mirror of
				https://git.suyu.dev/suyu/suyu.git
				synced 2025-11-04 12:34:39 +08:00 
			
		
		
		
	Added configuration file system.
Uses QSettings on citra-qt, and inih on citra-cli.
This commit is contained in:
		
							parent
							
								
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						commit
						e6594f9f53
					
				
							
								
								
									
										3
									
								
								.gitmodules
									
									
									
									
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							@ -0,0 +1,3 @@
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[submodule "externals/inih/inih"]
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	path = externals/inih/inih
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	url = https://github.com/svn2github/inih
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@ -68,7 +68,7 @@ if (ENABLE_GLFW)
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        if (NOT APPLE)
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            find_package(X11 REQUIRED)
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        endif()
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        find_package(PkgConfig REQUIRED)
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        pkg_search_module(GLFW REQUIRED glfw3)
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    endif()
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@ -127,6 +127,10 @@ get_git_head_revision(GIT_REF_SPEC GIT_REV)
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git_describe(GIT_DESC --always --long --dirty)
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git_branch_name(GIT_BRANCH)
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set(INI_PREFIX "${CMAKE_CURRENT_SOURCE_DIR}/externals/inih")
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include_directories(${INI_PREFIX})
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add_subdirectory(${INI_PREFIX})
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# process subdirectories
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if(ENABLE_QT)
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    include_directories(externals/qhexedit)
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										11
									
								
								externals/inih/CMakeLists.txt
									
									
									
									
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										11
									
								
								externals/inih/CMakeLists.txt
									
									
									
									
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							@ -0,0 +1,11 @@
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set(SRCS
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            inih/ini.c
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            inih/cpp/INIReader.cpp
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            )
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set(HEADERS
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            inih/ini.h
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            inih/cpp/INIReader.h
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            )
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create_directory_groups(${SRCS} ${HEADERS})
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add_library(inih ${SRCS} ${HEADERS})
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										1
									
								
								externals/inih/inih
									
									
									
									
										vendored
									
									
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										1
									
								
								externals/inih/inih
									
									
									
									
										vendored
									
									
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							@ -0,0 +1 @@
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Subproject commit 603729dec89aaca42d7bd08f08bc333165b7d5d1
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@ -1,9 +1,12 @@
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set(SRCS
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            emu_window/emu_window_glfw.cpp
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            citra.cpp
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            config.cpp
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            )
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set(HEADERS
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            emu_window/emu_window_glfw.h
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            config.h
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            default_ini.h
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            resource.h
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            )
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@ -16,7 +19,7 @@ endif()
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add_executable(citra ${SRCS} ${HEADERS})
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target_link_libraries(citra core common video_core)
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target_link_libraries(citra ${OPENGL_gl_LIBRARY} ${GLFW_LIBRARIES})
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target_link_libraries(citra ${OPENGL_gl_LIBRARY} ${GLFW_LIBRARIES} inih)
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if (APPLE)
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    target_link_libraries(citra iconv pthread ${COREFOUNDATION_LIBRARY})
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@ -4,12 +4,12 @@
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#include "common/common.h"
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#include "common/log_manager.h"
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#include "common/file_util.h"
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#include "core/system.h"
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#include "core/core.h"
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#include "core/loader/loader.h"
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#include "citra/config.h"
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#include "citra/emu_window/emu_window_glfw.h"
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/// Application entry point
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@ -21,13 +21,16 @@ int __cdecl main(int argc, char **argv) {
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        return -1;
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    }
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    Config config;
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    std::string boot_filename = argv[1];
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    EmuWindow_GLFW* emu_window = new EmuWindow_GLFW;
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    System::Init(emu_window);
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    if (Loader::ResultStatus::Success != Loader::LoadFile(boot_filename)) {
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        ERROR_LOG(BOOT, "Failed to load ROM!");
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    Loader::ResultStatus load_result = Loader::LoadFile(boot_filename);
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    if (Loader::ResultStatus::Success != load_result) {
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        ERROR_LOG(BOOT, "Failed to load ROM (Error %i)!", load_result);
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        return -1;
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    }
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										65
									
								
								src/citra/config.cpp
									
									
									
									
									
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								src/citra/config.cpp
									
									
									
									
									
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							@ -0,0 +1,65 @@
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include <GLFW/glfw3.h>
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#include "citra/default_ini.h"
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#include "common/file_util.h"
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#include "core/settings.h"
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#include "config.h"
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Config::Config() {
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    // TODO: Don't hardcode the path; let the frontend decide where to put the config files.
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    glfw_config_loc = FileUtil::GetUserPath(D_CONFIG_IDX) + "glfw-config.ini";
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    glfw_config = new INIReader(glfw_config_loc);
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    Reload();
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}
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bool Config::LoadINI(INIReader* config, const char* location, const std::string& default_contents, bool retry) {
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    if (config->ParseError() < 0) {
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        if (retry) {
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            ERROR_LOG(CONFIG, "Failed to load %s. Creating file from defaults...", location);
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            FileUtil::CreateFullPath(location);
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            FileUtil::WriteStringToFile(true, default_contents, location);
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            *config = INIReader(location); // Reopen file
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            return LoadINI(config, location, default_contents, false);
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        }
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        ERROR_LOG(CONFIG, "Failed.");
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        return false;
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    }
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    INFO_LOG(CONFIG, "Successfully loaded %s", location);
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    return true;
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}
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void Config::ReadControls() {
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    Settings::values.pad_a_key = glfw_config->GetInteger("Controls", "pad_a", GLFW_KEY_A);
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    Settings::values.pad_b_key = glfw_config->GetInteger("Controls", "pad_b", GLFW_KEY_S);
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    Settings::values.pad_x_key = glfw_config->GetInteger("Controls", "pad_x", GLFW_KEY_Z);
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    Settings::values.pad_y_key = glfw_config->GetInteger("Controls", "pad_y", GLFW_KEY_X);
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    Settings::values.pad_l_key = glfw_config->GetInteger("Controls", "pad_l", GLFW_KEY_Q);
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    Settings::values.pad_r_key = glfw_config->GetInteger("Controls", "pad_r", GLFW_KEY_W);
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    Settings::values.pad_start_key  = glfw_config->GetInteger("Controls", "pad_start",  GLFW_KEY_M);
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    Settings::values.pad_select_key = glfw_config->GetInteger("Controls", "pad_select", GLFW_KEY_N);
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    Settings::values.pad_home_key   = glfw_config->GetInteger("Controls", "pad_home",   GLFW_KEY_B);
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    Settings::values.pad_dup_key    = glfw_config->GetInteger("Controls", "pad_dup",    GLFW_KEY_T);
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    Settings::values.pad_ddown_key  = glfw_config->GetInteger("Controls", "pad_ddown",  GLFW_KEY_G);
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    Settings::values.pad_dleft_key  = glfw_config->GetInteger("Controls", "pad_dleft",  GLFW_KEY_F);
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    Settings::values.pad_dright_key = glfw_config->GetInteger("Controls", "pad_dright", GLFW_KEY_H);
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    Settings::values.pad_sup_key    = glfw_config->GetInteger("Controls", "pad_sup",    GLFW_KEY_UP);
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    Settings::values.pad_sdown_key  = glfw_config->GetInteger("Controls", "pad_sdown",  GLFW_KEY_DOWN);
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    Settings::values.pad_sleft_key  = glfw_config->GetInteger("Controls", "pad_sleft",  GLFW_KEY_LEFT);
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    Settings::values.pad_sright_key = glfw_config->GetInteger("Controls", "pad_sright", GLFW_KEY_RIGHT);
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}
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void Config::Reload() {
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    LoadINI(glfw_config, glfw_config_loc.c_str(), DefaultINI::glfw_config_file);
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    ReadControls();
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}
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Config::~Config() {
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    delete glfw_config;
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}
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										24
									
								
								src/citra/config.h
									
									
									
									
									
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								src/citra/config.h
									
									
									
									
									
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							@ -0,0 +1,24 @@
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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#include <map>
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#include <inih/cpp/INIReader.h>
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#include "common/common_types.h"
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class Config {
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    INIReader* glfw_config;
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    std::string glfw_config_loc;
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    bool LoadINI(INIReader* config, const char* location, const std::string& default_contents="", bool retry=true);
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    void ReadControls();
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public:
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    Config();
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    ~Config();
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    void Reload();
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};
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										30
									
								
								src/citra/default_ini.h
									
									
									
									
									
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							@ -0,0 +1,30 @@
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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namespace DefaultINI {
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const char* glfw_config_file = R"(
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[Controls]
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pad_start =
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pad_select =
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pad_home =
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pad_dup =
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pad_ddown =
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pad_dleft =
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pad_dright =
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pad_a =
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pad_b =
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pad_x =
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pad_y =
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pad_r =
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pad_l =
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pad_sup =
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pad_sdown =
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pad_sleft =
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pad_sright =
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)";
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}
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@ -6,26 +6,9 @@
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#include "video_core/video_core.h"
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#include "citra/emu_window/emu_window_glfw.h"
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#include "core/settings.h"
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static const std::pair<int, HID_User::PadState> default_key_map[] = {
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    { GLFW_KEY_A, HID_User::PAD_A },
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    { GLFW_KEY_B, HID_User::PAD_B },
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    { GLFW_KEY_BACKSLASH, HID_User::PAD_SELECT },
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    { GLFW_KEY_ENTER, HID_User::PAD_START },
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    { GLFW_KEY_RIGHT, HID_User::PAD_RIGHT },
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    { GLFW_KEY_LEFT, HID_User::PAD_LEFT },
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    { GLFW_KEY_UP, HID_User::PAD_UP },
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    { GLFW_KEY_DOWN, HID_User::PAD_DOWN },
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    { GLFW_KEY_R, HID_User::PAD_R },
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    { GLFW_KEY_L, HID_User::PAD_L },
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    { GLFW_KEY_X, HID_User::PAD_X },
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    { GLFW_KEY_Y, HID_User::PAD_Y },
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    { GLFW_KEY_H, HID_User::PAD_CIRCLE_RIGHT },
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    { GLFW_KEY_F, HID_User::PAD_CIRCLE_LEFT },
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    { GLFW_KEY_T, HID_User::PAD_CIRCLE_UP },
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    { GLFW_KEY_G, HID_User::PAD_CIRCLE_DOWN },
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};
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#include "citra/emu_window/emu_window_glfw.h"
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/// Called by GLFW when a key event occurs
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void EmuWindow_GLFW::OnKeyEvent(GLFWwindow* win, int key, int scancode, int action, int mods) {
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@ -48,14 +31,9 @@ void EmuWindow_GLFW::OnKeyEvent(GLFWwindow* win, int key, int scancode, int acti
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/// EmuWindow_GLFW constructor
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EmuWindow_GLFW::EmuWindow_GLFW() {
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    // Register a new ID for the default keyboard
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    keyboard_id = KeyMap::NewDeviceId();
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    // Set default key mappings for keyboard
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    for (auto mapping : default_key_map) {
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        KeyMap::SetKeyMapping({mapping.first, keyboard_id}, mapping.second);
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    }
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    ReloadSetKeymaps();
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    // Initialize the window
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    if(glfwInit() != GL_TRUE) {
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@ -111,3 +89,22 @@ void EmuWindow_GLFW::MakeCurrent() {
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void EmuWindow_GLFW::DoneCurrent() {
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    glfwMakeContextCurrent(NULL);
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}
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void EmuWindow_GLFW::ReloadSetKeymaps() {
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    KeyMap::SetKeyMapping({Settings::values.pad_a_key,      keyboard_id}, HID_User::PAD_A);
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    KeyMap::SetKeyMapping({Settings::values.pad_b_key,      keyboard_id}, HID_User::PAD_B);
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    KeyMap::SetKeyMapping({Settings::values.pad_select_key, keyboard_id}, HID_User::PAD_SELECT);
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    KeyMap::SetKeyMapping({Settings::values.pad_start_key,  keyboard_id}, HID_User::PAD_START);
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    KeyMap::SetKeyMapping({Settings::values.pad_dright_key, keyboard_id}, HID_User::PAD_RIGHT);
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    KeyMap::SetKeyMapping({Settings::values.pad_dleft_key,  keyboard_id}, HID_User::PAD_LEFT);
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    KeyMap::SetKeyMapping({Settings::values.pad_dup_key,    keyboard_id}, HID_User::PAD_UP);
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    KeyMap::SetKeyMapping({Settings::values.pad_ddown_key,  keyboard_id}, HID_User::PAD_DOWN);
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    KeyMap::SetKeyMapping({Settings::values.pad_r_key,      keyboard_id}, HID_User::PAD_R);
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    KeyMap::SetKeyMapping({Settings::values.pad_l_key,      keyboard_id}, HID_User::PAD_L);
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    KeyMap::SetKeyMapping({Settings::values.pad_x_key,      keyboard_id}, HID_User::PAD_X);
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    KeyMap::SetKeyMapping({Settings::values.pad_y_key,      keyboard_id}, HID_User::PAD_Y);
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    KeyMap::SetKeyMapping({Settings::values.pad_sright_key, keyboard_id}, HID_User::PAD_CIRCLE_RIGHT);
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    KeyMap::SetKeyMapping({Settings::values.pad_sleft_key,  keyboard_id}, HID_User::PAD_CIRCLE_LEFT);
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    KeyMap::SetKeyMapping({Settings::values.pad_sup_key,    keyboard_id}, HID_User::PAD_CIRCLE_UP);
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    KeyMap::SetKeyMapping({Settings::values.pad_sdown_key,  keyboard_id}, HID_User::PAD_CIRCLE_DOWN);
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}
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@ -27,7 +27,11 @@ public:
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    static void OnKeyEvent(GLFWwindow* win, int key, int scancode, int action, int mods);
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		||||
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    void ReloadSetKeymaps() override;
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private:
 | 
			
		||||
    GLFWwindow* m_render_window; ///< Internal GLFW render window
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		||||
    int keyboard_id;             ///< Device id of keyboard for use with KeyMap
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		||||
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		||||
    /// Device id of keyboard for use with KeyMap
 | 
			
		||||
    int keyboard_id;
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		||||
};
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		||||
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@ -4,6 +4,7 @@ set(CMAKE_INCLUDE_CURRENT_DIR ON)
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		||||
set(SRCS
 | 
			
		||||
            config/controller_config.cpp
 | 
			
		||||
            config/controller_config_util.cpp
 | 
			
		||||
            config.cpp
 | 
			
		||||
            debugger/callstack.cpp
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		||||
            debugger/disassembler.cpp
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		||||
            debugger/graphics.cpp
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		||||
@ -18,6 +19,7 @@ set(SRCS
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		||||
set(HEADERS
 | 
			
		||||
            config/controller_config.hxx
 | 
			
		||||
            config/controller_config_util.hxx
 | 
			
		||||
            config.h
 | 
			
		||||
            debugger/callstack.hxx
 | 
			
		||||
            debugger/disassembler.hxx
 | 
			
		||||
            debugger/graphics.hxx
 | 
			
		||||
 | 
			
		||||
@ -6,12 +6,11 @@
 | 
			
		||||
#include "bootmanager.hxx"
 | 
			
		||||
 | 
			
		||||
#include "core/core.h"
 | 
			
		||||
#include "core/loader/loader.h"
 | 
			
		||||
#include "core/hw/hw.h"
 | 
			
		||||
#include "core/settings.h"
 | 
			
		||||
 | 
			
		||||
#include "video_core/video_core.h"
 | 
			
		||||
 | 
			
		||||
#include "version.h"
 | 
			
		||||
#include "citra_qt/version.h"
 | 
			
		||||
 | 
			
		||||
#define APP_NAME        "citra"
 | 
			
		||||
#define APP_VERSION     "0.1-" VERSION
 | 
			
		||||
@ -102,40 +101,15 @@ private:
 | 
			
		||||
    GRenderWindow* parent_;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
EmuThread& GRenderWindow::GetEmuThread()
 | 
			
		||||
{
 | 
			
		||||
    return emu_thread;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static const std::pair<int, HID_User::PadState> default_key_map[] = {
 | 
			
		||||
    { Qt::Key_A, HID_User::PAD_A },
 | 
			
		||||
    { Qt::Key_B, HID_User::PAD_B },
 | 
			
		||||
    { Qt::Key_Backslash, HID_User::PAD_SELECT },
 | 
			
		||||
    { Qt::Key_Enter, HID_User::PAD_START },
 | 
			
		||||
    { Qt::Key_Right, HID_User::PAD_RIGHT },
 | 
			
		||||
    { Qt::Key_Left, HID_User::PAD_LEFT },
 | 
			
		||||
    { Qt::Key_Up, HID_User::PAD_UP },
 | 
			
		||||
    { Qt::Key_Down, HID_User::PAD_DOWN },
 | 
			
		||||
    { Qt::Key_R, HID_User::PAD_R },
 | 
			
		||||
    { Qt::Key_L, HID_User::PAD_L },
 | 
			
		||||
    { Qt::Key_X, HID_User::PAD_X },
 | 
			
		||||
    { Qt::Key_Y, HID_User::PAD_Y },
 | 
			
		||||
    { Qt::Key_H, HID_User::PAD_CIRCLE_RIGHT },
 | 
			
		||||
    { Qt::Key_F, HID_User::PAD_CIRCLE_LEFT },
 | 
			
		||||
    { Qt::Key_T, HID_User::PAD_CIRCLE_UP },
 | 
			
		||||
    { Qt::Key_G, HID_User::PAD_CIRCLE_DOWN },
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
GRenderWindow::GRenderWindow(QWidget* parent) : QWidget(parent), emu_thread(this)
 | 
			
		||||
GRenderWindow::GRenderWindow(QWidget* parent) : QWidget(parent), emu_thread(this), keyboard_id(0)
 | 
			
		||||
{
 | 
			
		||||
    // Register a new ID for the default keyboard
 | 
			
		||||
    keyboard_id = KeyMap::NewDeviceId();
 | 
			
		||||
 | 
			
		||||
    // Set default key mappings for keyboard
 | 
			
		||||
    for (auto mapping : default_key_map) {
 | 
			
		||||
        KeyMap::SetKeyMapping({mapping.first, keyboard_id}, mapping.second);
 | 
			
		||||
    }
 | 
			
		||||
    ReloadSetKeymaps();
 | 
			
		||||
 | 
			
		||||
    // TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground, WA_DontShowOnScreen, WA_DeleteOnClose
 | 
			
		||||
    QGLFormat fmt;
 | 
			
		||||
@ -245,3 +219,23 @@ void GRenderWindow::keyReleaseEvent(QKeyEvent* event)
 | 
			
		||||
    HID_User::PadUpdateComplete();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void GRenderWindow::ReloadSetKeymaps()
 | 
			
		||||
{
 | 
			
		||||
    KeyMap::SetKeyMapping({Settings::values.pad_a_key,      keyboard_id}, HID_User::PAD_A);
 | 
			
		||||
    KeyMap::SetKeyMapping({Settings::values.pad_b_key,      keyboard_id}, HID_User::PAD_B);
 | 
			
		||||
    KeyMap::SetKeyMapping({Settings::values.pad_select_key, keyboard_id}, HID_User::PAD_SELECT);
 | 
			
		||||
    KeyMap::SetKeyMapping({Settings::values.pad_start_key,  keyboard_id}, HID_User::PAD_START);
 | 
			
		||||
    KeyMap::SetKeyMapping({Settings::values.pad_dright_key, keyboard_id}, HID_User::PAD_RIGHT);
 | 
			
		||||
    KeyMap::SetKeyMapping({Settings::values.pad_dleft_key,  keyboard_id}, HID_User::PAD_LEFT);
 | 
			
		||||
    KeyMap::SetKeyMapping({Settings::values.pad_dup_key,    keyboard_id}, HID_User::PAD_UP);
 | 
			
		||||
    KeyMap::SetKeyMapping({Settings::values.pad_ddown_key,  keyboard_id}, HID_User::PAD_DOWN);
 | 
			
		||||
    KeyMap::SetKeyMapping({Settings::values.pad_r_key,      keyboard_id}, HID_User::PAD_R);
 | 
			
		||||
    KeyMap::SetKeyMapping({Settings::values.pad_l_key,      keyboard_id}, HID_User::PAD_L);
 | 
			
		||||
    KeyMap::SetKeyMapping({Settings::values.pad_x_key,      keyboard_id}, HID_User::PAD_X);
 | 
			
		||||
    KeyMap::SetKeyMapping({Settings::values.pad_y_key,      keyboard_id}, HID_User::PAD_Y);
 | 
			
		||||
    KeyMap::SetKeyMapping({Settings::values.pad_sright_key, keyboard_id}, HID_User::PAD_CIRCLE_RIGHT);
 | 
			
		||||
    KeyMap::SetKeyMapping({Settings::values.pad_sleft_key,  keyboard_id}, HID_User::PAD_CIRCLE_LEFT);
 | 
			
		||||
    KeyMap::SetKeyMapping({Settings::values.pad_sup_key,    keyboard_id}, HID_User::PAD_CIRCLE_UP);
 | 
			
		||||
    KeyMap::SetKeyMapping({Settings::values.pad_sdown_key,  keyboard_id}, HID_User::PAD_CIRCLE_DOWN);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@ -107,6 +107,8 @@ public:
 | 
			
		||||
    void keyPressEvent(QKeyEvent* event);
 | 
			
		||||
    void keyReleaseEvent(QKeyEvent* event);
 | 
			
		||||
 | 
			
		||||
    void ReloadSetKeymaps() override;
 | 
			
		||||
 | 
			
		||||
public slots:
 | 
			
		||||
    void moveContext();
 | 
			
		||||
 | 
			
		||||
@ -117,5 +119,6 @@ private:
 | 
			
		||||
 | 
			
		||||
    QByteArray geometry;
 | 
			
		||||
 | 
			
		||||
    /// Device id of keyboard for use with KeyMap
 | 
			
		||||
    int keyboard_id;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										79
									
								
								src/citra_qt/config.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										79
									
								
								src/citra_qt/config.cpp
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,79 @@
 | 
			
		||||
// Copyright 2014 Citra Emulator Project
 | 
			
		||||
// Licensed under GPLv2
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#include <QString>
 | 
			
		||||
#include <QStringList>
 | 
			
		||||
 | 
			
		||||
#include "core/settings.h"
 | 
			
		||||
#include "common/file_util.h"
 | 
			
		||||
 | 
			
		||||
#include "config.h"
 | 
			
		||||
 | 
			
		||||
Config::Config() {
 | 
			
		||||
 | 
			
		||||
    // TODO: Don't hardcode the path; let the frontend decide where to put the config files.
 | 
			
		||||
    qt_config_loc = FileUtil::GetUserPath(D_CONFIG_IDX) + "qt-config.ini";
 | 
			
		||||
    FileUtil::CreateFullPath(qt_config_loc);
 | 
			
		||||
    qt_config = new QSettings(QString::fromStdString(qt_config_loc), QSettings::IniFormat);
 | 
			
		||||
 | 
			
		||||
    Reload();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Config::ReadControls() {
 | 
			
		||||
    qt_config->beginGroup("Controls");
 | 
			
		||||
    Settings::values.pad_a_key = qt_config->value("pad_a", Qt::Key_A).toInt();
 | 
			
		||||
    Settings::values.pad_b_key = qt_config->value("pad_b", Qt::Key_S).toInt();
 | 
			
		||||
    Settings::values.pad_x_key = qt_config->value("pad_x", Qt::Key_Z).toInt();
 | 
			
		||||
    Settings::values.pad_y_key = qt_config->value("pad_y", Qt::Key_X).toInt();
 | 
			
		||||
    Settings::values.pad_l_key = qt_config->value("pad_l", Qt::Key_Q).toInt();
 | 
			
		||||
    Settings::values.pad_r_key = qt_config->value("pad_r", Qt::Key_W).toInt();
 | 
			
		||||
    Settings::values.pad_start_key  = qt_config->value("pad_start",  Qt::Key_M).toInt();
 | 
			
		||||
    Settings::values.pad_select_key = qt_config->value("pad_select", Qt::Key_N).toInt();
 | 
			
		||||
    Settings::values.pad_home_key   = qt_config->value("pad_home",   Qt::Key_B).toInt();
 | 
			
		||||
    Settings::values.pad_dup_key    = qt_config->value("pad_dup",    Qt::Key_T).toInt();
 | 
			
		||||
    Settings::values.pad_ddown_key  = qt_config->value("pad_ddown",  Qt::Key_G).toInt();
 | 
			
		||||
    Settings::values.pad_dleft_key  = qt_config->value("pad_dleft",  Qt::Key_F).toInt();
 | 
			
		||||
    Settings::values.pad_dright_key = qt_config->value("pad_dright", Qt::Key_H).toInt();
 | 
			
		||||
    Settings::values.pad_sup_key    = qt_config->value("pad_sup",    Qt::Key_Up).toInt();
 | 
			
		||||
    Settings::values.pad_sdown_key  = qt_config->value("pad_sdown",  Qt::Key_Down).toInt();
 | 
			
		||||
    Settings::values.pad_sleft_key  = qt_config->value("pad_sleft",  Qt::Key_Left).toInt();
 | 
			
		||||
    Settings::values.pad_sright_key = qt_config->value("pad_sright", Qt::Key_Right).toInt();
 | 
			
		||||
    qt_config->endGroup();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Config::SaveControls() {
 | 
			
		||||
    qt_config->beginGroup("Controls");
 | 
			
		||||
    qt_config->setValue("pad_a", Settings::values.pad_a_key);
 | 
			
		||||
    qt_config->setValue("pad_b", Settings::values.pad_b_key);
 | 
			
		||||
    qt_config->setValue("pad_x", Settings::values.pad_x_key);
 | 
			
		||||
    qt_config->setValue("pad_y", Settings::values.pad_y_key);
 | 
			
		||||
    qt_config->setValue("pad_l", Settings::values.pad_l_key);
 | 
			
		||||
    qt_config->setValue("pad_r", Settings::values.pad_r_key);
 | 
			
		||||
    qt_config->setValue("pad_start",  Settings::values.pad_start_key);
 | 
			
		||||
    qt_config->setValue("pad_select", Settings::values.pad_select_key);
 | 
			
		||||
    qt_config->setValue("pad_home",   Settings::values.pad_home_key);
 | 
			
		||||
    qt_config->setValue("pad_dup",    Settings::values.pad_dup_key);
 | 
			
		||||
    qt_config->setValue("pad_ddown",  Settings::values.pad_ddown_key);
 | 
			
		||||
    qt_config->setValue("pad_dleft",  Settings::values.pad_dleft_key);
 | 
			
		||||
    qt_config->setValue("pad_dright", Settings::values.pad_dright_key);
 | 
			
		||||
    qt_config->setValue("pad_sup",    Settings::values.pad_sup_key);
 | 
			
		||||
    qt_config->setValue("pad_sdown",  Settings::values.pad_sdown_key);
 | 
			
		||||
    qt_config->setValue("pad_sleft",  Settings::values.pad_sleft_key);
 | 
			
		||||
    qt_config->setValue("pad_sright", Settings::values.pad_sright_key);
 | 
			
		||||
    qt_config->endGroup();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Config::Reload() {
 | 
			
		||||
    ReadControls();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Config::Save() {
 | 
			
		||||
    SaveControls();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
Config::~Config() {
 | 
			
		||||
    Save();
 | 
			
		||||
 | 
			
		||||
    delete qt_config;
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										23
									
								
								src/citra_qt/config.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										23
									
								
								src/citra_qt/config.h
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,23 @@
 | 
			
		||||
// Copyright 2014 Citra Emulator Project
 | 
			
		||||
// Licensed under GPLv2
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#pragma once
 | 
			
		||||
 | 
			
		||||
#include <QSettings>
 | 
			
		||||
 | 
			
		||||
#include "common/common_types.h"
 | 
			
		||||
 | 
			
		||||
class Config {
 | 
			
		||||
    QSettings* qt_config;
 | 
			
		||||
    std::string qt_config_loc;
 | 
			
		||||
 | 
			
		||||
    void ReadControls();
 | 
			
		||||
    void SaveControls();
 | 
			
		||||
public:
 | 
			
		||||
    Config();
 | 
			
		||||
    ~Config();
 | 
			
		||||
 | 
			
		||||
    void Reload();
 | 
			
		||||
    void Save();
 | 
			
		||||
};
 | 
			
		||||
@ -26,12 +26,16 @@
 | 
			
		||||
#include "core/core.h"
 | 
			
		||||
#include "core/loader/loader.h"
 | 
			
		||||
#include "core/arm/disassembler/load_symbol_map.h"
 | 
			
		||||
#include "citra_qt/config.h"
 | 
			
		||||
 | 
			
		||||
#include "version.h"
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
GMainWindow::GMainWindow()
 | 
			
		||||
{
 | 
			
		||||
    LogManager::Init();
 | 
			
		||||
    Config config;
 | 
			
		||||
 | 
			
		||||
    ui.setupUi(this);
 | 
			
		||||
    statusBar()->hide();
 | 
			
		||||
 | 
			
		||||
@ -112,7 +116,6 @@ GMainWindow::GMainWindow()
 | 
			
		||||
 | 
			
		||||
    show();
 | 
			
		||||
 | 
			
		||||
    LogManager::Init();
 | 
			
		||||
    System::Init(render_window);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@ -7,25 +7,25 @@
 | 
			
		||||
// Make sure we pick up USER_DIR if set in config.h
 | 
			
		||||
#include "common/common.h"
 | 
			
		||||
 | 
			
		||||
// Directory seperators, do we need this?
 | 
			
		||||
// Directory separators, do we need this?
 | 
			
		||||
#define DIR_SEP "/"
 | 
			
		||||
#define DIR_SEP_CHR '/'
 | 
			
		||||
 | 
			
		||||
#ifndef MAX_PATH
 | 
			
		||||
#define MAX_PATH    260
 | 
			
		||||
#define MAX_PATH 260
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
// The user data dir
 | 
			
		||||
#define ROOT_DIR "."
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
    #define USERDATA_DIR "user"
 | 
			
		||||
    #define EMU_DATA_DIR "emu"
 | 
			
		||||
    #define EMU_DATA_DIR "Citra Emulator"
 | 
			
		||||
#else
 | 
			
		||||
    #define USERDATA_DIR "user"
 | 
			
		||||
    #ifdef USER_DIR
 | 
			
		||||
        #define EMU_DATA_DIR USER_DIR
 | 
			
		||||
    #else
 | 
			
		||||
        #define EMU_DATA_DIR ".emu"
 | 
			
		||||
        #define EMU_DATA_DIR ".citra-emu"
 | 
			
		||||
    #endif
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
@ -48,30 +48,30 @@
 | 
			
		||||
#define JAP_DIR "JAP"
 | 
			
		||||
 | 
			
		||||
// Subdirs in the User dir returned by GetUserPath(D_USER_IDX)
 | 
			
		||||
#define CONFIG_DIR            "config"
 | 
			
		||||
#define GAMECONFIG_DIR        "game_config"
 | 
			
		||||
#define MAPS_DIR            "maps"
 | 
			
		||||
#define CACHE_DIR            "cache"
 | 
			
		||||
#define CONFIG_DIR        "config"
 | 
			
		||||
#define GAMECONFIG_DIR    "game_config"
 | 
			
		||||
#define MAPS_DIR          "maps"
 | 
			
		||||
#define CACHE_DIR         "cache"
 | 
			
		||||
#define SDMC_DIR          "sdmc"
 | 
			
		||||
#define SHADERCACHE_DIR        "shader_cache"
 | 
			
		||||
#define STATESAVES_DIR        "state_saves"
 | 
			
		||||
#define SCREENSHOTS_DIR        "screenShots"
 | 
			
		||||
#define DUMP_DIR            "dump"
 | 
			
		||||
#define DUMP_TEXTURES_DIR    "textures"
 | 
			
		||||
#define DUMP_FRAMES_DIR        "frames"
 | 
			
		||||
#define DUMP_AUDIO_DIR        "audio"
 | 
			
		||||
#define LOGS_DIR            "logs"
 | 
			
		||||
#define SHADERS_DIR         "shaders"
 | 
			
		||||
#define SYSCONF_DIR         "sysconf"
 | 
			
		||||
#define SHADERCACHE_DIR   "shader_cache"
 | 
			
		||||
#define STATESAVES_DIR    "state_saves"
 | 
			
		||||
#define SCREENSHOTS_DIR   "screenShots"
 | 
			
		||||
#define DUMP_DIR          "dump"
 | 
			
		||||
#define DUMP_TEXTURES_DIR "textures"
 | 
			
		||||
#define DUMP_FRAMES_DIR   "frames"
 | 
			
		||||
#define DUMP_AUDIO_DIR    "audio"
 | 
			
		||||
#define LOGS_DIR          "logs"
 | 
			
		||||
#define SHADERS_DIR       "shaders"
 | 
			
		||||
#define SYSCONF_DIR       "sysconf"
 | 
			
		||||
 | 
			
		||||
// Filenames
 | 
			
		||||
// Files in the directory returned by GetUserPath(D_CONFIG_IDX)
 | 
			
		||||
#define EMU_CONFIG        "emu.ini"
 | 
			
		||||
#define DEBUGGER_CONFIG    "debugger.ini"
 | 
			
		||||
#define LOGGER_CONFIG    "logger.ini"
 | 
			
		||||
#define DEBUGGER_CONFIG   "debugger.ini"
 | 
			
		||||
#define LOGGER_CONFIG     "logger.ini"
 | 
			
		||||
 | 
			
		||||
// Files in the directory returned by GetUserPath(D_LOGS_IDX)
 | 
			
		||||
#define MAIN_LOG    "emu.log"
 | 
			
		||||
#define MAIN_LOG "emu.log"
 | 
			
		||||
 | 
			
		||||
// Files in the directory returned by GetUserPath(D_SYSCONF_IDX)
 | 
			
		||||
#define SYSCONF    "SYSCONF"
 | 
			
		||||
#define SYSCONF "SYSCONF"
 | 
			
		||||
 | 
			
		||||
@ -16,7 +16,7 @@ class EmuWindow
 | 
			
		||||
 | 
			
		||||
public:
 | 
			
		||||
    /// Data structure to store an emuwindow configuration
 | 
			
		||||
    struct Config{
 | 
			
		||||
    struct WindowConfig {
 | 
			
		||||
        bool    fullscreen;
 | 
			
		||||
        int     res_width;
 | 
			
		||||
        int     res_height;
 | 
			
		||||
@ -34,17 +34,19 @@ public:
 | 
			
		||||
    /// Releases (dunno if this is the "right" word) the GLFW context from the caller thread
 | 
			
		||||
    virtual void DoneCurrent() = 0;
 | 
			
		||||
 | 
			
		||||
    virtual void ReloadSetKeymaps() = 0;
 | 
			
		||||
 | 
			
		||||
    /// Signals a key press action to the HID module
 | 
			
		||||
    static void KeyPressed(KeyMap::HostDeviceKey key);
 | 
			
		||||
 | 
			
		||||
    /// Signals a key release action to the HID module
 | 
			
		||||
    static void KeyReleased(KeyMap::HostDeviceKey key);
 | 
			
		||||
 | 
			
		||||
    Config GetConfig() const { 
 | 
			
		||||
    WindowConfig GetConfig() const {
 | 
			
		||||
        return m_config;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    void SetConfig(const Config& val) {
 | 
			
		||||
    void SetConfig(const WindowConfig& val) {
 | 
			
		||||
        m_config = val;
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
@ -86,6 +88,6 @@ protected:
 | 
			
		||||
    int m_client_area_height;       ///< Current client height, should be set by window impl.
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    Config m_config;                ///< Internal configuration
 | 
			
		||||
    WindowConfig m_config;                ///< Internal configuration
 | 
			
		||||
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
@ -648,7 +648,7 @@ std::string GetSysDirectory()
 | 
			
		||||
    return sysDir;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Returns a string with a Dolphin data dir or file in the user's home
 | 
			
		||||
// Returns a string with a Citra data dir or file in the user's home
 | 
			
		||||
// directory. To be used in "multi-user" mode (that is, installed).
 | 
			
		||||
const std::string& GetUserPath(const unsigned int DirIDX, const std::string &newPath)
 | 
			
		||||
{
 | 
			
		||||
@ -668,22 +668,22 @@ const std::string& GetUserPath(const unsigned int DirIDX, const std::string &new
 | 
			
		||||
                getenv("PWD") : "") + DIR_SEP EMU_DATA_DIR DIR_SEP;
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
        paths[D_CONFIG_IDX]            = paths[D_USER_IDX] + CONFIG_DIR DIR_SEP;
 | 
			
		||||
        paths[D_GAMECONFIG_IDX]        = paths[D_USER_IDX] + GAMECONFIG_DIR DIR_SEP;
 | 
			
		||||
        paths[D_MAPS_IDX]            = paths[D_USER_IDX] + MAPS_DIR DIR_SEP;
 | 
			
		||||
        paths[D_CACHE_IDX]            = paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
 | 
			
		||||
        paths[D_CONFIG_IDX]         = paths[D_USER_IDX] + CONFIG_DIR DIR_SEP;
 | 
			
		||||
        paths[D_GAMECONFIG_IDX]     = paths[D_USER_IDX] + GAMECONFIG_DIR DIR_SEP;
 | 
			
		||||
        paths[D_MAPS_IDX]           = paths[D_USER_IDX] + MAPS_DIR DIR_SEP;
 | 
			
		||||
        paths[D_CACHE_IDX]          = paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
 | 
			
		||||
        paths[D_SDMC_IDX]           = paths[D_USER_IDX] + SDMC_DIR DIR_SEP;
 | 
			
		||||
        paths[D_SHADERCACHE_IDX]    = paths[D_USER_IDX] + SHADERCACHE_DIR DIR_SEP;
 | 
			
		||||
        paths[D_SHADERS_IDX]        = paths[D_USER_IDX] + SHADERS_DIR DIR_SEP;
 | 
			
		||||
        paths[D_STATESAVES_IDX]        = paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP;
 | 
			
		||||
        paths[D_STATESAVES_IDX]     = paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP;
 | 
			
		||||
        paths[D_SCREENSHOTS_IDX]    = paths[D_USER_IDX] + SCREENSHOTS_DIR DIR_SEP;
 | 
			
		||||
        paths[D_DUMP_IDX]            = paths[D_USER_IDX] + DUMP_DIR DIR_SEP;
 | 
			
		||||
        paths[D_DUMPFRAMES_IDX]        = paths[D_DUMP_IDX] + DUMP_FRAMES_DIR DIR_SEP;
 | 
			
		||||
        paths[D_DUMPAUDIO_IDX]        = paths[D_DUMP_IDX] + DUMP_AUDIO_DIR DIR_SEP;
 | 
			
		||||
        paths[D_DUMPTEXTURES_IDX]    = paths[D_DUMP_IDX] + DUMP_TEXTURES_DIR DIR_SEP;
 | 
			
		||||
        paths[D_LOGS_IDX]            = paths[D_USER_IDX] + LOGS_DIR DIR_SEP;
 | 
			
		||||
        paths[F_DEBUGGERCONFIG_IDX]    = paths[D_CONFIG_IDX] + DEBUGGER_CONFIG;
 | 
			
		||||
        paths[F_LOGGERCONFIG_IDX]    = paths[D_CONFIG_IDX] + LOGGER_CONFIG;
 | 
			
		||||
        paths[D_DUMP_IDX]           = paths[D_USER_IDX] + DUMP_DIR DIR_SEP;
 | 
			
		||||
        paths[D_DUMPFRAMES_IDX]     = paths[D_DUMP_IDX] + DUMP_FRAMES_DIR DIR_SEP;
 | 
			
		||||
        paths[D_DUMPAUDIO_IDX]      = paths[D_DUMP_IDX] + DUMP_AUDIO_DIR DIR_SEP;
 | 
			
		||||
        paths[D_DUMPTEXTURES_IDX]   = paths[D_DUMP_IDX] + DUMP_TEXTURES_DIR DIR_SEP;
 | 
			
		||||
        paths[D_LOGS_IDX]           = paths[D_USER_IDX] + LOGS_DIR DIR_SEP;
 | 
			
		||||
        paths[F_DEBUGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + DEBUGGER_CONFIG;
 | 
			
		||||
        paths[F_LOGGERCONFIG_IDX]   = paths[D_CONFIG_IDX] + LOGGER_CONFIG;
 | 
			
		||||
        paths[F_MAINLOG_IDX]        = paths[D_LOGS_IDX] + MAIN_LOG;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@ -702,44 +702,44 @@ const std::string& GetUserPath(const unsigned int DirIDX, const std::string &new
 | 
			
		||||
        switch (DirIDX)
 | 
			
		||||
        {
 | 
			
		||||
        case D_ROOT_IDX:
 | 
			
		||||
            paths[D_USER_IDX] = paths[D_ROOT_IDX] + DIR_SEP;
 | 
			
		||||
            paths[D_SYSCONF_IDX]    = paths[D_USER_IDX] + SYSCONF_DIR + DIR_SEP;
 | 
			
		||||
            paths[F_SYSCONF_IDX]    = paths[D_SYSCONF_IDX] + SYSCONF;
 | 
			
		||||
            paths[D_USER_IDX]           = paths[D_ROOT_IDX] + DIR_SEP;
 | 
			
		||||
            paths[D_SYSCONF_IDX]        = paths[D_USER_IDX] + SYSCONF_DIR + DIR_SEP;
 | 
			
		||||
            paths[F_SYSCONF_IDX]        = paths[D_SYSCONF_IDX] + SYSCONF;
 | 
			
		||||
            break;
 | 
			
		||||
 | 
			
		||||
        case D_USER_IDX:
 | 
			
		||||
            paths[D_USER_IDX]        = paths[D_ROOT_IDX] + DIR_SEP;
 | 
			
		||||
            paths[D_CONFIG_IDX]            = paths[D_USER_IDX] + CONFIG_DIR DIR_SEP;
 | 
			
		||||
            paths[D_GAMECONFIG_IDX]        = paths[D_USER_IDX] + GAMECONFIG_DIR DIR_SEP;
 | 
			
		||||
            paths[D_MAPS_IDX]            = paths[D_USER_IDX] + MAPS_DIR DIR_SEP;
 | 
			
		||||
            paths[D_CACHE_IDX]            = paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
 | 
			
		||||
            paths[D_USER_IDX]           = paths[D_ROOT_IDX] + DIR_SEP;
 | 
			
		||||
            paths[D_CONFIG_IDX]         = paths[D_USER_IDX] + CONFIG_DIR DIR_SEP;
 | 
			
		||||
            paths[D_GAMECONFIG_IDX]     = paths[D_USER_IDX] + GAMECONFIG_DIR DIR_SEP;
 | 
			
		||||
            paths[D_MAPS_IDX]           = paths[D_USER_IDX] + MAPS_DIR DIR_SEP;
 | 
			
		||||
            paths[D_CACHE_IDX]          = paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
 | 
			
		||||
            paths[D_SDMC_IDX]           = paths[D_USER_IDX] + SDMC_DIR DIR_SEP;
 | 
			
		||||
            paths[D_SHADERCACHE_IDX]    = paths[D_USER_IDX] + SHADERCACHE_DIR DIR_SEP;
 | 
			
		||||
            paths[D_SHADERS_IDX]        = paths[D_USER_IDX] + SHADERS_DIR DIR_SEP;
 | 
			
		||||
            paths[D_STATESAVES_IDX]        = paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP;
 | 
			
		||||
            paths[D_STATESAVES_IDX]     = paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP;
 | 
			
		||||
            paths[D_SCREENSHOTS_IDX]    = paths[D_USER_IDX] + SCREENSHOTS_DIR DIR_SEP;
 | 
			
		||||
            paths[D_DUMP_IDX]            = paths[D_USER_IDX] + DUMP_DIR DIR_SEP;
 | 
			
		||||
            paths[D_DUMPFRAMES_IDX]        = paths[D_DUMP_IDX] + DUMP_FRAMES_DIR DIR_SEP;
 | 
			
		||||
            paths[D_DUMPAUDIO_IDX]        = paths[D_DUMP_IDX] + DUMP_AUDIO_DIR DIR_SEP;
 | 
			
		||||
            paths[D_DUMPTEXTURES_IDX]    = paths[D_DUMP_IDX] + DUMP_TEXTURES_DIR DIR_SEP;
 | 
			
		||||
            paths[D_LOGS_IDX]            = paths[D_USER_IDX] + LOGS_DIR DIR_SEP;
 | 
			
		||||
            paths[D_DUMP_IDX]           = paths[D_USER_IDX] + DUMP_DIR DIR_SEP;
 | 
			
		||||
            paths[D_DUMPFRAMES_IDX]     = paths[D_DUMP_IDX] + DUMP_FRAMES_DIR DIR_SEP;
 | 
			
		||||
            paths[D_DUMPAUDIO_IDX]      = paths[D_DUMP_IDX] + DUMP_AUDIO_DIR DIR_SEP;
 | 
			
		||||
            paths[D_DUMPTEXTURES_IDX]   = paths[D_DUMP_IDX] + DUMP_TEXTURES_DIR DIR_SEP;
 | 
			
		||||
            paths[D_LOGS_IDX]           = paths[D_USER_IDX] + LOGS_DIR DIR_SEP;
 | 
			
		||||
            paths[D_SYSCONF_IDX]        = paths[D_USER_IDX] + SYSCONF_DIR DIR_SEP;
 | 
			
		||||
            paths[F_EMUCONFIG_IDX]        = paths[D_CONFIG_IDX] + EMU_CONFIG;
 | 
			
		||||
            paths[F_DEBUGGERCONFIG_IDX]    = paths[D_CONFIG_IDX] + DEBUGGER_CONFIG;
 | 
			
		||||
            paths[F_LOGGERCONFIG_IDX]    = paths[D_CONFIG_IDX] + LOGGER_CONFIG;
 | 
			
		||||
            paths[F_EMUCONFIG_IDX]      = paths[D_CONFIG_IDX] + EMU_CONFIG;
 | 
			
		||||
            paths[F_DEBUGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + DEBUGGER_CONFIG;
 | 
			
		||||
            paths[F_LOGGERCONFIG_IDX]   = paths[D_CONFIG_IDX] + LOGGER_CONFIG;
 | 
			
		||||
            paths[F_MAINLOG_IDX]        = paths[D_LOGS_IDX] + MAIN_LOG;
 | 
			
		||||
            break;
 | 
			
		||||
 | 
			
		||||
        case D_CONFIG_IDX:
 | 
			
		||||
            paths[F_EMUCONFIG_IDX]    = paths[D_CONFIG_IDX] + EMU_CONFIG;
 | 
			
		||||
            paths[F_DEBUGGERCONFIG_IDX]    = paths[D_CONFIG_IDX] + DEBUGGER_CONFIG;
 | 
			
		||||
            paths[F_LOGGERCONFIG_IDX]    = paths[D_CONFIG_IDX] + LOGGER_CONFIG;
 | 
			
		||||
            paths[F_EMUCONFIG_IDX]      = paths[D_CONFIG_IDX] + EMU_CONFIG;
 | 
			
		||||
            paths[F_DEBUGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + DEBUGGER_CONFIG;
 | 
			
		||||
            paths[F_LOGGERCONFIG_IDX]   = paths[D_CONFIG_IDX] + LOGGER_CONFIG;
 | 
			
		||||
            break;
 | 
			
		||||
 | 
			
		||||
        case D_DUMP_IDX:
 | 
			
		||||
            paths[D_DUMPFRAMES_IDX]        = paths[D_DUMP_IDX] + DUMP_FRAMES_DIR DIR_SEP;
 | 
			
		||||
            paths[D_DUMPAUDIO_IDX]        = paths[D_DUMP_IDX] + DUMP_AUDIO_DIR DIR_SEP;
 | 
			
		||||
            paths[D_DUMPTEXTURES_IDX]    = paths[D_DUMP_IDX] + DUMP_TEXTURES_DIR DIR_SEP;
 | 
			
		||||
            paths[D_DUMPFRAMES_IDX]     = paths[D_DUMP_IDX] + DUMP_FRAMES_DIR DIR_SEP;
 | 
			
		||||
            paths[D_DUMPAUDIO_IDX]      = paths[D_DUMP_IDX] + DUMP_AUDIO_DIR DIR_SEP;
 | 
			
		||||
            paths[D_DUMPTEXTURES_IDX]   = paths[D_DUMP_IDX] + DUMP_TEXTURES_DIR DIR_SEP;
 | 
			
		||||
            break;
 | 
			
		||||
 | 
			
		||||
        case D_LOGS_IDX:
 | 
			
		||||
 | 
			
		||||
@ -47,7 +47,7 @@ enum {
 | 
			
		||||
namespace FileUtil
 | 
			
		||||
{
 | 
			
		||||
 | 
			
		||||
// FileSystem tree node/ 
 | 
			
		||||
// FileSystem tree node/
 | 
			
		||||
struct FSTEntry
 | 
			
		||||
{
 | 
			
		||||
	bool isDirectory;
 | 
			
		||||
@ -85,13 +85,13 @@ bool Delete(const std::string &filename);
 | 
			
		||||
// Deletes a directory filename, returns true on success
 | 
			
		||||
bool DeleteDir(const std::string &filename);
 | 
			
		||||
 | 
			
		||||
// renames file srcFilename to destFilename, returns true on success 
 | 
			
		||||
// renames file srcFilename to destFilename, returns true on success
 | 
			
		||||
bool Rename(const std::string &srcFilename, const std::string &destFilename);
 | 
			
		||||
 | 
			
		||||
// copies file srcFilename to destFilename, returns true on success 
 | 
			
		||||
// copies file srcFilename to destFilename, returns true on success
 | 
			
		||||
bool Copy(const std::string &srcFilename, const std::string &destFilename);
 | 
			
		||||
 | 
			
		||||
// creates an empty file filename, returns true on success 
 | 
			
		||||
// creates an empty file filename, returns true on success
 | 
			
		||||
bool CreateEmptyFile(const std::string &filename);
 | 
			
		||||
 | 
			
		||||
// Scans the directory tree gets, starting from _Directory and adds the
 | 
			
		||||
@ -110,7 +110,7 @@ void CopyDir(const std::string &source_path, const std::string &dest_path);
 | 
			
		||||
// Set the current directory to given directory
 | 
			
		||||
bool SetCurrentDir(const std::string &directory);
 | 
			
		||||
 | 
			
		||||
// Returns a pointer to a string with a Dolphin data dir in the user's home
 | 
			
		||||
// Returns a pointer to a string with a Citra data dir in the user's home
 | 
			
		||||
// directory. To be used in "multi-user" mode (that is, installed).
 | 
			
		||||
const std::string& GetUserPath(const unsigned int DirIDX, const std::string &newPath="");
 | 
			
		||||
 | 
			
		||||
@ -142,10 +142,10 @@ public:
 | 
			
		||||
	IOFile(const std::string& filename, const char openmode[]);
 | 
			
		||||
 | 
			
		||||
	~IOFile();
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	IOFile(IOFile&& other);
 | 
			
		||||
	IOFile& operator=(IOFile&& other);
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	void Swap(IOFile& other);
 | 
			
		||||
 | 
			
		||||
	bool Open(const std::string& filename, const char openmode[]);
 | 
			
		||||
 | 
			
		||||
@ -28,6 +28,7 @@ enum LOG_TYPE {
 | 
			
		||||
    COMMANDPROCESSOR,
 | 
			
		||||
    COMMON,
 | 
			
		||||
    CONSOLE,
 | 
			
		||||
    CONFIG,
 | 
			
		||||
    DISCIO,
 | 
			
		||||
    FILEMON,
 | 
			
		||||
    DSPHLE,
 | 
			
		||||
 | 
			
		||||
@ -30,6 +30,7 @@ LogManager::LogManager()
 | 
			
		||||
    m_Log[LogTypes::MASTER_LOG]         = new LogContainer("*",                 "Master Log");
 | 
			
		||||
    m_Log[LogTypes::BOOT]               = new LogContainer("BOOT",              "Boot");
 | 
			
		||||
    m_Log[LogTypes::COMMON]             = new LogContainer("COMMON",            "Common");
 | 
			
		||||
    m_Log[LogTypes::CONFIG]             = new LogContainer("CONFIG",            "Configuration");
 | 
			
		||||
    m_Log[LogTypes::DISCIO]             = new LogContainer("DIO",               "Disc IO");
 | 
			
		||||
    m_Log[LogTypes::FILEMON]            = new LogContainer("FileMon",           "File Monitor");
 | 
			
		||||
    m_Log[LogTypes::PAD]                = new LogContainer("PAD",               "Pad");
 | 
			
		||||
 | 
			
		||||
@ -56,6 +56,7 @@ set(SRCS
 | 
			
		||||
            core_timing.cpp
 | 
			
		||||
            mem_map.cpp
 | 
			
		||||
            mem_map_funcs.cpp
 | 
			
		||||
            settings.cpp
 | 
			
		||||
            system.cpp
 | 
			
		||||
            )
 | 
			
		||||
 | 
			
		||||
@ -117,6 +118,7 @@ set(HEADERS
 | 
			
		||||
            core.h
 | 
			
		||||
            core_timing.h
 | 
			
		||||
            mem_map.h
 | 
			
		||||
            settings.h
 | 
			
		||||
            system.h
 | 
			
		||||
            )
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										11
									
								
								src/core/settings.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										11
									
								
								src/core/settings.cpp
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,11 @@
 | 
			
		||||
// Copyright 2014 Citra Emulator Project
 | 
			
		||||
// Licensed under GPLv2
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#include "settings.h"
 | 
			
		||||
 | 
			
		||||
namespace Settings {
 | 
			
		||||
 | 
			
		||||
Values values = {};
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										29
									
								
								src/core/settings.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										29
									
								
								src/core/settings.h
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,29 @@
 | 
			
		||||
// Copyright 2014 Citra Emulator Project
 | 
			
		||||
// Licensed under GPLv2
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#pragma once
 | 
			
		||||
 | 
			
		||||
namespace Settings {
 | 
			
		||||
 | 
			
		||||
struct Values {
 | 
			
		||||
    int pad_a_key;
 | 
			
		||||
    int pad_b_key;
 | 
			
		||||
    int pad_x_key;
 | 
			
		||||
    int pad_y_key;
 | 
			
		||||
    int pad_l_key;
 | 
			
		||||
    int pad_r_key;
 | 
			
		||||
    int pad_start_key;
 | 
			
		||||
    int pad_select_key;
 | 
			
		||||
    int pad_home_key;
 | 
			
		||||
    int pad_dup_key;
 | 
			
		||||
    int pad_ddown_key;
 | 
			
		||||
    int pad_dleft_key;
 | 
			
		||||
    int pad_dright_key;
 | 
			
		||||
    int pad_sup_key;
 | 
			
		||||
    int pad_sdown_key;
 | 
			
		||||
    int pad_sleft_key;
 | 
			
		||||
    int pad_sright_key;
 | 
			
		||||
} extern values;
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
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