, dld);
 | 
			
		||||
        cmdbuf.bindPipeline(vk::PipelineBindPoint::eGraphics, pipeline, dld);
 | 
			
		||||
        cmdbuf.setViewport(
 | 
			
		||||
            0,
 | 
			
		||||
            {{0.0f, 0.0f, static_cast<f32>(size.width), static_cast<f32>(size.height), 0.0f, 1.0f}},
 | 
			
		||||
            dld);
 | 
			
		||||
        cmdbuf.setScissor(0, {{{0, 0}, size}}, dld);
 | 
			
		||||
 | 
			
		||||
        cmdbuf.bindVertexBuffers(0, {buffer}, {offsetof(BufferData, vertices)}, dld);
 | 
			
		||||
        cmdbuf.bindDescriptorSets(vk::PipelineBindPoint::eGraphics, layout, 0, {descriptor_set}, {},
 | 
			
		||||
                                  dld);
 | 
			
		||||
        cmdbuf.draw(4, 1, 0, 0, dld);
 | 
			
		||||
        cmdbuf.endRenderPass(dld);
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    return {scheduler.GetFence(), *semaphores[image_index]};
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void VKBlitScreen::CreateStaticResources() {
 | 
			
		||||
    CreateShaders();
 | 
			
		||||
    CreateSemaphores();
 | 
			
		||||
    CreateDescriptorPool();
 | 
			
		||||
    CreateDescriptorSetLayout();
 | 
			
		||||
    CreateDescriptorSets();
 | 
			
		||||
    CreatePipelineLayout();
 | 
			
		||||
    CreateSampler();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void VKBlitScreen::CreateDynamicResources() {
 | 
			
		||||
    CreateRenderPass();
 | 
			
		||||
    CreateFramebuffers();
 | 
			
		||||
    CreateGraphicsPipeline();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void VKBlitScreen::RefreshResources(const Tegra::FramebufferConfig& framebuffer) {
 | 
			
		||||
    if (framebuffer.width == raw_width && framebuffer.height == raw_height && !raw_images.empty()) {
 | 
			
		||||
        return;
 | 
			
		||||
    }
 | 
			
		||||
    raw_width = framebuffer.width;
 | 
			
		||||
    raw_height = framebuffer.height;
 | 
			
		||||
    ReleaseRawImages();
 | 
			
		||||
 | 
			
		||||
    CreateStagingBuffer(framebuffer);
 | 
			
		||||
    CreateRawImages(framebuffer);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void VKBlitScreen::CreateShaders() {
 | 
			
		||||
    vertex_shader = BuildShader(device, sizeof(blit_vertex_code), blit_vertex_code);
 | 
			
		||||
    fragment_shader = BuildShader(device, sizeof(blit_fragment_code), blit_fragment_code);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void VKBlitScreen::CreateSemaphores() {
 | 
			
		||||
    const auto dev = device.GetLogical();
 | 
			
		||||
    const auto& dld = device.GetDispatchLoader();
 | 
			
		||||
 | 
			
		||||
    semaphores.resize(image_count);
 | 
			
		||||
    for (std::size_t i = 0; i < image_count; ++i) {
 | 
			
		||||
        semaphores[i] = dev.createSemaphoreUnique({}, nullptr, dld);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void VKBlitScreen::CreateDescriptorPool() {
 | 
			
		||||
    const std::array<vk::DescriptorPoolSize, 2> pool_sizes{
 | 
			
		||||
        vk::DescriptorPoolSize{vk::DescriptorType::eUniformBuffer, static_cast<u32>(image_count)},
 | 
			
		||||
        vk::DescriptorPoolSize{vk::DescriptorType::eCombinedImageSampler,
 | 
			
		||||
                               static_cast<u32>(image_count)}};
 | 
			
		||||
    const vk::DescriptorPoolCreateInfo pool_ci(
 | 
			
		||||
        {}, static_cast<u32>(image_count), static_cast<u32>(pool_sizes.size()), pool_sizes.data());
 | 
			
		||||
    const auto dev = device.GetLogical();
 | 
			
		||||
    descriptor_pool = dev.createDescriptorPoolUnique(pool_ci, nullptr, device.GetDispatchLoader());
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void VKBlitScreen::CreateRenderPass() {
 | 
			
		||||
    const vk::AttachmentDescription color_attachment(
 | 
			
		||||
        {}, swapchain.GetImageFormat(), vk::SampleCountFlagBits::e1, vk::AttachmentLoadOp::eClear,
 | 
			
		||||
        vk::AttachmentStoreOp::eStore, vk::AttachmentLoadOp::eDontCare,
 | 
			
		||||
        vk::AttachmentStoreOp::eDontCare, vk::ImageLayout::eUndefined,
 | 
			
		||||
        vk::ImageLayout::ePresentSrcKHR);
 | 
			
		||||
 | 
			
		||||
    const vk::AttachmentReference color_attachment_ref(0, vk::ImageLayout::eColorAttachmentOptimal);
 | 
			
		||||
 | 
			
		||||
    const vk::SubpassDescription subpass_description({}, vk::PipelineBindPoint::eGraphics, 0,
 | 
			
		||||
                                                     nullptr, 1, &color_attachment_ref, nullptr,
 | 
			
		||||
                                                     nullptr, 0, nullptr);
 | 
			
		||||
 | 
			
		||||
    const vk::SubpassDependency dependency(
 | 
			
		||||
        VK_SUBPASS_EXTERNAL, 0, vk::PipelineStageFlagBits::eColorAttachmentOutput,
 | 
			
		||||
        vk::PipelineStageFlagBits::eColorAttachmentOutput, {},
 | 
			
		||||
        vk::AccessFlagBits::eColorAttachmentRead | vk::AccessFlagBits::eColorAttachmentWrite, {});
 | 
			
		||||
 | 
			
		||||
    const vk::RenderPassCreateInfo renderpass_ci({}, 1, &color_attachment, 1, &subpass_description,
 | 
			
		||||
                                                 1, &dependency);
 | 
			
		||||
 | 
			
		||||
    const auto dev = device.GetLogical();
 | 
			
		||||
    renderpass = dev.createRenderPassUnique(renderpass_ci, nullptr, device.GetDispatchLoader());
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void VKBlitScreen::CreateDescriptorSetLayout() {
 | 
			
		||||
    const std::array<vk::DescriptorSetLayoutBinding, 2> layout_bindings{
 | 
			
		||||
        vk::DescriptorSetLayoutBinding(0, vk::DescriptorType::eUniformBuffer, 1,
 | 
			
		||||
                                       vk::ShaderStageFlagBits::eVertex, nullptr),
 | 
			
		||||
        vk::DescriptorSetLayoutBinding(1, vk::DescriptorType::eCombinedImageSampler, 1,
 | 
			
		||||
                                       vk::ShaderStageFlagBits::eFragment, nullptr)};
 | 
			
		||||
    const vk::DescriptorSetLayoutCreateInfo descriptor_layout_ci(
 | 
			
		||||
        {}, static_cast<u32>(layout_bindings.size()), layout_bindings.data());
 | 
			
		||||
 | 
			
		||||
    const auto dev = device.GetLogical();
 | 
			
		||||
    const auto& dld = device.GetDispatchLoader();
 | 
			
		||||
    descriptor_set_layout = dev.createDescriptorSetLayoutUnique(descriptor_layout_ci, nullptr, dld);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void VKBlitScreen::CreateDescriptorSets() {
 | 
			
		||||
    const auto dev = device.GetLogical();
 | 
			
		||||
    const auto& dld = device.GetDispatchLoader();
 | 
			
		||||
 | 
			
		||||
    descriptor_sets.resize(image_count);
 | 
			
		||||
    for (std::size_t i = 0; i < image_count; ++i) {
 | 
			
		||||
        const vk::DescriptorSetLayout layout = *descriptor_set_layout;
 | 
			
		||||
        const vk::DescriptorSetAllocateInfo descriptor_set_ai(*descriptor_pool, 1, &layout);
 | 
			
		||||
        const vk::Result result =
 | 
			
		||||
            dev.allocateDescriptorSets(&descriptor_set_ai, &descriptor_sets[i], dld);
 | 
			
		||||
        ASSERT(result == vk::Result::eSuccess);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void VKBlitScreen::CreatePipelineLayout() {
 | 
			
		||||
    const vk::PipelineLayoutCreateInfo pipeline_layout_ci({}, 1, &descriptor_set_layout.get(), 0,
 | 
			
		||||
                                                          nullptr);
 | 
			
		||||
    const auto dev = device.GetLogical();
 | 
			
		||||
    const auto& dld = device.GetDispatchLoader();
 | 
			
		||||
    pipeline_layout = dev.createPipelineLayoutUnique(pipeline_layout_ci, nullptr, dld);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void VKBlitScreen::CreateGraphicsPipeline() {
 | 
			
		||||
    const std::array shader_stages = {
 | 
			
		||||
        vk::PipelineShaderStageCreateInfo({}, vk::ShaderStageFlagBits::eVertex, *vertex_shader,
 | 
			
		||||
                                          "main", nullptr),
 | 
			
		||||
        vk::PipelineShaderStageCreateInfo({}, vk::ShaderStageFlagBits::eFragment, *fragment_shader,
 | 
			
		||||
                                          "main", nullptr)};
 | 
			
		||||
 | 
			
		||||
    const auto vertex_binding_description = ScreenRectVertex::GetDescription();
 | 
			
		||||
    const auto vertex_attrs_description = ScreenRectVertex::GetAttributes();
 | 
			
		||||
    const vk::PipelineVertexInputStateCreateInfo vertex_input(
 | 
			
		||||
        {}, 1, &vertex_binding_description, static_cast<u32>(vertex_attrs_description.size()),
 | 
			
		||||
        vertex_attrs_description.data());
 | 
			
		||||
 | 
			
		||||
    const vk::PipelineInputAssemblyStateCreateInfo input_assembly(
 | 
			
		||||
        {}, vk::PrimitiveTopology::eTriangleStrip, false);
 | 
			
		||||
 | 
			
		||||
    // Set a dummy viewport, it's going to be replaced by dynamic states.
 | 
			
		||||
    const vk::Viewport viewport(0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f);
 | 
			
		||||
    const vk::Rect2D scissor({0, 0}, {1, 1});
 | 
			
		||||
 | 
			
		||||
    const vk::PipelineViewportStateCreateInfo viewport_state({}, 1, &viewport, 1, &scissor);
 | 
			
		||||
 | 
			
		||||
    const vk::PipelineRasterizationStateCreateInfo rasterizer(
 | 
			
		||||
        {}, false, false, vk::PolygonMode::eFill, vk::CullModeFlagBits::eNone,
 | 
			
		||||
        vk::FrontFace::eClockwise, false, 0.0f, 0.0f, 0.0f, 1.0f);
 | 
			
		||||
 | 
			
		||||
    const vk::PipelineMultisampleStateCreateInfo multisampling({}, vk::SampleCountFlagBits::e1,
 | 
			
		||||
                                                               false, 0.0f, nullptr, false, false);
 | 
			
		||||
 | 
			
		||||
    const vk::PipelineColorBlendAttachmentState color_blend_attachment(
 | 
			
		||||
        false, vk::BlendFactor::eZero, vk::BlendFactor::eZero, vk::BlendOp::eAdd,
 | 
			
		||||
        vk::BlendFactor::eZero, vk::BlendFactor::eZero, vk::BlendOp::eAdd,
 | 
			
		||||
        vk::ColorComponentFlagBits::eR | vk::ColorComponentFlagBits::eG |
 | 
			
		||||
            vk::ColorComponentFlagBits::eB | vk::ColorComponentFlagBits::eA);
 | 
			
		||||
 | 
			
		||||
    const vk::PipelineColorBlendStateCreateInfo color_blending(
 | 
			
		||||
        {}, false, vk::LogicOp::eCopy, 1, &color_blend_attachment, {0.0f, 0.0f, 0.0f, 0.0f});
 | 
			
		||||
 | 
			
		||||
    const std::array<vk::DynamicState, 2> dynamic_states = {vk::DynamicState::eViewport,
 | 
			
		||||
                                                            vk::DynamicState::eScissor};
 | 
			
		||||
 | 
			
		||||
    const vk::PipelineDynamicStateCreateInfo dynamic_state(
 | 
			
		||||
        {}, static_cast<u32>(dynamic_states.size()), dynamic_states.data());
 | 
			
		||||
 | 
			
		||||
    const vk::GraphicsPipelineCreateInfo pipeline_ci(
 | 
			
		||||
        {}, static_cast<u32>(shader_stages.size()), shader_stages.data(), &vertex_input,
 | 
			
		||||
        &input_assembly, nullptr, &viewport_state, &rasterizer, &multisampling, nullptr,
 | 
			
		||||
        &color_blending, &dynamic_state, *pipeline_layout, *renderpass, 0, nullptr, 0);
 | 
			
		||||
 | 
			
		||||
    const auto dev = device.GetLogical();
 | 
			
		||||
    const auto& dld = device.GetDispatchLoader();
 | 
			
		||||
    pipeline = dev.createGraphicsPipelineUnique({}, pipeline_ci, nullptr, dld);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void VKBlitScreen::CreateSampler() {
 | 
			
		||||
    const auto dev = device.GetLogical();
 | 
			
		||||
    const auto& dld = device.GetDispatchLoader();
 | 
			
		||||
    const vk::SamplerCreateInfo sampler_ci(
 | 
			
		||||
        {}, vk::Filter::eLinear, vk::Filter::eLinear, vk::SamplerMipmapMode::eLinear,
 | 
			
		||||
        vk::SamplerAddressMode::eClampToBorder, vk::SamplerAddressMode::eClampToBorder,
 | 
			
		||||
        vk::SamplerAddressMode::eClampToBorder, 0.0f, false, 0.0f, false, vk::CompareOp::eNever,
 | 
			
		||||
        0.0f, 0.0f, vk::BorderColor::eFloatOpaqueBlack, false);
 | 
			
		||||
    sampler = dev.createSamplerUnique(sampler_ci, nullptr, dld);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void VKBlitScreen::CreateFramebuffers() {
 | 
			
		||||
    const vk::Extent2D size{swapchain.GetSize()};
 | 
			
		||||
    framebuffers.clear();
 | 
			
		||||
    framebuffers.resize(image_count);
 | 
			
		||||
 | 
			
		||||
    const auto dev = device.GetLogical();
 | 
			
		||||
    const auto& dld = device.GetDispatchLoader();
 | 
			
		||||
 | 
			
		||||
    for (std::size_t i = 0; i < image_count; ++i) {
 | 
			
		||||
        const vk::ImageView image_view{swapchain.GetImageViewIndex(i)};
 | 
			
		||||
        const vk::FramebufferCreateInfo framebuffer_ci({}, *renderpass, 1, &image_view, size.width,
 | 
			
		||||
                                                       size.height, 1);
 | 
			
		||||
        framebuffers[i] = dev.createFramebufferUnique(framebuffer_ci, nullptr, dld);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void VKBlitScreen::ReleaseRawImages() {
 | 
			
		||||
    for (std::size_t i = 0; i < raw_images.size(); ++i) {
 | 
			
		||||
        watches[i]->Wait();
 | 
			
		||||
    }
 | 
			
		||||
    raw_images.clear();
 | 
			
		||||
    raw_buffer_commits.clear();
 | 
			
		||||
    buffer.reset();
 | 
			
		||||
    buffer_commit.reset();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void VKBlitScreen::CreateStagingBuffer(const Tegra::FramebufferConfig& framebuffer) {
 | 
			
		||||
    const auto dev = device.GetLogical();
 | 
			
		||||
    const auto& dld = device.GetDispatchLoader();
 | 
			
		||||
 | 
			
		||||
    const vk::BufferCreateInfo buffer_ci({}, CalculateBufferSize(framebuffer),
 | 
			
		||||
                                         vk::BufferUsageFlagBits::eTransferSrc |
 | 
			
		||||
                                             vk::BufferUsageFlagBits::eVertexBuffer |
 | 
			
		||||
                                             vk::BufferUsageFlagBits::eUniformBuffer,
 | 
			
		||||
                                         vk::SharingMode::eExclusive, 0, nullptr);
 | 
			
		||||
    buffer = dev.createBufferUnique(buffer_ci, nullptr, dld);
 | 
			
		||||
    buffer_commit = memory_manager.Commit(*buffer, true);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void VKBlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer) {
 | 
			
		||||
    raw_images.resize(image_count);
 | 
			
		||||
    raw_buffer_commits.resize(image_count);
 | 
			
		||||
 | 
			
		||||
    const auto format = GetFormat(framebuffer);
 | 
			
		||||
    for (std::size_t i = 0; i < image_count; ++i) {
 | 
			
		||||
        const vk::ImageCreateInfo image_ci(
 | 
			
		||||
            {}, vk::ImageType::e2D, format, {framebuffer.width, framebuffer.height, 1}, 1, 1,
 | 
			
		||||
            vk::SampleCountFlagBits::e1, vk::ImageTiling::eOptimal,
 | 
			
		||||
            vk::ImageUsageFlagBits::eTransferDst | vk::ImageUsageFlagBits::eSampled,
 | 
			
		||||
            vk::SharingMode::eExclusive, 0, nullptr, vk::ImageLayout::eUndefined);
 | 
			
		||||
 | 
			
		||||
        raw_images[i] =
 | 
			
		||||
            std::make_unique<VKImage>(device, scheduler, image_ci, vk::ImageAspectFlagBits::eColor);
 | 
			
		||||
        raw_buffer_commits[i] = memory_manager.Commit(raw_images[i]->GetHandle(), false);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void VKBlitScreen::UpdateDescriptorSet(std::size_t image_index, vk::ImageView image_view) const {
 | 
			
		||||
    const vk::DescriptorSet descriptor_set = descriptor_sets[image_index];
 | 
			
		||||
 | 
			
		||||
    const vk::DescriptorBufferInfo buffer_info(*buffer, offsetof(BufferData, uniform),
 | 
			
		||||
                                               sizeof(BufferData::uniform));
 | 
			
		||||
    const vk::WriteDescriptorSet ubo_write(descriptor_set, 0, 0, 1,
 | 
			
		||||
                                           vk::DescriptorType::eUniformBuffer, nullptr,
 | 
			
		||||
                                           &buffer_info, nullptr);
 | 
			
		||||
 | 
			
		||||
    const vk::DescriptorImageInfo image_info(*sampler, image_view,
 | 
			
		||||
                                             vk::ImageLayout::eShaderReadOnlyOptimal);
 | 
			
		||||
    const vk::WriteDescriptorSet sampler_write(descriptor_set, 1, 0, 1,
 | 
			
		||||
                                               vk::DescriptorType::eCombinedImageSampler,
 | 
			
		||||
                                               &image_info, nullptr, nullptr);
 | 
			
		||||
 | 
			
		||||
    const auto dev = device.GetLogical();
 | 
			
		||||
    const auto& dld = device.GetDispatchLoader();
 | 
			
		||||
    dev.updateDescriptorSets({ubo_write, sampler_write}, {}, dld);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void VKBlitScreen::SetUniformData(BufferData& data,
 | 
			
		||||
                                  const Tegra::FramebufferConfig& framebuffer) const {
 | 
			
		||||
    const auto& layout = render_window.GetFramebufferLayout();
 | 
			
		||||
    data.uniform.modelview_matrix =
 | 
			
		||||
        MakeOrthographicMatrix(static_cast<f32>(layout.width), static_cast<f32>(layout.height));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void VKBlitScreen::SetVertexData(BufferData& data,
 | 
			
		||||
                                 const Tegra::FramebufferConfig& framebuffer) const {
 | 
			
		||||
    const auto& framebuffer_transform_flags = framebuffer.transform_flags;
 | 
			
		||||
    const auto& framebuffer_crop_rect = framebuffer.crop_rect;
 | 
			
		||||
 | 
			
		||||
    static constexpr Common::Rectangle<f32> texcoords{0.f, 0.f, 1.f, 1.f};
 | 
			
		||||
    auto left = texcoords.left;
 | 
			
		||||
    auto right = texcoords.right;
 | 
			
		||||
 | 
			
		||||
    switch (framebuffer_transform_flags) {
 | 
			
		||||
    case Tegra::FramebufferConfig::TransformFlags::Unset:
 | 
			
		||||
        break;
 | 
			
		||||
    case Tegra::FramebufferConfig::TransformFlags::FlipV:
 | 
			
		||||
        // Flip the framebuffer vertically
 | 
			
		||||
        left = texcoords.right;
 | 
			
		||||
        right = texcoords.left;
 | 
			
		||||
        break;
 | 
			
		||||
    default:
 | 
			
		||||
        UNIMPLEMENTED_MSG("Unsupported framebuffer_transform_flags={}",
 | 
			
		||||
                          static_cast<u32>(framebuffer_transform_flags));
 | 
			
		||||
        break;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    UNIMPLEMENTED_IF(framebuffer_crop_rect.top != 0);
 | 
			
		||||
    UNIMPLEMENTED_IF(framebuffer_crop_rect.left != 0);
 | 
			
		||||
 | 
			
		||||
    // Scale the output by the crop width/height. This is commonly used with 1280x720 rendering
 | 
			
		||||
    // (e.g. handheld mode) on a 1920x1080 framebuffer.
 | 
			
		||||
    f32 scale_u = 1.0f;
 | 
			
		||||
    f32 scale_v = 1.0f;
 | 
			
		||||
    if (framebuffer_crop_rect.GetWidth() > 0) {
 | 
			
		||||
        scale_u = static_cast<f32>(framebuffer_crop_rect.GetWidth()) /
 | 
			
		||||
                  static_cast<f32>(screen_info.width);
 | 
			
		||||
    }
 | 
			
		||||
    if (framebuffer_crop_rect.GetHeight() > 0) {
 | 
			
		||||
        scale_v = static_cast<f32>(framebuffer_crop_rect.GetHeight()) /
 | 
			
		||||
                  static_cast<f32>(screen_info.height);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    const auto& screen = render_window.GetFramebufferLayout().screen;
 | 
			
		||||
    const auto x = static_cast<f32>(screen.left);
 | 
			
		||||
    const auto y = static_cast<f32>(screen.top);
 | 
			
		||||
    const auto w = static_cast<f32>(screen.GetWidth());
 | 
			
		||||
    const auto h = static_cast<f32>(screen.GetHeight());
 | 
			
		||||
    data.vertices[0] = ScreenRectVertex(x, y, texcoords.top * scale_u, left * scale_v);
 | 
			
		||||
    data.vertices[1] = ScreenRectVertex(x + w, y, texcoords.bottom * scale_u, left * scale_v);
 | 
			
		||||
    data.vertices[2] = ScreenRectVertex(x, y + h, texcoords.top * scale_u, right * scale_v);
 | 
			
		||||
    data.vertices[3] = ScreenRectVertex(x + w, y + h, texcoords.bottom * scale_u, right * scale_v);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
u64 VKBlitScreen::CalculateBufferSize(const Tegra::FramebufferConfig& framebuffer) const {
 | 
			
		||||
    return sizeof(BufferData) + GetSizeInBytes(framebuffer) * image_count;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
u64 VKBlitScreen::GetRawImageOffset(const Tegra::FramebufferConfig& framebuffer,
 | 
			
		||||
                                    std::size_t image_index) const {
 | 
			
		||||
    constexpr auto first_image_offset = static_cast<u64>(sizeof(BufferData));
 | 
			
		||||
    return first_image_offset + GetSizeInBytes(framebuffer) * image_index;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
} // namespace Vulkan
 | 
			
		||||
							
								
								
									
										119
									
								
								src/video_core/renderer_vulkan/vk_blit_screen.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										119
									
								
								src/video_core/renderer_vulkan/vk_blit_screen.h
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,119 @@
 | 
			
		||||
// Copyright 2018 yuzu Emulator Project
 | 
			
		||||
// Licensed under GPLv2 or any later version
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#pragma once
 | 
			
		||||
 | 
			
		||||
#include <array>
 | 
			
		||||
#include <memory>
 | 
			
		||||
#include <tuple>
 | 
			
		||||
 | 
			
		||||
#include "video_core/renderer_vulkan/declarations.h"
 | 
			
		||||
#include "video_core/renderer_vulkan/vk_memory_manager.h"
 | 
			
		||||
#include "video_core/renderer_vulkan/vk_resource_manager.h"
 | 
			
		||||
 | 
			
		||||
namespace Core {
 | 
			
		||||
class System;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
namespace Core::Frontend {
 | 
			
		||||
class EmuWindow;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
namespace Tegra {
 | 
			
		||||
struct FramebufferConfig;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
namespace VideoCore {
 | 
			
		||||
class RasterizerInterface;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
namespace Vulkan {
 | 
			
		||||
 | 
			
		||||
struct ScreenInfo;
 | 
			
		||||
class RasterizerVulkan;
 | 
			
		||||
class VKDevice;
 | 
			
		||||
class VKFence;
 | 
			
		||||
class VKImage;
 | 
			
		||||
class VKScheduler;
 | 
			
		||||
class VKSwapchain;
 | 
			
		||||
 | 
			
		||||
class VKBlitScreen final {
 | 
			
		||||
public:
 | 
			
		||||
    explicit VKBlitScreen(Core::System& system, Core::Frontend::EmuWindow& render_window,
 | 
			
		||||
                          VideoCore::RasterizerInterface& rasterizer, const VKDevice& device,
 | 
			
		||||
                          VKResourceManager& resource_manager, VKMemoryManager& memory_manager,
 | 
			
		||||
                          VKSwapchain& swapchain, VKScheduler& scheduler,
 | 
			
		||||
                          const VKScreenInfo& screen_info);
 | 
			
		||||
    ~VKBlitScreen();
 | 
			
		||||
 | 
			
		||||
    void Recreate();
 | 
			
		||||
 | 
			
		||||
    std::tuple<VKFence&, vk::Semaphore> Draw(const Tegra::FramebufferConfig& framebuffer,
 | 
			
		||||
                                             bool use_accelerated);
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    struct BufferData;
 | 
			
		||||
 | 
			
		||||
    void CreateStaticResources();
 | 
			
		||||
    void CreateShaders();
 | 
			
		||||
    void CreateSemaphores();
 | 
			
		||||
    void CreateDescriptorPool();
 | 
			
		||||
    void CreateRenderPass();
 | 
			
		||||
    void CreateDescriptorSetLayout();
 | 
			
		||||
    void CreateDescriptorSets();
 | 
			
		||||
    void CreatePipelineLayout();
 | 
			
		||||
    void CreateGraphicsPipeline();
 | 
			
		||||
    void CreateSampler();
 | 
			
		||||
 | 
			
		||||
    void CreateDynamicResources();
 | 
			
		||||
    void CreateFramebuffers();
 | 
			
		||||
 | 
			
		||||
    void RefreshResources(const Tegra::FramebufferConfig& framebuffer);
 | 
			
		||||
    void ReleaseRawImages();
 | 
			
		||||
    void CreateStagingBuffer(const Tegra::FramebufferConfig& framebuffer);
 | 
			
		||||
    void CreateRawImages(const Tegra::FramebufferConfig& framebuffer);
 | 
			
		||||
 | 
			
		||||
    void UpdateDescriptorSet(std::size_t image_index, vk::ImageView image_view) const;
 | 
			
		||||
    void SetUniformData(BufferData& data, const Tegra::FramebufferConfig& framebuffer) const;
 | 
			
		||||
    void SetVertexData(BufferData& data, const Tegra::FramebufferConfig& framebuffer) const;
 | 
			
		||||
 | 
			
		||||
    u64 CalculateBufferSize(const Tegra::FramebufferConfig& framebuffer) const;
 | 
			
		||||
    u64 GetRawImageOffset(const Tegra::FramebufferConfig& framebuffer,
 | 
			
		||||
                          std::size_t image_index) const;
 | 
			
		||||
 | 
			
		||||
    Core::System& system;
 | 
			
		||||
    Core::Frontend::EmuWindow& render_window;
 | 
			
		||||
    VideoCore::RasterizerInterface& rasterizer;
 | 
			
		||||
    const VKDevice& device;
 | 
			
		||||
    VKResourceManager& resource_manager;
 | 
			
		||||
    VKMemoryManager& memory_manager;
 | 
			
		||||
    VKSwapchain& swapchain;
 | 
			
		||||
    VKScheduler& scheduler;
 | 
			
		||||
    const std::size_t image_count;
 | 
			
		||||
    const VKScreenInfo& screen_info;
 | 
			
		||||
 | 
			
		||||
    UniqueShaderModule vertex_shader;
 | 
			
		||||
    UniqueShaderModule fragment_shader;
 | 
			
		||||
    UniqueDescriptorPool descriptor_pool;
 | 
			
		||||
    UniqueDescriptorSetLayout descriptor_set_layout;
 | 
			
		||||
    UniquePipelineLayout pipeline_layout;
 | 
			
		||||
    UniquePipeline pipeline;
 | 
			
		||||
    UniqueRenderPass renderpass;
 | 
			
		||||
    std::vector<UniqueFramebuffer> framebuffers;
 | 
			
		||||
    std::vector<vk::DescriptorSet> descriptor_sets;
 | 
			
		||||
    UniqueSampler sampler;
 | 
			
		||||
 | 
			
		||||
    UniqueBuffer buffer;
 | 
			
		||||
    VKMemoryCommit buffer_commit;
 | 
			
		||||
 | 
			
		||||
    std::vector<std::unique_ptr<VKFenceWatch>> watches;
 | 
			
		||||
 | 
			
		||||
    std::vector<UniqueSemaphore> semaphores;
 | 
			
		||||
    std::vector<std::unique_ptr<VKImage>> raw_images;
 | 
			
		||||
    std::vector<VKMemoryCommit> raw_buffer_commits;
 | 
			
		||||
    u32 raw_width = 0;
 | 
			
		||||
    u32 raw_height = 0;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
} // namespace Vulkan
 | 
			
		||||
@ -123,7 +123,7 @@ bool VKSwapchain::Present(vk::Semaphore render_semaphore, VKFence& fence) {
 | 
			
		||||
 | 
			
		||||
    ASSERT(fences[image_index] == nullptr);
 | 
			
		||||
    fences[image_index] = &fence;
 | 
			
		||||
    frame_index = (frame_index + 1) % image_count;
 | 
			
		||||
    frame_index = (frame_index + 1) % static_cast<u32>(image_count);
 | 
			
		||||
    return recreated;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@ -40,19 +40,19 @@ public:
 | 
			
		||||
        return extent;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    u32 GetImageCount() const {
 | 
			
		||||
    std::size_t GetImageCount() const {
 | 
			
		||||
        return image_count;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    u32 GetImageIndex() const {
 | 
			
		||||
    std::size_t GetImageIndex() const {
 | 
			
		||||
        return image_index;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    vk::Image GetImageIndex(u32 index) const {
 | 
			
		||||
    vk::Image GetImageIndex(std::size_t index) const {
 | 
			
		||||
        return images[index];
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    vk::ImageView GetImageViewIndex(u32 index) const {
 | 
			
		||||
    vk::ImageView GetImageViewIndex(std::size_t index) const {
 | 
			
		||||
        return *image_views[index];
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@ -77,7 +77,7 @@ private:
 | 
			
		||||
 | 
			
		||||
    UniqueSwapchainKHR swapchain;
 | 
			
		||||
 | 
			
		||||
    u32 image_count{};
 | 
			
		||||
    std::size_t image_count{};
 | 
			
		||||
    std::vector<vk::Image> images;
 | 
			
		||||
    std::vector<UniqueImageView> image_views;
 | 
			
		||||
    std::vector<UniqueFramebuffer> framebuffers;
 | 
			
		||||
 | 
			
		||||
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