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	framebuffer_layout.h: drop the use of enum for screen dimensions.
+clang format
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				| @ -48,8 +48,8 @@ FramebufferLayout FrameLayoutFromResolutionScale(u32 res_scale) { | ||||
|     u32 width, height; | ||||
| 
 | ||||
|     if (Settings::values.use_docked_mode) { | ||||
|         width = ScreenDocked::WidthDocked * res_scale; | ||||
|         height = ScreenDocked::HeightDocked * res_scale; | ||||
|         width = ScreenDocked::Width * res_scale; | ||||
|         height = ScreenDocked::Height * res_scale; | ||||
|     } else { | ||||
|         width = ScreenUndocked::Width * res_scale; | ||||
|         height = ScreenUndocked::Height * res_scale; | ||||
|  | ||||
| @ -8,15 +8,15 @@ | ||||
| 
 | ||||
| namespace Layout { | ||||
| 
 | ||||
| enum ScreenUndocked : u32 { | ||||
|     Width = 1280, | ||||
|     Height = 720, | ||||
| }; | ||||
| namespace ScreenUndocked { | ||||
| constexpr u32 Width = 1280; | ||||
| constexpr u32 Height = 720; | ||||
| } // namespace ScreenUndocked
 | ||||
| 
 | ||||
| enum ScreenDocked : u32 { | ||||
|     WidthDocked = 1920, | ||||
|     HeightDocked = 1080, | ||||
| }; | ||||
| namespace ScreenDocked { | ||||
| constexpr u32 Width = 1920; | ||||
| constexpr u32 Height = 1080; | ||||
| } // namespace ScreenDocked
 | ||||
| 
 | ||||
| enum class AspectRatio { | ||||
|     Default, | ||||
|  | ||||
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