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	core: Use atomic instead of a lock to protect is_paused.
- This allows us to call IsPaused() elsewhere if we are holding the suspend lock.
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				| @ -189,7 +189,7 @@ struct System::Impl { | ||||
| 
 | ||||
|         kernel.Suspend(false); | ||||
|         core_timing.SyncPause(false); | ||||
|         is_paused = false; | ||||
|         is_paused.store(false, std::memory_order_relaxed); | ||||
| 
 | ||||
|         return status; | ||||
|     } | ||||
| @ -200,14 +200,13 @@ struct System::Impl { | ||||
| 
 | ||||
|         core_timing.SyncPause(true); | ||||
|         kernel.Suspend(true); | ||||
|         is_paused = true; | ||||
|         is_paused.store(true, std::memory_order_relaxed); | ||||
| 
 | ||||
|         return status; | ||||
|     } | ||||
| 
 | ||||
|     bool IsPaused() const { | ||||
|         std::unique_lock lk(suspend_guard); | ||||
|         return is_paused; | ||||
|         return is_paused.load(std::memory_order_relaxed); | ||||
|     } | ||||
| 
 | ||||
|     std::unique_lock<std::mutex> StallProcesses() { | ||||
| @ -218,7 +217,7 @@ struct System::Impl { | ||||
|     } | ||||
| 
 | ||||
|     void UnstallProcesses() { | ||||
|         if (!is_paused) { | ||||
|         if (!IsPaused()) { | ||||
|             core_timing.SyncPause(false); | ||||
|             kernel.Suspend(false); | ||||
|         } | ||||
| @ -465,7 +464,7 @@ struct System::Impl { | ||||
|     } | ||||
| 
 | ||||
|     mutable std::mutex suspend_guard; | ||||
|     bool is_paused{}; | ||||
|     std::atomic_bool is_paused{}; | ||||
|     std::atomic<bool> is_shutting_down{}; | ||||
| 
 | ||||
|     Timing::CoreTiming core_timing; | ||||
|  | ||||
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