bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							87bbefe55f 
							
						 
					 
					
						
						
							
							Merge pull request  #2768  from ReinUsesLisp/hsetp2-fix  
						
						... 
						
						
						
						decode/half_set_predicate: Fix predicates 
						
						
					 
					
						2019-08-18 08:50:54 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							2ff8044806 
							
						 
					 
					
						
						
							
							shader_ir: Implement NOP  
						
						
						
						
					 
					
						2019-08-04 03:02:55 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							ec0da3ef64 
							
						 
					 
					
						
						
							
							half_set_predicate: Fix HSETP2_C constant buffer offset  
						
						
						
						
					 
					
						2019-08-04 02:50:55 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							e52c895559 
							
						 
					 
					
						
						
							
							GPU: Flush commands on every dma pusher step.  
						
						... 
						
						
						
						This commit ensures that the host gpu is constantly fed with commands to
work with, while the guest gpu keeps producing the rest of the commands.
This reduces syncing time between host and guest gpu. 
						
						
					 
					
						2019-07-26 16:54:22 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							52f54c728d 
							
						 
					 
					
						
						
							
							Merge pull request  #2592  from FernandoS27/sync1  
						
						... 
						
						
						
						Implement GPU Synchronization Mechanisms & Correct NVFlinger 
						
						
					 
					
						2019-07-26 14:26:44 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							77f1a676a1 
							
						 
					 
					
						
						
							
							decode/half_set_predicate: Fix predicates  
						
						
						
						
					 
					
						2019-07-26 00:12:38 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							a452ff983d 
							
						 
					 
					
						
						
							
							MaxwellDMA: Fixes, corrections and relaxations.  
						
						... 
						
						
						
						This commit fixes offsets on Linear -> Tiled copies, corrects z pos
fortiled->linear copies, corrects bytes_per_pixel calculation in tiled
-> linear copies and relaxes some limitations set by latest dma fixes
refactors. 
						
						
					 
					
						2019-07-25 20:41:42 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b0ff3179ef 
							
						 
					 
					
						
						
							
							Merge pull request  #2739  from lioncash/cflow  
						
						... 
						
						
						
						video_core/control_flow: Minor changes/warning cleanup 
						
						
					 
					
						2019-07-25 13:04:56 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							4d26550f5f 
							
						 
					 
					
						
						
							
							Merge pull request  #2737  from FernandoS27/track-fix  
						
						... 
						
						
						
						Shader_Ir: Correct tracking to track from right to left 
						
						
					 
					
						2019-07-25 12:41:52 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							31e8a61527 
							
						 
					 
					
						
						
							
							Merge pull request  #2743  from FernandoS27/surpress-assert  
						
						... 
						
						
						
						Downgrade and suppress a series of GPU asserts and debug messages. 
						
						
					 
					
						2019-07-25 12:34:36 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9be9600bdc 
							
						 
					 
					
						
						
							
							Merge pull request  #2704  from FernandoS27/conditional  
						
						... 
						
						
						
						maxwell3d: Implement Conditional Rendering 
						
						
					 
					
						2019-07-24 17:07:57 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							104641db07 
							
						 
					 
					
						
						
							
							shader/decode: Implement S2R Tic  
						
						
						
						
					 
					
						2019-07-22 16:16:10 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f601f25bcc 
							
						 
					 
					
						
						
							
							Merge pull request  #2734  from ReinUsesLisp/compute-shaders  
						
						... 
						
						
						
						gl_rasterizer: Implement compute shaders 
						
						
					 
					
						2019-07-22 11:12:55 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							27e10e0442 
							
						 
					 
					
						
						
							
							Merge pull request  #2735  from FernandoS27/pipeline-rework  
						
						... 
						
						
						
						Rework Dirty Flags in GPU Pipeline, Optimize CBData and Redo Clearing mechanism 
						
						
					 
					
						2019-07-21 00:59:52 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							11f4e739bd 
							
						 
					 
					
						
						
							
							Shader_Ir: Implement F16 Variants of F2F, F2I, I2F.  
						
						... 
						
						
						
						This commit takes care of implementing the F16 Variants of the 
conversion instructions and makes sure conversions are done. 
						
						
					 
					
						2019-07-20 17:38:25 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							7a35178ee2 
							
						 
					 
					
						
						
							
							Maxwell3D: Reorganize and address feedback  
						
						
						
						
					 
					
						2019-07-20 10:18:35 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							1158777737 
							
						 
					 
					
						
						
							
							Shader_Ir: Change Debug Asserts for Log Warnings  
						
						
						
						
					 
					
						2019-07-19 22:15:34 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							45c162444d 
							
						 
					 
					
						
						
							
							shader/half_set_predicate: Fix HSETP2 implementation  
						
						
						
						
					 
					
						2019-07-19 22:21:22 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							6c4985edc9 
							
						 
					 
					
						
						
							
							shader/half_set_predicate: Implement missing HSETP2 variants  
						
						
						
						
					 
					
						2019-07-19 22:20:47 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							c1c89411da 
							
						 
					 
					
						
						
							
							video_core/control_flow: Provide operator!= for types with operator==  
						
						... 
						
						
						
						Provides operational symmetry for the respective structures. 
						
						
					 
					
						2019-07-18 21:03:31 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							1780e0e3d0 
							
						 
					 
					
						
						
							
							video_core/control_flow: Prevent sign conversion in TryGetBlock()  
						
						... 
						
						
						
						The return value is a u32, not an s32, so this would result in an
implicit signedness conversion. 
						
						
					 
					
						2019-07-18 21:03:31 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							a162a844d2 
							
						 
					 
					
						
						
							
							video_core/control_flow: Remove unnecessary BlockStack copy constructor  
						
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						This is the default behavior of the copy constructor, so it doesn't need
to be specified.
While we're at it we can make the other non-default constructor
explicit. 
						
						
					 
					
						2019-07-18 21:03:30 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							56bc11d952 
							
						 
					 
					
						
						
							
							video_core/control_flow: Use std::move where applicable  
						
						... 
						
						
						
						Results in less work being done where avoidable. 
						
						
					 
					
						2019-07-18 21:03:30 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							e7b39f47f8 
							
						 
					 
					
						
						
							
							video_core/control_flow: Use the prefix variant of operator++ for iterators  
						
						... 
						
						
						
						Same thing, but potentially allows a standard library implementation to
pick a more efficient codepath. 
						
						
					 
					
						2019-07-18 21:03:30 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							6885e7e7ec 
							
						 
					 
					
						
						
							
							video_core/control_flow: Use empty() member function for checking emptiness  
						
						... 
						
						
						
						It's what it's there for. 
						
						
					 
					
						2019-07-18 21:03:30 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							45fa12a05c 
							
						 
					 
					
						
						
							
							video_core: Resolve -Wreorder warnings  
						
						... 
						
						
						
						Ensures that the constructor members are always initialized in the order
that they're declared in. 
						
						
					 
					
						2019-07-18 21:03:30 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							47df844338 
							
						 
					 
					
						
						
							
							video_core/control_flow: Make program_size for ScanFlow() a std::size_t  
						
						... 
						
						
						
						Prevents a truncation warning from occurring with MSVC. Also the
internal data structures already treat it as a size_t, so this is just a
discrepancy in the interface. 
						
						
					 
					
						2019-07-18 21:03:29 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							3df9558593 
							
						 
					 
					
						
						
							
							video_core/control_flow: Place all internally linked types/functions within an anonymous namespace  
						
						... 
						
						
						
						Previously, quite a few functions were being linked with external
linkage. 
						
						
					 
					
						2019-07-18 21:03:29 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							1109db86b7 
							
						 
					 
					
						
						
							
							video_core/shader/decode: Prevent sign-conversion warnings  
						
						... 
						
						
						
						Makes it explicit that the conversions here are intentional. 
						
						
					 
					
						2019-07-18 21:03:29 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							63bda67a34 
							
						 
					 
					
						
						
							
							Merge pull request  #2738  from lioncash/shader-ir  
						
						... 
						
						
						
						shader-ir: Minor cleanup-related changes 
						
						
					 
					
						2019-07-18 13:52:01 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							5a06e33859 
							
						 
					 
					
						
						
							
							Shader_Ir: correct clang format  
						
						
						
						
					 
					
						2019-07-18 10:09:26 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							43f57d668c 
							
						 
					 
					
						
						
							
							GPU: Add missing puller methods.  
						
						... 
						
						
						
						This adds some missing puller methods. We don't assert them as these are 
nop operations for us. 
						
						
					 
					
						2019-07-18 08:54:42 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							3a3fee5abf 
							
						 
					 
					
						
						
							
							MaxwellDMA/KeplerCopy: Downgrade DMA log message to Trace.  
						
						... 
						
						
						
						This log was just to know which games used DMA. It's no longer 
important. 
						
						
					 
					
						2019-07-18 08:31:38 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							d3b71ff80d 
							
						 
					 
					
						
						
							
							Gl_Texture_Cache: Remove assert on component type in GetFormatTuple  
						
						... 
						
						
						
						Textures can have different components types in different orders. This 
assert was completely inprecise and the effectiveness of such is better 
handled by case and within the texture cache. 
						
						
					 
					
						2019-07-18 08:20:31 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							0b65e9335e 
							
						 
					 
					
						
						
							
							Shader_Ir: Downgrade precision and rounding asserts to debug asserts.  
						
						... 
						
						
						
						This commit reduces the sevirity of asserts for FP precision and 
rounding as this are well known and have little to no consequences in 
gpu's accuracy. 
						
						
					 
					
						2019-07-18 08:17:19 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							74632c76ce 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Rename bufferImage to imageBuffer  
						
						... 
						
						
						
						The online OpenGL documentation is wrong. The type definition is
imageBuffer. 
						
						
					 
					
						2019-07-18 01:16:44 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							87909d327f 
							
						 
					 
					
						
						
							
							gl_shader_cache: Fix newline on buffer preprocessor definitions  
						
						
						
						
					 
					
						2019-07-18 01:16:15 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							e7bdf8b22a 
							
						 
					 
					
						
						
							
							textures: Fix texture buffer size calculation  
						
						
						
						
					 
					
						2019-07-18 01:07:08 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							84027f4808 
							
						 
					 
					
						
						
							
							gl_texture_cache: Do not set texture parameters to buffers  
						
						
						
						
					 
					
						2019-07-18 01:06:26 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							73b2dc6d4f 
							
						 
					 
					
						
						
							
							gl_texture_cache: Add missing break in CreateTexture  
						
						
						
						
					 
					
						2019-07-18 01:04:18 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							4be61013a1 
							
						 
					 
					
						
						
							
							GL_State: Feedback and fixes  
						
						
						
						
					 
					
						2019-07-17 17:29:56 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							5ad889f6fd 
							
						 
					 
					
						
						
							
							Maxwell3D: Address Feedback  
						
						
						
						
					 
					
						2019-07-17 17:29:55 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							7826f0afd9 
							
						 
					 
					
						
						
							
							Texture_Cache: Rebase Fixes  
						
						
						
						
					 
					
						2019-07-17 17:29:54 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							8cdbfe69b1 
							
						 
					 
					
						
						
							
							GL_Rasterizer: Corrections to Clearing.  
						
						
						
						
					 
					
						2019-07-17 17:29:54 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							0ff4a5fa39 
							
						 
					 
					
						
						
							
							Maxwell3D: Correct marking dirtiness on CB upload  
						
						
						
						
					 
					
						2019-07-17 17:29:53 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							fec32fed18 
							
						 
					 
					
						
						
							
							GL_Rasterizer: Rework RenderTarget/DepthBuffer clearing  
						
						
						
						
					 
					
						2019-07-17 17:29:52 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							a081dea8ab 
							
						 
					 
					
						
						
							
							Maxwell3D: Implement State Dirty Flags.  
						
						
						
						
					 
					
						2019-07-17 17:29:51 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							0d3db58657 
							
						 
					 
					
						
						
							
							Maxwell3D: Rework CBData Upload  
						
						
						
						
					 
					
						2019-07-17 17:29:50 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							f2e7b29c14 
							
						 
					 
					
						
						
							
							Maxwell3D: Rework the dirty system to be more consistant and scaleable  
						
						
						
						
					 
					
						2019-07-17 17:29:49 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							e42bcf2314 
							
						 
					 
					
						
						
							
							maxwell3d: Implement Conditional Rendering  
						
						... 
						
						
						
						Conditional Rendering takes care of conditionaly clearing or drawing
depending on a set of queries. This PR implements the query checks to
stablish if things can be rendered or not. 
						
						
					 
					
						2019-07-17 17:13:19 -04:00