bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							0b6cc0592d 
							
						 
					 
					
						
						
							
							Merge pull request  #1334  from tfarley/hw-depth-modifiers  
						
						... 
						
						
						
						hwrasterizer: Use depth offset 
						
						
					 
					
						2016-01-20 22:27:33 -05:00 
						 
				 
			
				
					
						
							
							
								tfarley 
							
						 
					 
					
						
						
						
						
							
						
						
							f53dbafdae 
							
						 
					 
					
						
						
							
							hwrasterizer: Use depth offset  
						
						
						
						
					 
					
						2016-01-20 21:57:59 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							4966568076 
							
						 
					 
					
						
						
							
							command_processor: Get rid of variable shadowing  
						
						
						
						
					 
					
						2016-01-17 02:22:51 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							6a261e825c 
							
						 
					 
					
						
						
							
							Merge pull request  #1196  from linkmauve/khr_debug  
						
						... 
						
						
						
						Add optional GL_KHR_debug support 
						
						
					 
					
						2016-01-12 22:54:52 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							5e17a586da 
							
						 
					 
					
						
						
							
							video_core: Make the renderer global a unique_ptr  
						
						
						
						
					 
					
						2015-12-30 08:52:01 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							97dc9634a2 
							
						 
					 
					
						
						
							
							swrasterizer: Add missing override specifier  
						
						
						
						
					 
					
						2015-12-29 18:35:38 -05:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							015d7b9779 
							
						 
					 
					
						
						
							
							VideoCore: Sync state after changing rasterizers  
						
						... 
						
						
						
						This fixes various bugs that appear in the HW rasterizer after switching
between it and the SW one during emulation. 
						
						
					 
					
						2015-12-20 17:37:15 -08:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							402692c08d 
							
						 
					 
					
						
						
							
							Merge pull request  #1267  from yuriks/flipped-framebuffer  
						
						... 
						
						
						
						OpenGL: Flip framebuffers during transfer rather than when rendering 
						
						
					 
					
						2015-12-09 20:35:15 -08:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							3013f26d70 
							
						 
					 
					
						
						
							
							Merge pull request  #1269  from Subv/triangle_fan  
						
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						GPU/PrimitiveAssembler: Fixed drawing triangle fans. 
						
						
					 
					
						2015-12-08 10:27:40 -05:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							195fedccf0 
							
						 
					 
					
						
						
							
							VideoCore: Unify interface to OpenGL and SW rasterizers  
						
						... 
						
						
						
						This removes explicit checks sprinkled all over the codebase to instead
just have the SW rasterizer expose an implementation with no-ops for
most operations. 
						
						
					 
					
						2015-12-07 20:20:38 -08:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							03835d04f4 
							
						 
					 
					
						
						
							
							VideoCore: Rename HWRasterizer methods to be less confusing  
						
						
						
						
					 
					
						2015-12-06 19:08:37 -08:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							da80ece8b9 
							
						 
					 
					
						
						
							
							OpenGL: Rename cache functions to better match what they actually do  
						
						
						
						
					 
					
						2015-12-06 17:02:52 -08:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							7b33e163b9 
							
						 
					 
					
						
						
							
							GPU/PrimitiveAssembler: Fixed drawing triangle fans.  
						
						... 
						
						
						
						It was skipping the second vertex assignment and using uninitialized garbage when assembling the corresponding triangle. 
						
						
					 
					
						2015-12-06 10:48:05 -05:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							cf81e08389 
							
						 
					 
					
						
						
							
							OpenGL: Flip framebuffers during transfer rather than when rendering  
						
						
						
						
					 
					
						2015-12-04 22:23:39 -08:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							95dbc6eb0e 
							
						 
					 
					
						
						
							
							OpenGL: Add support for glFrontFace in the state tracker  
						
						
						
						
					 
					
						2015-12-04 21:58:26 -08:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							e9c209ccc8 
							
						 
					 
					
						
						
							
							PICA: Properly emulate 1-stage delay in the combiner buffer  
						
						... 
						
						
						
						This was discovered and verified by @fincs. The tev combiner buffer
actually lags behind by one stage, meaning stage 1 reads the initial
color, stage 2 reads stage 0's output, and so on.
Fixes character portraits in Fire Emblem: Awakening and world textures
in Zelda: ALBW. Closes  #1140 . 
						
						
					 
					
						2015-11-30 22:45:18 -08:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							f008dfbaca 
							
						 
					 
					
						
						
							
							renderer_opengl: Fix uniform issues introduced with kemenaran/avoid-explicit-uniform-location.  
						
						
						
						
					 
					
						2015-11-25 22:33:24 -05:00 
						 
				 
			
				
					
						
							
							
								Pierre de La Morinerie 
							
						 
					 
					
						
						
						
						
							
						
						
							0735630744 
							
						 
					 
					
						
						
							
							Use regular uniform location  
						
						... 
						
						
						
						The support for GL_ARB_explicit_uniform_location is not that good
(53% according to http://feedback.wildfiregames.com/report/opengl/feature/GL_ARB_explicit_uniform_location ).
This fix the shader compilation on Intel HD 4000 (#1222 ). 
						
						
					 
					
						2015-11-25 11:56:11 +01:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							823ce62f2f 
							
						 
					 
					
						
						
							
							FragShader: Use an UBO instead of several individual uniforms  
						
						
						
						
					 
					
						2015-11-18 21:03:56 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							7a37dba75b 
							
						 
					 
					
						
						
							
							GPU/Loaders: Log an error when a loader tries to load from a component beyond the available ones (12).  
						
						... 
						
						
						
						Related to #1170  
						
						
					 
					
						2015-11-09 21:16:11 -05:00 
						 
				 
			
				
					
						
							
							
								Emmanuel Gil Peyrot 
							
						 
					 
					
						
						
						
						
							
						
						
							53df67376d 
							
						 
					 
					
						
						
							
							OpenGL: Log GL_KHR_debug messages we receive  
						
						... 
						
						
						
						This allows the driver to communicate errors, warnings and improvement
suggestions about our usage of the API. 
						
						
					 
					
						2015-10-24 02:30:51 +01:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							74186a5f01 
							
						 
					 
					
						
						
							
							gl_shader_gen: Use explicit locations for vertex shader attributes.  
						
						
						
						
					 
					
						2015-10-21 22:29:56 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							e663f5c914 
							
						 
					 
					
						
						
							
							gl_shader_gen: Optimize code for AppendAlphaTestCondition.  
						
						... 
						
						
						
						- Also add a comment to AppendColorCombiner. 
						
						
					 
					
						2015-10-21 22:29:56 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							e7b1f2ae0a 
							
						 
					 
					
						
						
							
							gl_rasterizer: Define enum types for each vertex texcoord attribute.  
						
						
						
						
					 
					
						2015-10-21 21:59:47 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							0ebcff710e 
							
						 
					 
					
						
						
							
							gl_shader_gen: Various cleanups to shader generation.  
						
						
						
						
					 
					
						2015-10-21 21:59:44 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							240a3b80d9 
							
						 
					 
					
						
						
							
							gl_rasterizer: Use MMH3 hash for shader cache hey.  
						
						... 
						
						
						
						- Includes a check to confirm no hash collisions. 
						
						
					 
					
						2015-10-21 21:58:59 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							71edb55114 
							
						 
					 
					
						
						
							
							gl_shader_gen: Require explicit uniform locations.  
						
						... 
						
						
						
						- Fixes uniform issue on AMD. 
						
						
					 
					
						2015-10-21 21:54:56 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							5ef2df056d 
							
						 
					 
					
						
						
							
							gl_shader_gen: Rename 'o' to 'attr' in vertex/fragment shaders.  
						
						
						
						
					 
					
						2015-10-21 21:53:19 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							c2c4faef4c 
							
						 
					 
					
						
						
							
							gl_shader_gen: AppendAlphaModifier default should be 0.0, not vec4(0.0).  
						
						
						
						
					 
					
						2015-10-21 21:53:18 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							bd833b8dd8 
							
						 
					 
					
						
						
							
							gl_shader_gen: Fix bug where TEV stage outputs should be clamped.  
						
						
						
						
					 
					
						2015-10-21 21:53:18 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							f2e7f7e101 
							
						 
					 
					
						
						
							
							gl_rasterizer: Add documentation to ShaderCacheKey.  
						
						
						
						
					 
					
						2015-10-21 21:53:17 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							4b5141954e 
							
						 
					 
					
						
						
							
							gl_shader_gen: Add additional function documentation.  
						
						
						
						
					 
					
						2015-10-21 21:53:17 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							2a0a86f629 
							
						 
					 
					
						
						
							
							gl_shader_util: Cleanup header file + add docstring.  
						
						
						
						
					 
					
						2015-10-21 21:53:16 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							a74774257e 
							
						 
					 
					
						
						
							
							gl_shader_gen: Various cleanups + moved TEV stage generation to its own function.  
						
						
						
						
					 
					
						2015-10-21 21:53:16 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							c86b9d4242 
							
						 
					 
					
						
						
							
							renderer_opengl: Refactor shader generation/caching to be more organized + various cleanups.  
						
						
						
						
					 
					
						2015-10-21 21:53:14 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							3c057bd3d8 
							
						 
					 
					
						
						
							
							gl_rasterizer: Move logic for creating ShaderCacheKey to a static function.  
						
						
						
						
					 
					
						2015-10-21 21:53:05 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							b02a533d94 
							
						 
					 
					
						
						
							
							gl_shader_util: Use vec3 constants for AppendColorCombiner.  
						
						
						
						
					 
					
						2015-10-21 21:51:24 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							37b0aa5af7 
							
						 
					 
					
						
						
							
							gl_rasterizer: Fix typo in uploading TEV const color uniforms.  
						
						
						
						
					 
					
						2015-10-21 21:51:24 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							82f3e6dc69 
							
						 
					 
					
						
						
							
							gl_shader_util: Fix precision bug with alpha testing.  
						
						... 
						
						
						
						- Alpha testing is not done with float32 precision, this makes the HW renderer match the SW renderer. 
						
						
					 
					
						2015-10-21 21:51:23 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							e3f4233cef 
							
						 
					 
					
						
						
							
							Initial implementation of fragment shader generation with caching.  
						
						
						
						
					 
					
						2015-10-21 21:51:23 -04:00 
						 
				 
			
				
					
						
							
							
								Emmanuel Gil Peyrot 
							
						 
					 
					
						
						
						
						
							
						
						
							14af5919ba 
							
						 
					 
					
						
						
							
							CitraQt, SkyEye, Loader, VideoCore: Remove newlines in LOG_* calls.  
						
						... 
						
						
						
						The LOG_* function itself already appends one. 
						
						
					 
					
						2015-10-09 22:14:56 +01:00 
						 
				 
			
				
					
						
							
							
								Rohit Nirmal 
							
						 
					 
					
						
						
						
						
							
						
						
							32391cffdd 
							
						 
					 
					
						
						
							
							Silence -Wsign-compare warnings.  
						
						
						
						
					 
					
						2015-10-06 22:16:15 -05:00 
						 
				 
			
				
					
						
							
							
								Martin Lindhe 
							
						 
					 
					
						
						
						
						
							
						
						
							bafb7afba2 
							
						 
					 
					
						
						
							
							fix some xcode 7.0 warnings  
						
						
						
						
					 
					
						2015-09-29 23:11:09 +02:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							751fbfdcc3 
							
						 
					 
					
						
						
							
							general: Silence some warnings when using clang  
						
						
						
						
					 
					
						2015-09-16 08:51:53 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							aec28ed91e 
							
						 
					 
					
						
						
							
							video_core: Reorganize headers  
						
						
						
						
					 
					
						2015-09-11 07:31:15 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							1fa772393b 
							
						 
					 
					
						
						
							
							video_core: Remove unnecessary includes from headers  
						
						
						
						
					 
					
						2015-09-11 00:10:03 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							a008b28659 
							
						 
					 
					
						
						
							
							Merge pull request  #1133  from lioncash/emplace-back  
						
						... 
						
						
						
						gl_rasterizer: Replace push_back calls with emplace_back in AddTriangle 
						
						
					 
					
						2015-09-10 15:07:06 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							0d5604fdcb 
							
						 
					 
					
						
						
							
							Merge pull request  #1136  from lioncash/proto  
						
						... 
						
						
						
						renderer_opengl: Remove unimplemented function declaration 
						
						
					 
					
						2015-09-10 11:29:33 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							8a3428f16c 
							
						 
					 
					
						
						
							
							renderer_opengl: Remove unimplemented function declaration  
						
						
						
						
					 
					
						2015-09-10 10:45:44 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							526eb33d1e 
							
						 
					 
					
						
						
							
							video_core: Remove unused variables  
						
						
						
						
					 
					
						2015-09-10 10:26:21 -04:00