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	core: Fix a few docstrings
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				@ -134,7 +134,7 @@ void WaitCurrentThread(WaitType wait_type, Object* wait_object = GetCurrentThrea
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/**
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 * Schedules an event to wake up the specified thread after the specified delay.
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 * @param handle The thread handle.
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 * @param thread The thread to wake after the delay.
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 * @param nanoseconds The time this thread will be allowed to sleep for.
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 */
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void WakeThreadAfterDelay(Thread* thread, s64 nanoseconds);
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@ -33,7 +33,7 @@ ResultCode ClearTimer(Handle handle);
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/**
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 * Creates a timer
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 * @param Handle to newly created Timer object
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 * @param handle Handle to the newly created Timer object
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 * @param reset_type ResetType describing how to create the timer
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 * @param name Optional name of timer
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 * @return ResultCode of the error
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@ -110,7 +110,7 @@ ResultCode GetConfigInfoBlock(u32 block_id, u32 size, u32 flag, u8* output);
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 * The config savegame file in the filesystem is not updated.
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 * @param block_id The id of the block we want to create
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 * @param size The size of the block we want to create
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 * @param flag The flags of the new block
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 * @param flags The flags of the new block
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 * @param data A pointer containing the data we will write to the new block
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 * @returns ResultCode indicating the result of the operation, 0 on success
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 */
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@ -42,7 +42,7 @@ ResultVal<ArchiveHandle> OpenArchive(ArchiveIdCode id_code, FileSys::Path& archi
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/**
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 * Closes an archive
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 * @param id_code IdCode of the archive to open
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 * @param handle Handle to the archive to close
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 */
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ResultCode CloseArchive(ArchiveHandle handle);
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