Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							26223f8124 
							
						 
					 
					
						
						
							
							video_core/engines: Remove unnecessary inclusions where applicable  
						
						... 
						
						
						
						Replaces header inclusions with forward declarations where applicable
and also removes unused headers within the cpp file. This reduces a few
more dependencies on core/memory.h 
						
						
					 
					
						2019-04-05 18:26:32 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							04979560fb 
							
						 
					 
					
						
						
							
							shader_ir/memory: Reduce severity of LD_L cache management and log it  
						
						
						
						
					 
					
						2019-04-03 17:12:44 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							24abeb9a67 
							
						 
					 
					
						
						
							
							shader_ir/memory: Reduce severity of ST_L cache management and log it  
						
						
						
						
					 
					
						2019-04-03 17:12:44 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							19330f45d3 
							
						 
					 
					
						
						
							
							maxwell_dma: Check for valid source in destination before copy.  
						
						... 
						
						
						
						- Avoid a crash in Octopath Traveler. 
						
						
					 
					
						2019-03-20 22:36:03 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							22d3dfbcd4 
							
						 
					 
					
						
						
							
							gpu: Rewrite virtual memory manager using PageTable.  
						
						
						
						
					 
					
						2019-03-20 22:36:02 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							574e89d924 
							
						 
					 
					
						
						
							
							video_core: Refactor to use MemoryManager interface for all memory access.  
						
						... 
						
						
						
						# Conflicts:
#	src/video_core/engines/kepler_memory.cpp
#	src/video_core/engines/maxwell_3d.cpp
#	src/video_core/morton.cpp
#	src/video_core/morton.h
#	src/video_core/renderer_opengl/gl_global_cache.cpp
#	src/video_core/renderer_opengl/gl_global_cache.h
#	src/video_core/renderer_opengl/gl_rasterizer_cache.cpp 
						
						
					 
					
						2019-03-16 00:38:48 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							2eaf6c41a4 
							
						 
					 
					
						
						
							
							gpu: Use host address for caching instead of guest address.  
						
						
						
						
					 
					
						2019-03-14 22:34:42 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							633ce92908 
							
						 
					 
					
						
						
							
							Merge pull request  #2147  from ReinUsesLisp/texture-clean  
						
						... 
						
						
						
						shader_ir: Remove "extras" from the MetaTexture 
						
						
					 
					
						2019-03-10 17:28:36 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							7b574f406b 
							
						 
					 
					
						
						
							
							gpu: Move command processing to another thread.  
						
						
						
						
					 
					
						2019-03-06 21:48:57 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							f9ee0dc7ee 
							
						 
					 
					
						
						
							
							video_core/engines: Remove unnecessary includes  
						
						... 
						
						
						
						Removes a few unnecessary dependencies on core-related machinery, such
as the core.h and memory.h, which reduces the amount of rebuilding
necessary if those files change.
This also uncovered some indirect dependencies within other source
files. This also fixes those. 
						
						
					 
					
						2019-03-05 20:35:32 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f15e2dd881 
							
						 
					 
					
						
						
							
							Merge pull request  #2163  from ReinUsesLisp/bitset-dirty  
						
						... 
						
						
						
						maxwell_3d: Use std::bitset to manage dirty flags 
						
						
					 
					
						2019-02-27 20:50:08 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							b9238edd0d 
							
						 
					 
					
						
						
							
							common/math_util: Move contents into the Common namespace  
						
						... 
						
						
						
						These types are within the common library, so they should be within the
Common namespace. 
						
						
					 
					
						2019-02-27 03:38:39 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							5219edd715 
							
						 
					 
					
						
						
							
							maxwell_3d: Use std::bitset to manage dirty flags  
						
						
						
						
					 
					
						2019-02-26 03:01:48 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							5ca63d0675 
							
						 
					 
					
						
						
							
							shader/decode: Remove extras from MetaTexture  
						
						
						
						
					 
					
						2019-02-26 00:11:30 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							48e6f77c03 
							
						 
					 
					
						
						
							
							shader/decode: Split memory and texture instructions decoding  
						
						
						
						
					 
					
						2019-02-26 00:11:30 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c07987dfab 
							
						 
					 
					
						
						
							
							Merge pull request  #2118  from FernandoS27/ipa-improve  
						
						... 
						
						
						
						shader_decompiler: Improve Accuracy of Attribute Interpolation. 
						
						
					 
					
						2019-02-24 23:04:22 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							a8fa5019b5 
							
						 
					 
					
						
						
							
							video_core: Remove usages of System::GetInstance() within the engines  
						
						... 
						
						
						
						Avoids the use of the global accessor in favor of explicitly making the
system a dependency within the interface. 
						
						
					 
					
						2019-02-15 22:06:23 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							bd983414f6 
							
						 
					 
					
						
						
							
							core_timing: Convert core timing into a class  
						
						... 
						
						
						
						Gets rid of the largest set of mutable global state within the core.
This also paves a way for eliminating usages of GetInstance() on the
System class as a follow-up.
Note that no behavioral changes have been made, and this simply extracts
the functionality into a class. This also has the benefit of making
dependencies on the core timing functionality explicit within the
relevant interfaces. 
						
						
					 
					
						2019-02-15 21:50:25 -05:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							10682ad7e0 
							
						 
					 
					
						
						
							
							shader_decompiler: Improve Accuracy of Attribute Interpolation.  
						
						
						
						
					 
					
						2019-02-14 03:25:07 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							8135f4bfce 
							
						 
					 
					
						
						
							
							Merge pull request  #2110  from lioncash/namespace  
						
						... 
						
						
						
						core_timing: Rename CoreTiming namespace to Core::Timing 
						
						
					 
					
						2019-02-12 19:26:37 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c440ecfafe 
							
						 
					 
					
						
						
							
							Merge pull request  #2104  from ReinUsesLisp/compute-assert  
						
						... 
						
						
						
						kepler_compute: Fixup assert and rename the engine 
						
						
					 
					
						2019-02-12 19:24:34 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							48d9d66dc5 
							
						 
					 
					
						
						
							
							core_timing: Rename CoreTiming namespace to Core::Timing  
						
						... 
						
						
						
						Places all of the timing-related functionality under the existing Core
namespace to keep things consistent, rather than having the timing
utilities sitting in its own completely separate namespace. 
						
						
					 
					
						2019-02-12 12:42:17 -05:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							f5ec165e8c 
							
						 
					 
					
						
						
							
							Corrected F2I None mode to RoundEven.  
						
						
						
						
					 
					
						2019-02-11 18:46:45 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							1ddcd0e6f0 
							
						 
					 
					
						
						
							
							kepler_compute: Fixup assert and rename engines  
						
						... 
						
						
						
						When I originally added the compute assert I used the wrong
documentation. This addresses that.
The dispatch register was tested with homebrew against hardware and is
triggered by some games (e.g. Super Mario Odyssey). What exactly is
missing to get a valid program bound by this engine requires more
investigation. 
						
						
					 
					
						2019-02-10 19:29:33 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							dd1aab5446 
							
						 
					 
					
						
						
							
							gl_rasterizer: Implement a more accurate fermi 2D copy.  
						
						... 
						
						
						
						- This is a blit, use the blit registers. 
						
						
					 
					
						2019-02-06 21:54:21 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							10ab714fe0 
							
						 
					 
					
						
						
							
							Merge pull request  #2042  from ReinUsesLisp/nouveau-tex  
						
						... 
						
						
						
						maxwell_3d: Allow texture handles with TIC id zero 
						
						
					 
					
						2019-02-06 20:19:20 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							72c70d6808 
							
						 
					 
					
						
						
							
							Merge pull request  #2081  from ReinUsesLisp/lmem-64  
						
						... 
						
						
						
						shader_ir/memory: Add LD_L 64 bits loads 
						
						
					 
					
						2019-02-05 09:17:48 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							bb4549a73d 
							
						 
					 
					
						
						
							
							Merge pull request  #2082  from FernandoS27/txq-stl  
						
						... 
						
						
						
						Fix TXQ not using the component mask. 
						
						
					 
					
						2019-02-04 20:22:32 -05:00 
						 
				 
			
				
					
						
							
							
								Mat M 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a568cd805b 
							
						 
					 
					
						
						
							
							Update src/video_core/engines/shader_bytecode.h  
						
						... 
						
						
						
						Co-Authored-By: FernandoS27 <fsahmkow27@gmail.com> 
						
						
					 
					
						2019-02-03 21:27:26 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							0306c50339 
							
						 
					 
					
						
						
							
							Fix TXQ not using the component mask.  
						
						
						
						
					 
					
						2019-02-03 18:17:18 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							2bdbb90af7 
							
						 
					 
					
						
						
							
							video_core: Assert on invalid GPU to CPU address queries  
						
						
						
						
					 
					
						2019-02-03 04:58:40 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							04e68e9738 
							
						 
					 
					
						
						
							
							maxwell_3d: Allow sampler handles with TSC id zero  
						
						
						
						
					 
					
						2019-02-03 04:58:40 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							390721a561 
							
						 
					 
					
						
						
							
							maxwell_3d: Allow texture handles with TIC id zero  
						
						... 
						
						
						
						Also remove "enabled" field from Tegra::Texture::FullTextureInfo because
it would become unused. 
						
						
					 
					
						2019-02-03 04:58:24 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							9feb68085d 
							
						 
					 
					
						
						
							
							shader_bytecode: Rename BytesN enums to BitsN  
						
						
						
						
					 
					
						2019-02-03 00:25:40 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							477d616f7d 
							
						 
					 
					
						
						
							
							shader_ir: Unify constant buffer offset values  
						
						... 
						
						
						
						Constant buffer values on the shader IR were using different offsets if
the access direct or indirect. cbuf34 has a non-multiplied offset while
cbuf36 does. On shader decoding this commit multiplies it by four on
cbuf34 queries. 
						
						
					 
					
						2019-01-30 02:45:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							3b84e04af1 
							
						 
					 
					
						
						
							
							shader_decode: Implement LDG and basic cbuf tracking  
						
						
						
						
					 
					
						2019-01-30 00:00:15 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							1f4ca1e841 
							
						 
					 
					
						
						
							
							Merge pull request  #1927  from ReinUsesLisp/shader-ir  
						
						... 
						
						
						
						video_core: Replace gl_shader_decompiler with an IR based decompiler 
						
						
					 
					
						2019-01-25 23:42:14 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							9a82dec74a 
							
						 
					 
					
						
						
							
							maxwell_3d: Set rt_separate_frag_data to 1 by default  
						
						... 
						
						
						
						Commercial games assume that this value is 1 but they never set it. On
the other hand nouveau manually sets this register. On
ConfigureFramebuffers we were asserting for what we are actually
implementing (according to envytools). 
						
						
					 
					
						2019-01-22 04:14:29 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							a1b845b651 
							
						 
					 
					
						
						
							
							shader_decode: Implement VMAD and VSETP  
						
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							dd91650aaf 
							
						 
					 
					
						
						
							
							shader_decode: Implement HFMA2  
						
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							4316eaf75c 
							
						 
					 
					
						
						
							
							shader_decode: Fixup clang-format  
						
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							15a0e1481d 
							
						 
					 
					
						
						
							
							shader_ir: Initial implementation  
						
						
						
						
					 
					
						2019-01-15 17:54:49 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							294df41b86 
							
						 
					 
					
						
						
							
							shader_bytecode: Fixup encoding  
						
						
						
						
					 
					
						2019-01-15 17:54:49 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							a0c8c16d07 
							
						 
					 
					
						
						
							
							shader_header: Make local memory size getter constant  
						
						
						
						
					 
					
						2019-01-15 17:54:49 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							b683e41fca 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Use dirty flags for the depth buffer  
						
						
						
						
					 
					
						2019-01-07 16:22:28 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							179ee963db 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Use dirty flags for color buffers  
						
						
						
						
					 
					
						2019-01-07 16:20:39 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							0ab17ab406 
							
						 
					 
					
						
						
							
							gl_shader_cache: Use dirty flags for shaders  
						
						
						
						
					 
					
						2019-01-07 16:13:12 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							aaa0e6c346 
							
						 
					 
					
						
						
							
							shader_bytecode: Fixup TEXS.F16 encoding  
						
						
						
						
					 
					
						2018-12-26 01:35:44 -03:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							fdd649e2ef 
							
						 
					 
					
						
						
							
							Fixed uninitialized memory due to missing returns in canary  
						
						... 
						
						
						
						Functions which are suppose to crash on non canary builds usually don't return anything which lead to uninitialized memory being used. 
						
						
					 
					
						2018-12-19 12:52:32 +11:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							ef061481c5 
							
						 
					 
					
						
						
							
							shader_bytecode: Fixup half float's operator B encoding  
						
						
						
						
					 
					
						2018-12-18 04:28:50 -03:00