Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							14eca982f4 
							
						 
					 
					
						
						
							
							Kernel: Implement svcGetProcessInfo in a basic way  
						
						... 
						
						
						
						This also adds some basic memory usage accounting. These two types are
used by Super Smash Bros. during startup. 
						
						
					 
					
						2015-08-16 01:03:48 -03:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							74d4bc0af1 
							
						 
					 
					
						
						
							
							Kernel: Add more infrastructure to support different memory layouts  
						
						... 
						
						
						
						This adds some structures necessary to support multiple memory regions
in the future. It also adds support for different system memory types
and the new linear heap mapping at 0x30000000. 
						
						
					 
					
						2015-08-16 01:03:47 -03:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							c39b52f974 
							
						 
					 
					
						
						
							
							HLE: Remove empty ConfigMem and SharedPage Shutdown functions  
						
						
						
						
					 
					
						2015-08-16 01:03:47 -03:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							69c3021a8d 
							
						 
					 
					
						
						
							
							Move core/mem_map.{cpp,h} => core/hle/kernel/memory.{cpp,h}  
						
						
						
						
					 
					
						2015-08-16 01:03:46 -03:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							e2c7954be5 
							
						 
					 
					
						
						
							
							Memory: Move address type conversion routines to memory.cpp/h  
						
						... 
						
						
						
						These helpers aren't really part of the kernel, and mem_map.cpp/h is
going to be moved there next. 
						
						
					 
					
						2015-08-16 01:03:46 -03:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							a12a30c9e0 
							
						 
					 
					
						
						
							
							Process: Store kernel compatibility version during loading  
						
						
						
						
					 
					
						2015-08-16 01:03:45 -03:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							cdeeecf080 
							
						 
					 
					
						
						
							
							Kernel: Properly implement ControlMemory FREE and COMMIT  
						
						
						
						
					 
					
						2015-08-16 01:03:45 -03:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							ccab02c723 
							
						 
					 
					
						
						
							
							Memory: Move PAGE_MASK and PAGE_BITS to memory.h  
						
						
						
						
					 
					
						2015-08-16 01:03:44 -03:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							306408d174 
							
						 
					 
					
						
						
							
							VMManager: Introduce names for used ResultCodes  
						
						
						
						
					 
					
						2015-08-16 01:03:44 -03:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							b9a9ad9742 
							
						 
					 
					
						
						
							
							VMManager: Make LogLayout log level configurable as a parameter  
						
						
						
						
					 
					
						2015-08-16 01:03:43 -03:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							785407d06f 
							
						 
					 
					
						
						
							
							VMManager: Change block offsets to size_t  
						
						
						
						
					 
					
						2015-08-16 01:03:43 -03:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							2e5696dba4 
							
						 
					 
					
						
						
							
							Merge pull request  #1031  from bbarenblat/master  
						
						... 
						
						
						
						Handle invalid `Log::Class` 
						
						
					 
					
						2015-08-15 15:34:12 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							d852c4ecc7 
							
						 
					 
					
						
						
							
							Merge pull request  #1002  from bunnei/shader-jit  
						
						... 
						
						
						
						Vertex Shader JIT for X86-64 
						
						
					 
					
						2015-08-15 18:26:12 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							db97090cad 
							
						 
					 
					
						
						
							
							Shader: Use a POD struct for registers.  
						
						
						
						
					 
					
						2015-08-15 18:03:27 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							b39c053785 
							
						 
					 
					
						
						
							
							Rename ARCHITECTURE_X64 definition to ARCHITECTURE_x86_64.  
						
						
						
						
					 
					
						2015-08-15 18:03:27 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							0ee00861f6 
							
						 
					 
					
						
						
							
							Common: Cleanup CPU capability detection code.  
						
						
						
						
					 
					
						2015-08-15 18:03:26 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							a1942238f5 
							
						 
					 
					
						
						
							
							Common: Move cpu_detect to x64 directory.  
						
						
						
						
					 
					
						2015-08-15 18:03:26 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							bd7e691f78 
							
						 
					 
					
						
						
							
							x64: Refactor to remove fake interfaces and general cleanups.  
						
						
						
						
					 
					
						2015-08-15 18:03:25 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							cfb354f11f 
							
						 
					 
					
						
						
							
							JIT: Support negative address offsets.  
						
						
						
						
					 
					
						2015-08-15 18:01:22 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							094ae6fadb 
							
						 
					 
					
						
						
							
							Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.  
						
						... 
						
						
						
						- Config: Add an option for selecting to use shader JIT or interpreter.
- Qt: Add a menu option for enabling/disabling the shader JIT. 
						
						
					 
					
						2015-08-15 18:01:07 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							d67e2f78b7 
							
						 
					 
					
						
						
							
							Common: Added MurmurHash3 hash function for general-purpose use.  
						
						
						
						
					 
					
						2015-08-15 17:33:46 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							ddbeebb887 
							
						 
					 
					
						
						
							
							Common: Ported over boilerplate x86 JIT code from Dolphin/PPSSPP.  
						
						
						
						
					 
					
						2015-08-15 17:33:45 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							4d51792285 
							
						 
					 
					
						
						
							
							Common: Ported over Dolphin's code for x86 CPU capability detection.  
						
						
						
						
					 
					
						2015-08-15 17:33:44 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							3f69c2039d 
							
						 
					 
					
						
						
							
							Shader: Define a common interface for running vertex shader programs.  
						
						
						
						
					 
					
						2015-08-15 17:33:44 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							18527b9e21 
							
						 
					 
					
						
						
							
							Shader: Move shader code to its own subdirectory, "shader".  
						
						
						
						
					 
					
						2015-08-15 17:33:42 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							642b9b5030 
							
						 
					 
					
						
						
							
							GPU: Refactor "VertexShader" namespace to "Shader".  
						
						... 
						
						
						
						- Also renames "vertex_shader.*" to "shader_interpreter.*" 
						
						
					 
					
						2015-08-15 17:33:41 -04:00 
						 
				 
			
				
					
						
							
							
								Benjamin Barenblat 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7cd5a653ff 
							
						 
					 
					
						
						
							
							Handle invalid Log::Class  
						
						... 
						
						
						
						Add a case of `Log::Class::Count` to the switch statement that
dispatches on `Log::Class`.  The case simply calls the `UNREACHABLE`
macro. 
						
						
					 
					
						2015-08-15 15:39:45 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							cebf245504 
							
						 
					 
					
						
						
							
							Merge pull request  #1027  from lioncash/debugger  
						
						... 
						
						
						
						debugger: Add the ability to view VFP register contents 
						
						
					 
					
						2015-08-13 18:13:25 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							6ba619f225 
							
						 
					 
					
						
						
							
							Merge pull request  #1030  from archshift/force-inline  
						
						... 
						
						
						
						Stop defining GCC always_inline attributes as __forceinline 
						
						
					 
					
						2015-08-12 00:17:05 -04:00 
						 
				 
			
				
					
						
							
							
								archshift 
							
						 
					 
					
						
						
						
						
							
						
						
							d1ae413ffd 
							
						 
					 
					
						
						
							
							Stop defining GCC always_inline attributes as __forceinline  
						
						... 
						
						
						
						__forceinline is a MSVC extension, which may confuse some people working on the codebase.
Furthermore, the C++ standard dictates that all names which contain adjacent underscores are reserved. 
						
						
					 
					
						2015-08-11 19:45:15 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							35f3360663 
							
						 
					 
					
						
						
							
							Merge pull request  #893  from linkmauve/remove-uint._t-int._t  
						
						... 
						
						
						
						Replace standard uint*_t and int*_t with CommonTypes’ u* and s* types 
						
						
					 
					
						2015-08-11 17:55:24 -04:00 
						 
				 
			
				
					
						
							
							
								Emmanuel Gil Peyrot 
							
						 
					 
					
						
						
						
						
							
						
						
							5115d0177e 
							
						 
					 
					
						
						
							
							ARM Core, Video Core, CitraQt, Citrace: Use CommonTypes types instead of the standard u?int*_t types.  
						
						
						
						
					 
					
						2015-08-11 22:38:44 +01:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							93f607f549 
							
						 
					 
					
						
						
							
							Merge pull request  #1023  from yuriks/gl-state-bugs  
						
						... 
						
						
						
						OpenGL: Fix state tracking in situations with reused object handles 
						
						
					 
					
						2015-08-11 17:19:45 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							df25b047f8 
							
						 
					 
					
						
						
							
							Merge pull request  #1028  from aroulin/arm-disas-media-instr  
						
						... 
						
						
						
						arm_disasm: ARMv6 media instructions 
						
						
					 
					
						2015-08-11 13:28:23 -04:00 
						 
				 
			
				
					
						
							
							
								aroulin 
							
						 
					 
					
						
						
						
						
							
						
						
							38c87733d9 
							
						 
					 
					
						
						
							
							arm_disasm: ARMv6 mul/div and abs media instructions  
						
						... 
						
						
						
						SMLAD, SMUAD, SMLSD, SMUSD, SMLALD, SMLSLD,
SMMLA, SMMUL, SMMLS
USAD8, USADA8 
						
						
					 
					
						2015-08-11 12:48:28 +02:00 
						 
				 
			
				
					
						
							
							
								aroulin 
							
						 
					 
					
						
						
						
						
							
						
						
							4a1db13072 
							
						 
					 
					
						
						
							
							arm_disasm: ARMv6 parallel add/sub media instructions  
						
						... 
						
						
						
						{S, U, Q, UQ, SH, UH}{ADD16, ASX, SAX, SUB16, ADD8, SUB8} 
						
						
					 
					
						2015-08-11 12:48:23 +02:00 
						 
				 
			
				
					
						
							
							
								aroulin 
							
						 
					 
					
						
						
						
						
							
						
						
							0be8e1bfb6 
							
						 
					 
					
						
						
							
							arm_disasm: ARMv6 reversal media instructions  
						
						... 
						
						
						
						REV, REV16, REVSH
Only their ARM encoding, Thumb encoding is still missing. 
						
						
					 
					
						2015-08-09 13:52:51 +02:00 
						 
				 
			
				
					
						
							
							
								aroulin 
							
						 
					 
					
						
						
						
						
							
						
						
							e4ff244288 
							
						 
					 
					
						
						
							
							arm_disasm: ARMv6 saturation media instructions  
						
						... 
						
						
						
						SSAT, SSAT16, USAT, USAT16 
						
						
					 
					
						2015-08-09 01:31:10 +02:00 
						 
				 
			
				
					
						
							
							
								aroulin 
							
						 
					 
					
						
						
						
						
							
						
						
							47657a1817 
							
						 
					 
					
						
						
							
							arm_disasm: ARMv6 packing and sign-extend media instructions  
						
						... 
						
						
						
						PKH, SEL
SXTAB, SXTAB16, SXTB, SXTB16, SXTH, SXTAH
UXTAB, UXTAB16, UXTB, UXTB16, UXTH, UXTAH 
						
						
					 
					
						2015-08-09 01:31:03 +02:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							f48a89af8b 
							
						 
					 
					
						
						
							
							Merge pull request  #1026  from lioncash/disasm  
						
						... 
						
						
						
						arm_disasm: Remove unnecessary code 
						
						
					 
					
						2015-08-07 07:29:27 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							132961b14f 
							
						 
					 
					
						
						
							
							registers: Support viewing VFP registers  
						
						
						
						
					 
					
						2015-08-07 02:11:07 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							3b457a5876 
							
						 
					 
					
						
						
							
							arm_interface: Implement interface for retrieving VFP registers  
						
						
						
						
					 
					
						2015-08-06 21:24:25 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							5855cf087d 
							
						 
					 
					
						
						
							
							registers: Fix a typo with CPSR's name  
						
						
						
						
					 
					
						2015-08-06 21:11:25 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							59d5358068 
							
						 
					 
					
						
						
							
							arm_disasm: Remove unnecessary code  
						
						... 
						
						
						
						This part of disassembly only determines the opcode, there's no need for offset calculation here. 
						
						
					 
					
						2015-08-06 19:55:41 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							4821652241 
							
						 
					 
					
						
						
							
							Merge pull request  #1022  from aroulin/disas-missing-v6k-instructions  
						
						... 
						
						
						
						Disassembler: ARMv6K instructions 
						
						
					 
					
						2015-08-06 18:09:52 -04:00 
						 
				 
			
				
					
						
							
							
								aroulin 
							
						 
					 
					
						
						
						
						
							
						
						
							3425cfe54a 
							
						 
					 
					
						
						
							
							Disassembler: ARMv6K REX instructions  
						
						
						
						
					 
					
						2015-08-06 15:50:54 +02:00 
						 
				 
			
				
					
						
							
							
								aroulin 
							
						 
					 
					
						
						
						
						
							
						
						
							5d81a2fd48 
							
						 
					 
					
						
						
							
							Disassembler: ARMv6K hint instructions  
						
						
						
						
					 
					
						2015-08-06 15:25:08 +02:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							254582aa35 
							
						 
					 
					
						
						
							
							OpenGL: Fix state tracking in situations with reused object handles  
						
						... 
						
						
						
						If an OpenGL object is created, bound to a binding using the state
tracker, and then destroyed, a newly created object can be assigned the
same numeric handle by OpenGL. However, even though it is a new object,
and thus needs to be bound to the binding again, the state tracker
compared the current and previous handles and concluded that no change
needed to be made, leading to failure to bind objects in certain cases.
This manifested as broken text in VVVVVV, which this commit fixes along
with similar texturing problems in other games. 
						
						
					 
					
						2015-08-06 00:59:37 -03:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							ff68db61bc 
							
						 
					 
					
						
						
							
							OpenGL: Remove redundant texture.enable_2d field from OpenGLState  
						
						... 
						
						
						
						All uses of this field where it's false can just set the texture id to 0
instead. 
						
						
					 
					
						2015-08-05 22:55:22 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							b6c241d667 
							
						 
					 
					
						
						
							
							Merge pull request  #1018  from bbarenblat/master  
						
						... 
						
						
						
						Handle invalid `Log::Level::Count` 
						
						
					 
					
						2015-08-05 11:59:06 -04:00