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	core: Use atomic instead of a lock to protect is_paused.
- This allows us to call IsPaused() elsewhere if we are holding the suspend lock.
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				| @ -189,7 +189,7 @@ struct System::Impl { | |||||||
| 
 | 
 | ||||||
|         kernel.Suspend(false); |         kernel.Suspend(false); | ||||||
|         core_timing.SyncPause(false); |         core_timing.SyncPause(false); | ||||||
|         is_paused = false; |         is_paused.store(false, std::memory_order_relaxed); | ||||||
| 
 | 
 | ||||||
|         return status; |         return status; | ||||||
|     } |     } | ||||||
| @ -200,14 +200,13 @@ struct System::Impl { | |||||||
| 
 | 
 | ||||||
|         core_timing.SyncPause(true); |         core_timing.SyncPause(true); | ||||||
|         kernel.Suspend(true); |         kernel.Suspend(true); | ||||||
|         is_paused = true; |         is_paused.store(true, std::memory_order_relaxed); | ||||||
| 
 | 
 | ||||||
|         return status; |         return status; | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     bool IsPaused() const { |     bool IsPaused() const { | ||||||
|         std::unique_lock lk(suspend_guard); |         return is_paused.load(std::memory_order_relaxed); | ||||||
|         return is_paused; |  | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     std::unique_lock<std::mutex> StallProcesses() { |     std::unique_lock<std::mutex> StallProcesses() { | ||||||
| @ -218,7 +217,7 @@ struct System::Impl { | |||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     void UnstallProcesses() { |     void UnstallProcesses() { | ||||||
|         if (!is_paused) { |         if (!IsPaused()) { | ||||||
|             core_timing.SyncPause(false); |             core_timing.SyncPause(false); | ||||||
|             kernel.Suspend(false); |             kernel.Suspend(false); | ||||||
|         } |         } | ||||||
| @ -465,7 +464,7 @@ struct System::Impl { | |||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     mutable std::mutex suspend_guard; |     mutable std::mutex suspend_guard; | ||||||
|     bool is_paused{}; |     std::atomic_bool is_paused{}; | ||||||
|     std::atomic<bool> is_shutting_down{}; |     std::atomic<bool> is_shutting_down{}; | ||||||
| 
 | 
 | ||||||
|     Timing::CoreTiming core_timing; |     Timing::CoreTiming core_timing; | ||||||
|  | |||||||
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