ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							5ed377b989 
							
						 
					 
					
						
						
							
							astc: Make IntegerEncodedValue trivially copyable  
						
						
						
						
					 
					
						2020-03-13 22:30:31 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							e7d97605e8 
							
						 
					 
					
						
						
							
							astc: Rename C types to common_types  
						
						
						
						
					 
					
						2020-03-13 22:28:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							835a3d09c6 
							
						 
					 
					
						
						
							
							astc: Move Popcnt to an anonymous namespace and make it constexpr  
						
						
						
						
					 
					
						2020-03-13 22:26:48 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							731a9a322e 
							
						 
					 
					
						
						
							
							astc: Use common types instead of stdint.h integer types  
						
						
						
						
					 
					
						2020-03-13 22:22:27 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							d3dc4e399c 
							
						 
					 
					
						
						
							
							astc: Use 'enum class' instead of 'enum' for EIntegerEncoding  
						
						
						
						
					 
					
						2020-03-13 22:20:12 -03:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							244fe13219 
							
						 
					 
					
						
						
							
							Merge branch 'master' into shader-purge  
						
						
						
						
					 
					
						2020-03-13 16:44:06 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b30b1f741d 
							
						 
					 
					
						
						
							
							Merge pull request  #3491  from ReinUsesLisp/polygon-modes  
						
						... 
						
						
						
						gl_rasterizer: Implement polygon modes and fill rectangles 
						
						
					 
					
						2020-03-13 10:08:57 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							e24197bb3f 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Initialize gl_Position on vertex shaders  
						
						
						
						
					 
					
						2020-03-12 23:31:06 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							00e9ba0603 
							
						 
					 
					
						
						
							
							Merge pull request  #3483  from namkazt/patch-1  
						
						... 
						
						
						
						vk_rasterizer: fix mistype on SetupGraphicsImages 
						
						
					 
					
						2020-03-12 22:10:48 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f159a12820 
							
						 
					 
					
						
						
							
							Merge pull request  #3480  from ReinUsesLisp/vk-disabled-ubo  
						
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						vk_rasterizer: Support disabled uniform buffers 
						
						
					 
					
						2020-03-12 22:09:49 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							3a10016e38 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Add missing {} on smem GLSL emission  
						
						
						
						
					 
					
						2020-03-12 21:50:37 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ca2d228c9d 
							
						 
					 
					
						
						
							
							Merge pull request  #3497  from FernandoS27/microprogfile-extend  
						
						... 
						
						
						
						Small corrections and features to microprofile 
						
						
					 
					
						2020-03-12 12:14:03 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c21dc36cda 
							
						 
					 
					
						
						
							
							Merge pull request  #3496  from vitor-k/remove-enum  
						
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						framebuffer_layout.h: drop the use of enum for screen dimensions 
						
						
					 
					
						2020-03-12 12:00:39 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							95b804ff05 
							
						 
					 
					
						
						
							
							NVFlinger: Do the microprofile Flip after processing a valid frame.  
						
						
						
						
					 
					
						2020-03-12 10:52:44 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							825d629565 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Fix regression in render target declarations  
						
						... 
						
						
						
						A previous commit introduced a way to declare as few render targets as
possible. Turns out this introduced a regression in some games. 
						
						
					 
					
						2020-03-12 05:01:20 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							fce33adcf1 
							
						 
					 
					
						
						
							
							Merge pull request  #3494  from ReinUsesLisp/fix-cs-pipeline  
						
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						gl_shader_manager: Fix interaction between graphics and compute 
						
						
					 
					
						2020-03-11 13:51:54 -04:00 
						 
				 
			
				
					
						
							
							
								Vitor Kiguchi 
							
						 
					 
					
						
						
						
						
							
						
						
							e891ff9a0c 
							
						 
					 
					
						
						
							
							framebuffer_layout.h: drop the use of enum for screen dimensions.  
						
						... 
						
						
						
						+clang format 
						
						
					 
					
						2020-03-11 14:22:28 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							8357908099 
							
						 
					 
					
						
						
							
							gl_shader_manager: Fix interaction between graphics and compute  
						
						... 
						
						
						
						After a compute shader was set to the pipeline, no graphics shader was
invoked again. To address this use glUseProgram to bind compute shaders
(without state tracking) and call glUseProgram(0) when transitioning out
of it back to the graphics pipeline. 
						
						
					 
					
						2020-03-11 01:04:52 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							503ebe9b96 
							
						 
					 
					
						
						
							
							Merge pull request  #3458  from FearlessTobi/voice-issues  
						
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						cubeb_sink: Don't discard other channels when performing downmixing 
						
						
					 
					
						2020-03-10 22:18:37 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							e4bc3c3342 
							
						 
					 
					
						
						
							
							gl_rasterizer: Implement polygon modes and fill rectangles  
						
						
						
						
					 
					
						2020-03-09 20:39:58 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							eb5861e0a2 
							
						 
					 
					
						
						
							
							engines/maxwell_3d: Add TFB registers and store them in shader registry  
						
						
						
						
					 
					
						2020-03-09 18:40:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							b1acb4f73f 
							
						 
					 
					
						
						
							
							shader/registry: Address feedback  
						
						
						
						
					 
					
						2020-03-09 18:40:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							b1061afed9 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Add identifier to decompiled code  
						
						
						
						
					 
					
						2020-03-09 18:40:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							e612242977 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Roll back to GLSL core 430  
						
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						RenderDoc won't build shaders if we use GLSL compatibility. 
						
						
					 
					
						2020-03-09 18:40:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							978172530e 
							
						 
					 
					
						
						
							
							const_buffer_engine_interface: Store component types  
						
						... 
						
						
						
						This is required for Vulkan. Sampling integer textures with float
handles is illegal. 
						
						
					 
					
						2020-03-09 18:40:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							120f688272 
							
						 
					 
					
						
						
							
							yuzu/loading_screen: Remove unused shader progress mode  
						
						
						
						
					 
					
						2020-03-09 18:40:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							e1932351a9 
							
						 
					 
					
						
						
							
							gl_shader_cache: Reduce registry consistency to debug assert  
						
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						Registry consistency is something that practically can't happen and it
has a measurable runtime cost. Reduce it to a DEBUG_ASSERT. 
						
						
					 
					
						2020-03-09 18:40:07 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							66a8a3e887 
							
						 
					 
					
						
						
							
							shader/registry: Cache tessellation state  
						
						
						
						
					 
					
						2020-03-09 18:40:07 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							0528be5c92 
							
						 
					 
					
						
						
							
							shader/registry: Store graphics and compute metadata  
						
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						Store information GLSL forces us to provide but it's dynamic state in
hardware (workgroup sizes, primitive topology, shared memory size). 
						
						
					 
					
						2020-03-09 18:40:07 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							e8efd5a901 
							
						 
					 
					
						
						
							
							video_core: Rename "const buffer locker" to "registry"  
						
						
						
						
					 
					
						2020-03-09 18:40:06 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							bd8b9bbcee 
							
						 
					 
					
						
						
							
							gl_shader_cache: Rework shader cache and remove post-specializations  
						
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						Instead of pre-specializing shaders and then post-specializing them,
drop the later and only "specialize" the shader while decoding it. 
						
						
					 
					
						2020-03-09 18:40:06 -03:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							22e825a3bc 
							
						 
					 
					
						
						
							
							Merge pull request  #3301  from ReinUsesLisp/state-tracker  
						
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						video_core: Remove gl_state and use a state tracker based on dirty flags 
						
						
					 
					
						2020-03-09 18:34:37 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							1aa75b1081 
							
						 
					 
					
						
						
							
							textures: Fix anisotropy hack  
						
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						Previous code could generate an anisotropy value way higher than x16. 
						
						
					 
					
						2020-03-08 15:59:38 -03:00 
						 
				 
			
				
					
						
							
							
								FearlessTobi 
							
						 
					 
					
						
						
						
						
							
						
						
							59d0d34dce 
							
						 
					 
					
						
						
							
							cubeb_sink: Don't discard other channels when performing downmixing  
						
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						Previously, when performing downmixing, we would discard all channels except the left and right one.
This implementation respects them when mixing down to Stereo.
It is taken from this document: http://www.atsc.org/wp-content/uploads/2015/03/A52-201212-17.pdf .
Fixes Luigis Mansion 3 cutscene and Bayonetta audio. 
						
						
					 
					
						2020-03-08 03:16:06 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							84e9f9f395 
							
						 
					 
					
						
						
							
							Merge pull request  #3452  from Morph1984/anisotropic-filtering  
						
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						frontend/Graphics: Add "Advanced" graphics tab and experimental Anisotropic Filtering support 
						
						
					 
					
						2020-03-07 22:28:35 -05:00 
						 
				 
			
				
					
						
							
							
								Nguyen Dac Nam 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							16cfbb068c 
							
						 
					 
					
						
						
							
							vk_reasterizer: fix mistype on SetupGraphicsImages  
						
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						This should use Maxwell3D engine. Fixed some GPU error on Kirby and maybe other games. 
						
						
					 
					
						2020-03-08 10:06:59 +07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							662feb8c1c 
							
						 
					 
					
						
						
							
							Merge pull request  #3481  from ReinUsesLisp/abgr5-storage  
						
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						maxwell_to_vk: Remove Storage capability for A1B5G5R5U 
						
						
					 
					
						2020-03-07 19:51:33 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							e4f9ce0379 
							
						 
					 
					
						
						
							
							vk_rasterizer: Support disabled uniform buffers  
						
						
						
						
					 
					
						2020-03-06 18:47:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							aa6fe3f1aa 
							
						 
					 
					
						
						
							
							maxwell_to_vk: Remove Storage capability for A1B5G5R5U  
						
						
						
						
					 
					
						2020-03-06 18:47:27 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							49eff536d0 
							
						 
					 
					
						
						
							
							Merge pull request  #3463  from ReinUsesLisp/vk-toctou  
						
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						vk_swapchain: Silence TOCTOU race condition 
						
						
					 
					
						2020-03-05 19:38:42 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							4a8fe67964 
							
						 
					 
					
						
						
							
							Merge pull request  #3479  from jroweboy/dont-log-on-no-input  
						
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						Minor fixes for udp input 
						
						
					 
					
						2020-03-05 15:09:48 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							0361aa1915 
							
						 
					 
					
						
						
							
							Merge pull request  #3451  from ReinUsesLisp/indexed-textures  
						
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						vk_shader_decompiler: Implement indexed textures 
						
						
					 
					
						2020-03-05 11:42:46 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							fa1d625eed 
							
						 
					 
					
						
						
							
							Merge pull request  #3469  from namkazt/patch-1  
						
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						shader_decode: Fix LD, LDG when track constant buffer 
						
						
					 
					
						2020-03-04 23:10:01 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							1e84d22275 
							
						 
					 
					
						
						
							
							Merge pull request  #3478  from bunnei/a32  
						
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						Refactoring to boot A32 games 
						
						
					 
					
						2020-03-04 20:37:51 -05:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
						
						
							
						
						
							002d9508a0 
							
						 
					 
					
						
						
							
							input/udp - Add minor error handling to prevent bad input from crashing  
						
						
						
						
					 
					
						2020-03-03 23:46:05 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							67e7186d79 
							
						 
					 
					
						
						
							
							Merge pull request  #3455  from ReinUsesLisp/attr-scaled  
						
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						video_core: Implement more scaled attribute formats 
						
						
					 
					
						2020-03-03 22:46:20 -05:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
						
						
							
						
						
							fc205a1bc5 
							
						 
					 
					
						
						
							
							Frontend/SDL - Provide proper default for UDP input  
						
						... 
						
						
						
						When the default file is read in, the settings default value is only used
when the key is missing. As it was, the key existed, but the value was empty string
causing it to accept that as a value to pass into the core 
						
						
					 
					
						2020-03-03 20:05:42 -07:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
						
						
							
						
						
							2cdda8c564 
							
						 
					 
					
						
						
							
							input/udp - Dont log on invalid packet received  
						
						
						
						
					 
					
						2020-03-03 19:52:16 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							dba112e510 
							
						 
					 
					
						
						
							
							core: hle: Implement separate A32/A64 SVC interfaces.  
						
						
						
						
					 
					
						2020-03-02 21:52:03 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							c083ea7d78 
							
						 
					 
					
						
						
							
							core: Implement separate A32/A64 ARM interfaces.  
						
						
						
						
					 
					
						2020-03-02 21:51:57 -05:00