Fernando Sahmkow 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							223a535f3f 
							
						 
					 
					
						
						
							
							Merge pull request  #2740  from lioncash/bra  
						
						... 
						
						
						
						shader/decode/other: Correct branch indirect argument within BRA handling 
						
						
					 
					
						2019-07-17 14:25:08 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							bebbdc2067 
							
						 
					 
					
						
						
							
							shader_ir: std::move Node instance where applicable  
						
						... 
						
						
						
						These are std::shared_ptr instances underneath the hood, which means
copying them isn't as cheap as a regular pointer. Particularly so on
weakly-ordered systems.
This avoids atomic reference count increments and decrements where they
aren't necessary for the core set of operations. 
						
						
					 
					
						2019-07-16 19:49:23 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							60926ac16b 
							
						 
					 
					
						
						
							
							shader_ir: Rename Get/SetTemporal to Get/SetTemporary  
						
						... 
						
						
						
						This is more accurate in terms of describing what the functions are
actually doing. Temporal relates to time, not the setting of a temporary
itself. 
						
						
					 
					
						2019-07-16 19:47:43 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							44d87ff641 
							
						 
					 
					
						
						
							
							shader_ir: Remove unused includes  
						
						... 
						
						
						
						Removes unnecessary header dependencies. 
						
						
					 
					
						2019-07-16 19:47:42 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							d614193e49 
							
						 
					 
					
						
						
							
							Shader_Ir: Correct tracking to track from right to left  
						
						
						
						
					 
					
						2019-07-16 15:06:59 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b56e7f870a 
							
						 
					 
					
						
						
							
							Merge pull request  #2565  from ReinUsesLisp/track-indirect  
						
						... 
						
						
						
						shader/track: Track indirect buffers 
						
						
					 
					
						2019-07-16 14:58:35 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							e2d7dda166 
							
						 
					 
					
						
						
							
							shader/decode/other: Correct branch indirect argument within BRA handling  
						
						... 
						
						
						
						This appears to have been a copy/paste error introduced within
8a6fc529a968e007f01464abadd32f9b5eb0a26c 
						
						
					 
					
						2019-07-16 12:20:45 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							2a4044a858 
							
						 
					 
					
						
						
							
							gl_shader_cache: Fix clang-format issues  
						
						
						
						
					 
					
						2019-07-15 20:33:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							6b0d017675 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Stub local memory size  
						
						
						
						
					 
					
						2019-07-15 17:38:25 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							56bca83bde 
							
						 
					 
					
						
						
							
							gl_shader_cache: Address review commentaries  
						
						
						
						
					 
					
						2019-07-15 17:38:25 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							bbecd13697 
							
						 
					 
					
						
						
							
							gl_shader_cache: Address CI issues  
						
						
						
						
					 
					
						2019-07-15 17:38:25 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							725ba6cf63 
							
						 
					 
					
						
						
							
							gl_rasterizer: Implement compute shaders  
						
						
						
						
					 
					
						2019-07-15 17:38:25 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							1bdb59fc6e 
							
						 
					 
					
						
						
							
							Merge pull request  #2695  from ReinUsesLisp/layer-viewport  
						
						... 
						
						
						
						gl_shader_decompiler: Implement gl_ViewportIndex and gl_Layer in vertex shaders 
						
						
					 
					
						2019-07-15 16:28:07 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b77a1ed67a 
							
						 
					 
					
						
						
							
							Merge pull request  #2705  from FernandoS27/tex-cache-fixes  
						
						... 
						
						
						
						GPU: Fixes to Texture Cache and Include Microprofiles for GL State/BufferCopy/Macro Interpreter 
						
						
					 
					
						2019-07-14 22:44:36 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							afa8096df5 
							
						 
					 
					
						
						
							
							shader: Allow tracking of indirect buffers without variable offset  
						
						... 
						
						
						
						While changing this code, simplify tracking code to allow returning
the base address node, this way callers don't have to manually rebuild
it on each invocation. 
						
						
					 
					
						2019-07-14 22:36:44 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3477b92289 
							
						 
					 
					
						
						
							
							Merge pull request  #2675  from ReinUsesLisp/opengl-buffer-cache  
						
						... 
						
						
						
						buffer_cache: Implement a generic buffer cache and its OpenGL backend 
						
						
					 
					
						2019-07-14 19:03:43 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							2ac7472d3f 
							
						 
					 
					
						
						
							
							Texture_Cache: Address Feedback  
						
						
						
						
					 
					
						2019-07-14 17:42:39 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							0f54b541f4 
							
						 
					 
					
						
						
							
							Texture_Cache: Remove some unprecise fallback case and clang format  
						
						
						
						
					 
					
						2019-07-14 12:00:32 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							5818959e54 
							
						 
					 
					
						
						
							
							Texture_Cache: Force Framebuffer reset if an active render target is unregistered.  
						
						
						
						
					 
					
						2019-07-14 12:00:31 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							913b7a6872 
							
						 
					 
					
						
						
							
							GPU: Add a microprofile for macro interpreter  
						
						
						
						
					 
					
						2019-07-14 12:00:30 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							a9943222f2 
							
						 
					 
					
						
						
							
							GL_State: Add a microprofile timer to OpenGL state.  
						
						
						
						
					 
					
						2019-07-14 12:00:30 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							5c1e1a148e 
							
						 
					 
					
						
						
							
							Gl_Texture_Cache: Measure Buffer Copy Times  
						
						
						
						
					 
					
						2019-07-14 12:00:29 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							5d31bab69a 
							
						 
					 
					
						
						
							
							Texture_Cache: Correct Linear Structural Match.  
						
						
						
						
					 
					
						2019-07-14 12:00:28 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							4882c058fd 
							
						 
					 
					
						
						
							
							Merge pull request  #2690  from SciresM/physmem_fixes  
						
						... 
						
						
						
						Implement MapPhysicalMemory/UnmapPhysicalMemory 
						
						
					 
					
						2019-07-14 09:16:46 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							0ec9da2f9f 
							
						 
					 
					
						
						
							
							Merge pull request  #2692  from ReinUsesLisp/tlds-f16  
						
						... 
						
						
						
						shader/texture: Add F16 support for TLDS 
						
						
					 
					
						2019-07-14 08:44:38 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							bb67091c77 
							
						 
					 
					
						
						
							
							Merge pull request  #2609  from FernandoS27/new-scan  
						
						... 
						
						
						
						Implement a New Shader Scanner, Decompile Flow Stack and implement BRX BRA.CC 
						
						
					 
					
						2019-07-11 17:36:23 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							0eb0c24269 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Fix gl_PointSize redeclaration  
						
						
						
						
					 
					
						2019-07-11 16:10:59 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							aca40de224 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Fix conditional usage of GL_ARB_shader_viewport_layer_array  
						
						
						
						
					 
					
						2019-07-11 04:27:00 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							fd066ffbce 
							
						 
					 
					
						
						
							
							Merge pull request  #2697  from lioncash/doc  
						
						... 
						
						
						
						gl_rasterizer: Amend documentation comment for ConfigureFramebuffers() 
						
						
					 
					
						2019-07-10 16:38:09 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7fb7054bc8 
							
						 
					 
					
						
						
							
							Merge pull request  #2686  from ReinUsesLisp/vk-scheduler  
						
						... 
						
						
						
						vk_scheduler: Drop execution context in favor of views 
						
						
					 
					
						2019-07-10 16:35:48 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							206ec29f17 
							
						 
					 
					
						
						
							
							Merge pull request  #2691  from lioncash/override  
						
						... 
						
						
						
						video_core: Add missing override specifiers 
						
						
					 
					
						2019-07-10 16:25:43 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							f2549739d1 
							
						 
					 
					
						
						
							
							shader_ir: Add comments on missing instruction.  
						
						... 
						
						
						
						Also shows Nvidia's address space on comments. 
						
						
					 
					
						2019-07-09 17:15:45 -04:00 
						 
				 
			
				
					
						
							
							
								Michael Scire 
							
						 
					 
					
						
						
						
						
							
						
						
							a1845d1dd3 
							
						 
					 
					
						
						
							
							prefer system reference over global accessor  
						
						
						
						
					 
					
						2019-07-09 08:11:35 -07:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							2de7649311 
							
						 
					 
					
						
						
							
							shader_ir: limit explorastion to best known program size.  
						
						
						
						
					 
					
						2019-07-09 08:14:43 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							e7c6045a03 
							
						 
					 
					
						
						
							
							control_flow: Correct block breaking algorithm.  
						
						
						
						
					 
					
						2019-07-09 08:14:43 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							dc4a93594c 
							
						 
					 
					
						
						
							
							control_flow: Assert shaders bigger than limit.  
						
						
						
						
					 
					
						2019-07-09 08:14:42 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							e7a88f0ab3 
							
						 
					 
					
						
						
							
							control_flow: Address feedback.  
						
						
						
						
					 
					
						2019-07-09 08:14:42 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							34357b110c 
							
						 
					 
					
						
						
							
							shader_ir: Correct parsing of scheduling instructions and correct sizing  
						
						
						
						
					 
					
						2019-07-09 08:14:41 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							cfb3db1a32 
							
						 
					 
					
						
						
							
							shader_ir: Correct max sizing  
						
						
						
						
					 
					
						2019-07-09 08:14:40 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							d45fed3030 
							
						 
					 
					
						
						
							
							shader_ir: Remove unnecessary constructors and use optional for ScanFlow result  
						
						
						
						
					 
					
						2019-07-09 08:14:40 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							01b21ee1e8 
							
						 
					 
					
						
						
							
							shader_ir: Corrections, documenting and asserting control_flow  
						
						
						
						
					 
					
						2019-07-09 08:14:39 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							d5533b440c 
							
						 
					 
					
						
						
							
							shader_ir: Unify blocks in decompiled shaders.  
						
						
						
						
					 
					
						2019-07-09 08:14:39 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							926b80102f 
							
						 
					 
					
						
						
							
							shader_ir: Decompile Flow Stack  
						
						
						
						
					 
					
						2019-07-09 08:14:38 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							459fce3a8f 
							
						 
					 
					
						
						
							
							shader_ir: propagate shader size to the IR  
						
						
						
						
					 
					
						2019-07-09 08:14:37 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							8a6fc529a9 
							
						 
					 
					
						
						
							
							shader_ir: Implement BRX & BRA.CC  
						
						
						
						
					 
					
						2019-07-09 08:14:37 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							c218ae4b02 
							
						 
					 
					
						
						
							
							shader_ir: Remove the old scanner.  
						
						
						
						
					 
					
						2019-07-09 08:14:36 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
						
						
							
						
						
							8af6e6a052 
							
						 
					 
					
						
						
							
							shader_ir: Implement a new shader scanner  
						
						
						
						
					 
					
						2019-07-09 08:14:36 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							c04785c928 
							
						 
					 
					
						
						
							
							gl_rasterizer: Amend documentation comment for ConfigureFramebuffers()  
						
						... 
						
						
						
						must_reconfigure isn't a parameter for this function any more, so it can
be replaced with current_state.
While we're at it, we can make the parameters of the declaration match
the same name as the ones in the definition. 
						
						
					 
					
						2019-07-09 02:08:15 -04:00 
						 
				 
			
				
					
						
							
							
								Michael Scire 
							
						 
					 
					
						
						
						
						
							
						
						
							697206092e 
							
						 
					 
					
						
						
							
							Prevent merging of device mapped memory blocks.  
						
						... 
						
						
						
						This sets the DeviceMapped attribute for GPU-mapped memory blocks,
and prevents merging device mapped blocks. This prevents memory
mapped from the gpu from having its backing address changed by
block coalesce. 
						
						
					 
					
						2019-07-08 22:52:05 -07:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							c9d886c84e 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement gl_ViewportIndex and gl_Layer in vertex shaders  
						
						... 
						
						
						
						This commit implements gl_ViewportIndex and gl_Layer in vertex and
geometry shaders. In the case it's used in a vertex shader, it requires
ARB_shader_viewport_layer_array. This extension is available on AMD and
Nvidia devices (mesa and proprietary drivers), but not available on
Intel on any platform. At the moment of writing this description I don't
know if this is a hardware limitation or a driver limitation.
In the case that ARB_shader_viewport_layer_array is not available,
writes to these registers on a vertex shader are ignored, with the
appropriate logging. 
						
						
					 
					
						2019-07-07 20:42:55 -03:00