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	Merge pull request #4361 from ReinUsesLisp/lane-id
decode/other: Implement S2R.LaneId
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				| @ -75,8 +75,7 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) { | ||||
|         const Node value = [this, instr] { | ||||
|             switch (instr.sys20) { | ||||
|             case SystemVariable::LaneId: | ||||
|                 LOG_WARNING(HW_GPU, "S2R instruction with LaneId is incomplete"); | ||||
|                 return Immediate(0U); | ||||
|                 return Operation(OperationCode::ThreadId); | ||||
|             case SystemVariable::InvocationId: | ||||
|                 return Operation(OperationCode::InvocationId); | ||||
|             case SystemVariable::Ydirection: | ||||
|  | ||||
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