Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							c564c21668 
							
						 
					 
					
						
						
							
							GPU: Implemented bits 3 and 1 from the display transfer flags.  
						
						... 
						
						
						
						Bit 3 is used to specify a raw copy, where no processing is done to the data, seems to behave exactly as a DMA.
Bit 1 is used to specify whether to convert from a tiled format to a linear format or viceversa. 
						
						
					 
					
						2015-02-26 21:17:14 -05:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							ea3c99f3a2 
							
						 
					 
					
						
						
							
							Video core: Fix A4 texture decoding  
						
						... 
						
						
						
						It was trying to take the LSB from `coarse_x`, which would always be 0
and thus would always return the same texel from each byte. To add
insult to the injury, the conditional was actually the wrong way around
too.
Fixes blocky text in OoT. 
						
						
					 
					
						2015-02-25 23:05:14 -03:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							3c50da6fc0 
							
						 
					 
					
						
						
							
							Video core: Fix pixelation/blockiness in textures.  
						
						... 
						
						
						
						This was caused during morton decoding by me not masking the bits of
each coordinate before merging them, so the bits from x could set bits
in y if it was >255. 
						
						
					 
					
						2015-02-25 22:16:01 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							ed255ebaec 
							
						 
					 
					
						
						
							
							Rasterizer: Add support for RGBA4 framebuffer format.  
						
						
						
						
					 
					
						2015-02-24 19:58:33 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							733c19ddd3 
							
						 
					 
					
						
						
							
							Rasterize with the correct color component order.  
						
						... 
						
						
						
						- Fixes a regression with #594 . 
						
						
					 
					
						2015-02-22 13:57:24 -05:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							34f21334ad 
							
						 
					 
					
						
						
							
							Merge pull request  #593  from Subv/search_problem  
						
						... 
						
						
						
						Pica/VertexShader: Fixed LOOP with more than one iteration. 
						
						
					 
					
						2015-02-22 15:51:12 +01:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							9a03e9c61d 
							
						 
					 
					
						
						
							
							Pica/VertexShader: Fixed LOOP with more than one iteration.  
						
						... 
						
						
						
						Previously it wouldn't jump back to the start of the loop code once it reached the end of the block.
Fixes the texture problems in a lot of games. 
						
						
					 
					
						2015-02-21 12:52:21 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							5f9939070e 
							
						 
					 
					
						
						
							
							Merge pull request  #588  from archshift/somebranch  
						
						... 
						
						
						
						Sweeping cleanup of Common 
						
						
					 
					
						2015-02-20 11:41:30 -05:00 
						 
				 
			
				
					
						
							
							
								archshift 
							
						 
					 
					
						
						
						
						
							
						
						
							302f0b32f5 
							
						 
					 
					
						
						
							
							Remove duplication of INSERT_PADDING_WORDS between pica.h and gpu.h  
						
						
						
						
					 
					
						2015-02-19 22:26:25 -08:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							5410367ebf 
							
						 
					 
					
						
						
							
							Rasterizer: Fixed a warning in GetWrappedTexCoord.  
						
						... 
						
						
						
						Redeclaring the variable inside the switch was causing weird behavior. 
						
						
					 
					
						2015-02-18 23:52:47 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							ec8f2210e3 
							
						 
					 
					
						
						
							
							Merge pull request  #580  from lioncash/emplace  
						
						... 
						
						
						
						core/video_core: Use in-place construction where possible 
						
						
					 
					
						2015-02-18 17:36:34 -05:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							2eee3a87f9 
							
						 
					 
					
						
						
							
							Pica/Rasterizer: Replace exit() calls with UNIMPLEMENTED().  
						
						
						
						
					 
					
						2015-02-18 14:52:27 +01:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							6e5a903286 
							
						 
					 
					
						
						
							
							Pica/Rasterizer: Make some local lambdas static.  
						
						
						
						
					 
					
						2015-02-18 14:50:28 +01:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							1561204342 
							
						 
					 
					
						
						
							
							Pica/BlendUnit: Implement separate color/alpha blend equations.  
						
						
						
						
					 
					
						2015-02-18 14:50:28 +01:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							81ebb4d682 
							
						 
					 
					
						
						
							
							Pica/TextureEnvironment: Add a note.  
						
						
						
						
					 
					
						2015-02-18 14:50:28 +01:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							e11fb96408 
							
						 
					 
					
						
						
							
							Pica/TextureEnvironment: Treat texture combiner source 1 as the PrimaryColor.  
						
						... 
						
						
						
						Not really sure where the difference is, but some applications seem to use this 1:1 the same way... 
						
						
					 
					
						2015-02-18 14:50:28 +01:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							04cd06d5c2 
							
						 
					 
					
						
						
							
							Pica/TextureEnvironment: Add support for the MAD-like texture combiners and clean up texture environment logic.  
						
						
						
						
					 
					
						2015-02-18 14:50:28 +01:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							087edcfbec 
							
						 
					 
					
						
						
							
							Pica/OutputMerger: Fix flipped framebuffers.  
						
						
						
						
					 
					
						2015-02-18 14:50:28 +01:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							6ca752ccbc 
							
						 
					 
					
						
						
							
							Pica/TextureUnit: Implement mirrored repeating texture wrapping.  
						
						
						
						
					 
					
						2015-02-18 14:50:28 +01:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							8bd7a896ea 
							
						 
					 
					
						
						
							
							Pica: Fix a bug in the register definitions, relating to texture wrapping.  
						
						
						
						
					 
					
						2015-02-18 14:50:28 +01:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							aaf30ca4ee 
							
						 
					 
					
						
						
							
							Pica/OutputMerger: Implement color format checking.  
						
						
						
						
					 
					
						2015-02-18 14:50:28 +01:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							3b5710bae6 
							
						 
					 
					
						
						
							
							Pica/Rasterizer: Rasterize actual pixel centers instead of pixel corners.  
						
						
						
						
					 
					
						2015-02-18 14:50:28 +01:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							3cb22d31a7 
							
						 
					 
					
						
						
							
							Pica/Rasterizer: Fix garbage pixels at triangle borders.  
						
						
						
						
					 
					
						2015-02-18 14:50:28 +01:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							638b370fb5 
							
						 
					 
					
						
						
							
							Pica/Rasterizer: Clean up and fix backface culling.  
						
						
						
						
					 
					
						2015-02-18 14:50:28 +01:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							365236fa4c 
							
						 
					 
					
						
						
							
							Pica: Cleanup clipping code and change screenspace z to range from -1..0.  
						
						... 
						
						
						
						The change in depth range seems to reflect better to what applications are expecting, and makes for cleaner code overall (hence is more likely to reflect hardware behavior). 
						
						
					 
					
						2015-02-18 14:50:03 +01:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							70a764d992 
							
						 
					 
					
						
						
							
							Pica/VertexShader: Implement the LOOP instruction.  
						
						
						
						
					 
					
						2015-02-18 14:02:59 +01:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							6c26ec72a5 
							
						 
					 
					
						
						
							
							Pica/CommandProcessor: Properly implement shader load destination offset registers.  
						
						
						
						
					 
					
						2015-02-18 14:02:59 +01:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							67120270f2 
							
						 
					 
					
						
						
							
							Pica/CommandProcessor: Work around initialized vertex attributes some more.  
						
						
						
						
					 
					
						2015-02-18 14:02:59 +01:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							5d2366e1e9 
							
						 
					 
					
						
						
							
							core/video_core: Use in-place construction where possible  
						
						
						
						
					 
					
						2015-02-17 17:57:23 -05:00 
						 
				 
			
				
					
						
							
							
								Emmanuel Gil Peyrot 
							
						 
					 
					
						
						
						
						
							
						
						
							8a1c08a0af 
							
						 
					 
					
						
						
							
							VideoCore: Fix a typo in Vec4 MakeVec(T, Vec3<T>), where the second argument was Vec2<T> instead.  
						
						
						
						
					 
					
						2015-02-16 21:51:37 +00:00 
						 
				 
			
				
					
						
							
							
								Emmanuel Gil Peyrot 
							
						 
					 
					
						
						
						
						
							
						
						
							c439b3074d 
							
						 
					 
					
						
						
							
							video_core: Implement the remaining framebuffer formats in the OpenGL renderer.  
						
						
						
						
					 
					
						2015-02-15 14:08:12 +00:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							12181c8a64 
							
						 
					 
					
						
						
							
							Merge pull request  #529  from Subv/master  
						
						... 
						
						
						
						Build: Fixed some warnings 
						
						
					 
					
						2015-02-14 15:50:26 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							8e2b248e05 
							
						 
					 
					
						
						
							
							Build: Fixed some warnings  
						
						
						
						
					 
					
						2015-02-12 09:25:35 -05:00 
						 
				 
			
				
					
						
							
							
								Darius Goad 
							
						 
					 
					
						
						
						
						
							
						
						
							5db62cc758 
							
						 
					 
					
						
						
							
							Fix Min and Max blend equations  
						
						
						
						
					 
					
						2015-02-11 15:33:44 -06:00 
						 
				 
			
				
					
						
							
							
								archshift 
							
						 
					 
					
						
						
						
						
							
						
						
							ef24e72b26 
							
						 
					 
					
						
						
							
							Asserts: break/crash program, fit to style guide; log.h->assert.h  
						
						... 
						
						
						
						Involves making asserts use printf instead of the log functions (log functions are asynchronous and, as such, the log won't be printed in time)
As such, the log type argument was removed (printf obviously can't use it, and it's made obsolete by the file and line printing)
Also removed some GEKKO cruft. 
						
						
					 
					
						2015-02-10 18:30:31 -08:00 
						 
				 
			
				
					
						
							
							
								Darius Goad 
							
						 
					 
					
						
						
						
						
							
						
						
							536958fb29 
							
						 
					 
					
						
						
							
							Add more blend equations from 3dbrew  
						
						
						
						
					 
					
						2015-02-09 20:41:06 -06:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							1eb591d6fd 
							
						 
					 
					
						
						
							
							Rasterizer: Implement the other color and alpha modifiers.  
						
						
						
						
					 
					
						2015-02-04 22:15:51 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							8c93a28fed 
							
						 
					 
					
						
						
							
							VideoCore: Added same-component swizzlers to math utility functions.  
						
						
						
						
					 
					
						2015-02-04 22:15:44 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							72cc512b1e 
							
						 
					 
					
						
						
							
							Pica: Implement blend factors.  
						
						
						
						
					 
					
						2015-01-31 01:40:05 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							b522cf4e6a 
							
						 
					 
					
						
						
							
							Pica: Implement color/alpha channel enable.  
						
						
						
						
					 
					
						2015-01-27 22:03:34 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							b2c55bf772 
							
						 
					 
					
						
						
							
							Rasterizer: Implemented alpha testing.  
						
						
						
						
					 
					
						2015-01-27 14:39:17 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							ff83d23ed5 
							
						 
					 
					
						
						
							
							GPU: Implement the remaining depth testing functions.  
						
						
						
						
					 
					
						2015-01-25 23:34:14 -05:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
						
						
							
						
						
							5961a2852d 
							
						 
					 
					
						
						
							
							GSP: Update framebuffer info on all interrupts  
						
						... 
						
						
						
						Hardware testing determined that the GSP processes shared memory
framebuffer update info even when no memory transfer or filling GX
commands are used. They are now updated on every interrupt, which isn't
confirmed correct but matches hardware behaviour more closely.
This also reverts the hack introduced in #404 . It made a few games
behave better, but I believe it's incorrect and also breaks other games. 
						
						
					 
					
						2015-01-14 05:20:12 -02:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							93f36c49f7 
							
						 
					 
					
						
						
							
							Merge pull request  #473  from archshift/pp3ports  
						
						... 
						
						
						
						Pica/Rasterizer: Add ETC1 texture decompression support. 
						
						
					 
					
						2015-01-13 18:11:18 -05:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							f2b74b4fb3 
							
						 
					 
					
						
						
							
							Pica/Rasterizer: Add ETC1 texture decompression support.  
						
						
						
						
					 
					
						2015-01-13 14:42:40 -08:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							99c0716d4d 
							
						 
					 
					
						
						
							
							Merge pull request  #478  from archshift/pp3ports4  
						
						... 
						
						
						
						Pica/VertexShader: Implement the MAD instruction. 
						
						
					 
					
						2015-01-12 21:55:35 -05:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							2b9a9a45b7 
							
						 
					 
					
						
						
							
							Pica/VertexShader: Implement JMPC/JMPU/CALLC/CALLU.  
						
						
						
						
					 
					
						2015-01-12 15:47:21 -08:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							e02db3904b 
							
						 
					 
					
						
						
							
							Pica/VertexShader: Implement the MAD instruction.  
						
						
						
						
					 
					
						2015-01-12 15:34:36 -08:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							f7a3f45f1e 
							
						 
					 
					
						
						
							
							GSP: Toggle active framebuffer each frame  
						
						
						
						
					 
					
						2015-01-07 18:06:00 -05:00 
						 
				 
			
				
					
						
							
							
								Tony Wasserka 
							
						 
					 
					
						
						
						
						
							
						
						
							bc187be0c1 
							
						 
					 
					
						
						
							
							Pica/Rasterizer: Remove some redundant casts.  
						
						
						
						
					 
					
						2014-12-31 16:32:56 +01:00