Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							4841440382 
							
						 
					 
					
						
						
							
							Implement TXQ_B  
						
						
						
						
					 
					
						2019-04-08 11:29:52 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							189bd1980c 
							
						 
					 
					
						
						
							
							Implement TMML_B  
						
						
						
						
					 
					
						2019-04-08 11:29:49 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							ac3ba9a33e 
							
						 
					 
					
						
						
							
							Corrections to TEX_B  
						
						
						
						
					 
					
						2019-04-08 11:28:44 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							90d06acfed 
							
						 
					 
					
						
						
							
							Fixes to Const Buffer Accessor and Formatting  
						
						
						
						
					 
					
						2019-04-08 11:23:47 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							7af82ca022 
							
						 
					 
					
						
						
							
							Implement Bindless Handling on SetupTexture  
						
						
						
						
					 
					
						2019-04-08 11:23:46 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							fe392fff24 
							
						 
					 
					
						
						
							
							Unify both sampler types.  
						
						
						
						
					 
					
						2019-04-08 11:23:45 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							e28fd3d0a5 
							
						 
					 
					
						
						
							
							Implement Bindless Samplers and TEX_B in the IR.  
						
						
						
						
					 
					
						2019-04-08 11:23:42 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							c4ac05c82c 
							
						 
					 
					
						
						
							
							Implement Const Buffer Accessor  
						
						
						
						
					 
					
						2019-04-08 11:19:34 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f14328bf0a 
							
						 
					 
					
						
						
							
							Merge pull request  #2300  from FernandoS27/null-shader  
						
						... 
						
						
						
						shader_cache: Permit a Null Shader in case of a bad host_ptr. 
						
						
					 
					
						2019-04-07 17:58:27 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c2fee0e519 
							
						 
					 
					
						
						
							
							Merge pull request  #2355  from ReinUsesLisp/sync-point  
						
						... 
						
						
						
						maxwell_3d: Reduce severity of ProcessSyncPoint 
						
						
					 
					
						2019-04-07 17:56:11 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							8aaf418bd6 
							
						 
					 
					
						
						
							
							Merge pull request  #2306  from ReinUsesLisp/aoffi  
						
						... 
						
						
						
						shader_ir: Implement AOFFI for TEX and TLD4 
						
						
					 
					
						2019-04-07 17:52:30 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							6b18a1592f 
							
						 
					 
					
						
						
							
							Merge pull request  #2321  from ReinUsesLisp/gl-state-rework  
						
						... 
						
						
						
						gl_state: Rework to enable individual applies 
						
						
					 
					
						2019-04-07 17:50:07 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							21a4e7deea 
							
						 
					 
					
						
						
							
							Merge pull request  #2098  from FreddyFunk/disk-cache-zstd  
						
						... 
						
						
						
						gl_shader_disk_cache: Use Zstandard for compression 
						
						
					 
					
						2019-04-07 17:48:33 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							80162888e6 
							
						 
					 
					
						
						
							
							Merge pull request  #2352  from bunnei/mem-manager-fixes  
						
						... 
						
						
						
						memory_manager: Improved implementation of read/write/copy block. 
						
						
					 
					
						2019-04-07 17:44:59 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							021cd56bc9 
							
						 
					 
					
						
						
							
							Permit a Null Shader in case of a bad host_ptr.  
						
						
						
						
					 
					
						2019-04-07 07:52:01 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							ddcb711ee8 
							
						 
					 
					
						
						
							
							maxwell_3d: Reduce severity of ProcessSyncPoint  
						
						
						
						
					 
					
						2019-04-06 02:18:20 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							89c106e31b 
							
						 
					 
					
						
						
							
							video_core/textures/convert: Replace include with a forward declaration  
						
						... 
						
						
						
						Avoids dragging in a direct dependency in a header. 
						
						
					 
					
						2019-04-06 00:14:36 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							fbf452ab0e 
							
						 
					 
					
						
						
							
							video_core/texures/texture: Remove unnecessary includes  
						
						... 
						
						
						
						Nothing in this header relies on common_funcs or the memory manager.
This gets rid of reliance on indirect inclusions in the OpenGL caches. 
						
						
					 
					
						2019-04-06 00:03:35 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							864280fabc 
							
						 
					 
					
						
						
							
							Merge pull request  #2317  from FernandoS27/sync  
						
						... 
						
						
						
						Implement SyncPoint Register in the GPU. 
						
						
					 
					
						2019-04-05 23:50:54 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e3402d976d 
							
						 
					 
					
						
						
							
							Merge pull request  #2346  from lioncash/header  
						
						... 
						
						
						
						video_core/engines: Remove unnecessary inclusions where applicable 
						
						
					 
					
						2019-04-05 23:44:27 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							20be92d5e6 
							
						 
					 
					
						
						
							
							memory_manager: Improved implementation of read/write/copy block.  
						
						... 
						
						
						
						- Fixes graphical issues with Chocobo's Mystery Dungeon EVERY BUDDY!
- Fixes a crash with Mario Tennis Aces 
						
						
					 
					
						2019-04-05 23:43:34 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							89b8801a97 
							
						 
					 
					
						
						
							
							Merge pull request  #2350  from lioncash/vmem  
						
						... 
						
						
						
						video_core/memory_manager: Mark a few member functions with the const qualifier 
						
						
					 
					
						2019-04-05 23:40:54 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							41890a84be 
							
						 
					 
					
						
						
							
							Merge pull request  #2347  from lioncash/trunc  
						
						... 
						
						
						
						video_core/gpu_thread: Silence truncation warning in ThreadManager's constructor 
						
						
					 
					
						2019-04-05 23:39:31 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							520e4e5d4b 
							
						 
					 
					
						
						
							
							Merge pull request  #2327  from ReinUsesLisp/crash-safe-visit  
						
						... 
						
						
						
						gl_shader_decompiler: Return early when an operation is invalid 
						
						
					 
					
						2019-04-05 23:36:18 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							cb2209d06a 
							
						 
					 
					
						
						
							
							Merge pull request  #2337  from lioncash/temporary  
						
						... 
						
						
						
						gl_shader_decompiler: Rename GenerateTemporal() to GenerateTemporary() 
						
						
					 
					
						2019-04-05 23:35:31 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							00e7190e29 
							
						 
					 
					
						
						
							
							video_core/macro_interpreter: Remove assertion within FetchParameter()  
						
						... 
						
						
						
						We can just use .at(), which essentially does the same thing, but with
less code. 
						
						
					 
					
						2019-04-05 22:56:58 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							1efdb4897e 
							
						 
					 
					
						
						
							
							video_core/macro_interpreter: Simplify GetRegister()  
						
						... 
						
						
						
						Given we already ensure nothing can set the zeroth register in
SetRegister(), we don't need to check if the index is zero and special
case it. We can just access the register normally, since it's already
going to be zero.
We can also replace the assertion with .at() to perform the equivalent
behavior inline as part of the API. 
						
						
					 
					
						2019-04-05 22:55:13 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							c13fbe6a41 
							
						 
					 
					
						
						
							
							video_core/memory_manager: Make Read() a const qualified member function  
						
						... 
						
						
						
						Given this doesn't actually alter internal state, this can be made a
const member function. 
						
						
					 
					
						2019-04-05 20:30:48 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							76ef6e5c2b 
							
						 
					 
					
						
						
							
							video_core/memory_manager: Make ReadBlock() a const qualifier member function  
						
						... 
						
						
						
						Now, since we have a const qualified variant of GetPointer(), we can put
it to use in ReadBlock() to retrieve the source pointer that is passed
into memcpy.
Now block reading may be done from a const context. 
						
						
					 
					
						2019-04-05 20:28:44 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							34510bcda8 
							
						 
					 
					
						
						
							
							video_core/memory_manager: Add a const qualified variant of GetPointer()  
						
						... 
						
						
						
						Allows retrieving read-only pointers from a const context externally. 
						
						
					 
					
						2019-04-05 20:25:28 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							085b388a7a 
							
						 
					 
					
						
						
							
							video_core/memory_manager: Make FindFreeRegion() a const member function  
						
						... 
						
						
						
						This doesn't modify internal state, so it can be made a const member
function. 
						
						
					 
					
						2019-04-05 20:22:55 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							9dec087fca 
							
						 
					 
					
						
						
							
							video_core/memory_manager: Make GpuToCpuAddress() a const member function  
						
						... 
						
						
						
						This doesn't modify any internal state, so it can be made a const member
function to allow its use in const contexts. 
						
						
					 
					
						2019-04-05 20:18:29 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							fc91e21206 
							
						 
					 
					
						
						
							
							Implement SyncPoint Register in the GPU.  
						
						
						
						
					 
					
						2019-04-05 19:19:30 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							30ce9b2b5c 
							
						 
					 
					
						
						
							
							video_core/gpu_thread: Silence truncation warning in ThreadManager's constructor  
						
						... 
						
						
						
						Since c5d41fd812d7eb1a04f36b76c08fe971cee0868c callback parameters were
changed to use an s64 to represent late cycles instead of an int, so
this was causing a truncation warning to occur here. Changing it to s64
is sufficient to silence the warning. 
						
						
					 
					
						2019-04-05 18:37:37 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							22f02076c6 
							
						 
					 
					
						
						
							
							video_core/engines: Make memory manager members private  
						
						... 
						
						
						
						These aren't used externally by anything, so they can be made private
data members. 
						
						
					 
					
						2019-04-05 18:26:43 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							26223f8124 
							
						 
					 
					
						
						
							
							video_core/engines: Remove unnecessary inclusions where applicable  
						
						... 
						
						
						
						Replaces header inclusions with forward declarations where applicable
and also removes unused headers within the cpp file. This reduces a few
more dependencies on core/memory.h 
						
						
					 
					
						2019-04-05 18:26:32 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							34c3e2c786 
							
						 
					 
					
						
						
							
							renderer_opengl/utils: Skip empty binds  
						
						
						
						
					 
					
						2019-04-05 19:19:49 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							b631c09e72 
							
						 
					 
					
						
						
							
							gl_rasterizer: Use ARB_multi_bind to update SSBOs  
						
						
						
						
					 
					
						2019-04-05 19:18:43 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							2d1f054c61 
							
						 
					 
					
						
						
							
							gl_rasterizer: Use ARB_multi_bind to update UBOs across stages  
						
						
						
						
					 
					
						2019-04-05 19:10:46 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							66be5150d6 
							
						 
					 
					
						
						
							
							Merge pull request  #2282  from bunnei/gpu-asynch-v2  
						
						... 
						
						
						
						gpu_thread: Improve synchronization by using CoreTiming. 
						
						
					 
					
						2019-04-04 22:38:04 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f7d6e08688 
							
						 
					 
					
						
						
							
							Merge pull request  #2336  from ReinUsesLisp/txq  
						
						... 
						
						
						
						gl_shader_decompiler: Fix TXQ types 
						
						
					 
					
						2019-04-04 22:36:19 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							52746ed8dc 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Rename GenerateTemporal() to GenerateTemporary()  
						
						... 
						
						
						
						Temporal generally indicates a relation to time, but this is just
creating a temporary, so this isn't really an accurate name for what the
function is actually doing. 
						
						
					 
					
						2019-04-04 19:35:04 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							88a3c05b7b 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Fix TXQ types  
						
						... 
						
						
						
						TXQ returns integer types. Shaders usually do:
R0 = TXQ(); // => int
R0 = static_cast<float>(R0);
If we don't treat it as an integer, it will cast a binary float value as
float - resulting in a corrupted number. 
						
						
					 
					
						2019-04-04 20:07:11 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							3fd5998d84 
							
						 
					 
					
						
						
							
							video_core/renderer_opengl: Remove unnecessary includes  
						
						... 
						
						
						
						Quite a few unused includes have built up over time, particularly on
core/memory.h. Removing these includes means the source files including
those files will no longer need to be rebuilt if they're changed, making
compilation slightly faster in this scenario. 
						
						
					 
					
						2019-04-04 12:00:46 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d6374b2522 
							
						 
					 
					
						
						
							
							Merge pull request  #2093  from FreddyFunk/disk-cache-better-compression  
						
						... 
						
						
						
						Better LZ4 compression utilization for the disk based shader cache and the yuzu build system 
						
						
					 
					
						2019-04-03 21:50:29 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d7438d067f 
							
						 
					 
					
						
						
							
							Merge pull request  #2299  from lioncash/maxwell  
						
						... 
						
						
						
						gl_shader_manager: Remove reliance on a global accessor within MaxwellUniformData::SetFromRegs() 
						
						
					 
					
						2019-04-03 21:47:48 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							78bd66d037 
							
						 
					 
					
						
						
							
							gl_state: Rework to enable individual applies  
						
						
						
						
					 
					
						2019-04-03 20:26:27 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							04979560fb 
							
						 
					 
					
						
						
							
							shader_ir/memory: Reduce severity of LD_L cache management and log it  
						
						
						
						
					 
					
						2019-04-03 17:12:44 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							24abeb9a67 
							
						 
					 
					
						
						
							
							shader_ir/memory: Reduce severity of ST_L cache management and log it  
						
						
						
						
					 
					
						2019-04-03 17:12:44 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							06c1f75f21 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Return early when an operation is invalid  
						
						
						
						
					 
					
						2019-04-03 16:02:09 -03:00