mirror of
				https://git.suyu.dev/suyu/suyu.git
				synced 2025-11-04 12:34:39 +08:00 
			
		
		
		
	Detail adjustment
This commit is contained in:
		
							parent
							
								
									e5ca733722
								
							
						
					
					
						commit
						bbc1800c1b
					
				@ -15,6 +15,8 @@
 | 
			
		||||
 | 
			
		||||
namespace Shader::Backend::SPIRV {
 | 
			
		||||
namespace {
 | 
			
		||||
constexpr size_t NUM_FIXEDFNCTEXTURE = 10;
 | 
			
		||||
 | 
			
		||||
enum class Operation {
 | 
			
		||||
    Increment,
 | 
			
		||||
    Decrement,
 | 
			
		||||
@ -428,15 +430,14 @@ Id DescType(EmitContext& ctx, Id sampled_type, Id pointer_type, u32 count) {
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
constexpr size_t NUM_FIXEDFNCTEXTURE = 10;
 | 
			
		||||
 | 
			
		||||
size_t FindFistUnUsedLocation(const auto& used_location) {
 | 
			
		||||
    if (used_location.all()) {
 | 
			
		||||
        throw RuntimeError("Unable to get an unused location");
 | 
			
		||||
    }
 | 
			
		||||
    size_t location = 0;
 | 
			
		||||
    while (location < used_location.size() && used_location.test(location))
 | 
			
		||||
size_t FindFistUnUsedLocation(const std::bitset<IR::NUM_GENERICS>& used_locations,
 | 
			
		||||
                              size_t previous_unused_location) {
 | 
			
		||||
    size_t location = previous_unused_location + 1;
 | 
			
		||||
    while (location < used_locations.size() && used_locations.test(location))
 | 
			
		||||
        ++location;
 | 
			
		||||
    if (location == used_locations.size()) {
 | 
			
		||||
        throw RuntimeError("Unable to get an unused location for legacy attribute");
 | 
			
		||||
    }
 | 
			
		||||
    return location;
 | 
			
		||||
}
 | 
			
		||||
} // Anonymous namespace
 | 
			
		||||
@ -1239,7 +1240,7 @@ void EmitContext::DefineInputs(const IR::Program& program) {
 | 
			
		||||
        loads[IR::Attribute::TessellationEvaluationPointV]) {
 | 
			
		||||
        tess_coord = DefineInput(*this, F32[3], false, spv::BuiltIn::TessCoord);
 | 
			
		||||
    }
 | 
			
		||||
    std::bitset<IR::NUM_GENERICS> used_location;
 | 
			
		||||
    std::bitset<IR::NUM_GENERICS> used_locations{};
 | 
			
		||||
    for (size_t index = 0; index < IR::NUM_GENERICS; ++index) {
 | 
			
		||||
        const AttributeType input_type{runtime_info.generic_input_types[index]};
 | 
			
		||||
        if (!runtime_info.previous_stage_stores.Generic(index)) {
 | 
			
		||||
@ -1251,7 +1252,7 @@ void EmitContext::DefineInputs(const IR::Program& program) {
 | 
			
		||||
        if (input_type == AttributeType::Disabled) {
 | 
			
		||||
            continue;
 | 
			
		||||
        }
 | 
			
		||||
        used_location.set(index);
 | 
			
		||||
        used_locations.set(index);
 | 
			
		||||
        const Id type{GetAttributeType(*this, input_type)};
 | 
			
		||||
        const Id id{DefineInput(*this, type, true)};
 | 
			
		||||
        Decorate(id, spv::Decoration::Location, static_cast<u32>(index));
 | 
			
		||||
@ -1277,17 +1278,20 @@ void EmitContext::DefineInputs(const IR::Program& program) {
 | 
			
		||||
            break;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    size_t previous_unused_location = 0;
 | 
			
		||||
    if (loads.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) {
 | 
			
		||||
        size_t location = FindFistUnUsedLocation(used_location);
 | 
			
		||||
        used_location.set(location);
 | 
			
		||||
        size_t location = FindFistUnUsedLocation(used_locations, previous_unused_location);
 | 
			
		||||
        previous_unused_location = location;
 | 
			
		||||
        used_locations.set(location);
 | 
			
		||||
        const Id id{DefineInput(*this, F32[4], true)};
 | 
			
		||||
        Decorate(id, spv::Decoration::Location, location);
 | 
			
		||||
        input_front_color = id;
 | 
			
		||||
    }
 | 
			
		||||
    for (size_t index = 0; index < NUM_FIXEDFNCTEXTURE; ++index) {
 | 
			
		||||
        if (loads.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) {
 | 
			
		||||
            size_t location = FindFistUnUsedLocation(used_location);
 | 
			
		||||
            used_location.set(location);
 | 
			
		||||
            size_t location = FindFistUnUsedLocation(used_locations, previous_unused_location);
 | 
			
		||||
            previous_unused_location = location;
 | 
			
		||||
            used_locations.set(location);
 | 
			
		||||
            const Id id{DefineInput(*this, F32[4], true)};
 | 
			
		||||
            Decorate(id, spv::Decoration::Location, location);
 | 
			
		||||
            input_fixed_fnc_textures[index] = id;
 | 
			
		||||
@ -1343,24 +1347,27 @@ void EmitContext::DefineOutputs(const IR::Program& program) {
 | 
			
		||||
        viewport_mask = DefineOutput(*this, TypeArray(U32[1], Const(1u)), std::nullopt,
 | 
			
		||||
                                     spv::BuiltIn::ViewportMaskNV);
 | 
			
		||||
    }
 | 
			
		||||
    std::bitset<IR::NUM_GENERICS> used_location;
 | 
			
		||||
    std::bitset<IR::NUM_GENERICS> used_locations{};
 | 
			
		||||
    for (size_t index = 0; index < IR::NUM_GENERICS; ++index) {
 | 
			
		||||
        if (info.stores.Generic(index)) {
 | 
			
		||||
            DefineGenericOutput(*this, index, invocations);
 | 
			
		||||
            used_location.set(index);
 | 
			
		||||
            used_locations.set(index);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    size_t previous_unused_location = 0;
 | 
			
		||||
    if (info.stores.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) {
 | 
			
		||||
        size_t location = FindFistUnUsedLocation(used_location);
 | 
			
		||||
        used_location.set(location);
 | 
			
		||||
        size_t location = FindFistUnUsedLocation(used_locations, previous_unused_location);
 | 
			
		||||
        previous_unused_location = location;
 | 
			
		||||
        used_locations.set(location);
 | 
			
		||||
        const Id id{DefineOutput(*this, F32[4], invocations)};
 | 
			
		||||
        Decorate(id, spv::Decoration::Location, static_cast<u32>(location));
 | 
			
		||||
        output_front_color = id;
 | 
			
		||||
    }
 | 
			
		||||
    for (size_t index = 0; index < NUM_FIXEDFNCTEXTURE; ++index) {
 | 
			
		||||
        if (info.stores.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) {
 | 
			
		||||
            size_t location = FindFistUnUsedLocation(used_location);
 | 
			
		||||
            used_location.set(location);
 | 
			
		||||
            size_t location = FindFistUnUsedLocation(used_locations, previous_unused_location);
 | 
			
		||||
            previous_unused_location = location;
 | 
			
		||||
            used_locations.set(location);
 | 
			
		||||
            const Id id{DefineOutput(*this, F32[4], invocations)};
 | 
			
		||||
            Decorate(id, spv::Decoration::Location, location);
 | 
			
		||||
            output_fixed_fnc_textures[index] = id;
 | 
			
		||||
 | 
			
		||||
@ -50,16 +50,16 @@ bool IsFixedFncTexture(IR::Attribute attribute) {
 | 
			
		||||
 | 
			
		||||
u32 FixedFncTextureAttributeIndex(IR::Attribute attribute) {
 | 
			
		||||
    if (!IsFixedFncTexture(attribute)) {
 | 
			
		||||
        throw InvalidArgument("Attribute is not fixedfnctexture {}", attribute);
 | 
			
		||||
        throw InvalidArgument("Attribute {} is not a FixedFncTexture", attribute);
 | 
			
		||||
    }
 | 
			
		||||
    return (static_cast<u32>(attribute) - static_cast<u32>(IR::Attribute::FixedFncTexture0S)) / 4u;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
u32 FixedFncTextureAttributeElement(IR::Attribute attribute) {
 | 
			
		||||
    if (!IsFixedFncTexture(attribute)) {
 | 
			
		||||
        throw InvalidArgument("Attribute is not fixedfnctexture {}", attribute);
 | 
			
		||||
        throw InvalidArgument("Attribute {} is not a FixedFncTexture", attribute);
 | 
			
		||||
    }
 | 
			
		||||
    return static_cast<u32>(attribute) % 4;
 | 
			
		||||
    return static_cast<u32>(attribute) % 4u;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
template <typename... Args>
 | 
			
		||||
@ -93,7 +93,7 @@ std::optional<OutAttr> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) {
 | 
			
		||||
            return OutputAccessChain(ctx, ctx.output_f32, info.id, index_id);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    if (attr >= IR::Attribute::FixedFncTexture0S && attr <= IR::Attribute::FixedFncTexture9Q) {
 | 
			
		||||
    if (IsFixedFncTexture(attr)) {
 | 
			
		||||
        const u32 index{FixedFncTextureAttributeIndex(attr)};
 | 
			
		||||
        const u32 element{FixedFncTextureAttributeElement(attr)};
 | 
			
		||||
        const Id element_id{ctx.Const(element)};
 | 
			
		||||
@ -341,11 +341,11 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) {
 | 
			
		||||
        const Id value{ctx.OpLoad(type->id, pointer)};
 | 
			
		||||
        return type->needs_cast ? ctx.OpBitcast(ctx.F32[1], value) : value;
 | 
			
		||||
    }
 | 
			
		||||
    if (attr >= IR::Attribute::FixedFncTexture0S && attr <= IR::Attribute::FixedFncTexture9Q) {
 | 
			
		||||
    if (IsFixedFncTexture(attr)) {
 | 
			
		||||
        const u32 index{FixedFncTextureAttributeIndex(attr)};
 | 
			
		||||
        return ctx.OpLoad(ctx.F32[1],
 | 
			
		||||
                          AttrPointer(ctx, ctx.input_f32, vertex,
 | 
			
		||||
                                      ctx.input_fixed_fnc_textures[index], ctx.Const(element)));
 | 
			
		||||
        const Id attr_id{ctx.input_fixed_fnc_textures[index]};
 | 
			
		||||
        const Id attr_ptr{AttrPointer(ctx, ctx.input_f32, vertex, attr_id, ctx.Const(element))};
 | 
			
		||||
        return ctx.OpLoad(ctx.F32[1], attr_ptr);
 | 
			
		||||
    }
 | 
			
		||||
    switch (attr) {
 | 
			
		||||
    case IR::Attribute::PrimitiveId:
 | 
			
		||||
 | 
			
		||||
		Loading…
	
	
			
			x
			
			
		
	
		Reference in New Issue
	
	Block a user